Results 1 to 14 of 14
  1. #1
    Community Member Maxwell1380's Avatar
    Join Date
    Dec 2007
    Posts
    234

    Default I need some clarification

    Ok, so my first Cleric was built when it was fashionable to splash one level of Sorc for the sp boost, etc etc. Scribner has 1801 sp at cap with the greensteel, and a +3 wis tome. Enough about Scribner. I am making a new cleric now, and I am just not sure if it is worth it to splash another level of sorc on this one, stay pure or what to do. I do not use my clerics for melee, i have fighters for that. I like to go the walking shrine route. Is there really that much benefit to multiclassing now? could use some opinions please.


    Scribner 15/1 Cleric/Sorc Sarlona

  2. #2
    Community Member Lymnus's Avatar
    Join Date
    Apr 2006
    Posts
    523

    Default

    Do you get more SP? Yes.
    Is it worth it? Not in my personal opinion.

    If you already have one with a splash of sorc, I say try something new.
    Splash 2 monk for evasion, go halfling, and be more survivable.
    Splash 2 wizard to get an extra metamagic feat you couldn't afford.
    Or splash nothing at all, and try an offensive based caster.

  3. #3
    Founder PurdueDave's Avatar
    Join Date
    Feb 2006
    Posts
    2,357

    Default

    Quote Originally Posted by Lymnus View Post
    Do you get more SP? Yes.
    Is it worth it? Not in my personal opinion.

    If you already have one with a splash of sorc, I say try something new.
    Splash 2 monk for evasion, go halfling, and be more survivable.
    Splash 2 wizard to get an extra metamagic feat you couldn't afford.
    Or splash nothing at all, and try an offensive based caster.
    You mean 1 wizard?

  4. #4
    Stormreach Advisor
    Founder

    Join Date
    Jan 2006
    Posts
    11,237

    Default

    The walking shrine would probably benefit more from pure... you'll likely want to get that capstone enhancement.

  5. #5
    Community Member Lymnus's Avatar
    Join Date
    Apr 2006
    Posts
    523

    Default

    Quote Originally Posted by PurdueDave View Post
    You mean 1 wizard?
    Yeah. 1 wizard.
    Caught me. :X

  6. #6
    Community Member Mhykke's Avatar
    Join Date
    Jan 2007
    Posts
    937

    Default

    I don't know, seems to me like I wouldn't change a thing if you want to go the walking shrine route.

    Your 1 sorc, with a decent cha, gives you more SP and more turn attempts, which you can use for DVs.
    Mhykke(Pldn):Mhykkelle(Srcr):Mykkelle(Rngr):Mhykael(Clrc):Mykke(Brbrn):Mhykel(Ftr):
    Mhykelle(Wzrd):Mhyke(Brd):Mykkael(Rgr/Rog/Barb):Mykkel(Rog):Mhykkaelsan(Mnk):Mhykkael(FVS):Mhykkel(Brd):Markas(Ret.Srcr)

  7. #7
    Founder Gol's Avatar
    Join Date
    Feb 2006
    Posts
    2,502

    Default

    1 sorc splash is pretty much a definitive identifier for a walking shrine build.

    Same goes for a 2 Monk splash in a survival build.

  8. #8
    Community Member
    Join Date
    Mar 2006
    Posts
    451

    Default

    1 sorc doesn't give you all that much more mana.

    capstone is actually pretty pathetic (as someone pointed out on that thread, it is actually just a Level 4 cleric spell) and if you wanna be a walking shrine then you need all yer turn attempts

    IMO, the only reason to not go pure cleric is if you want to build a battle cleric or you want to get evasion (in which case, you need high dex which doesn't give much option for DVs)

  9. #9
    Community Member parvo's Avatar
    Join Date
    Mar 2007
    Posts
    30

    Default

    Why decide now? Start leveling up pure now and when you are ready for that 20th level, make your informed choice.
    M O R T A L V O Y A G E
    Permadeath Guild
    Stay Hard

  10. #10
    Founder Osharan_Tregarth's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Quote Originally Posted by parvo View Post
    Why decide now? Start leveling up pure now and when you are ready for that 20th level, make your informed choice.
    The biggest effect by splashing an arcane level onto a cleric is at the lower levels. Getting all of the arcane wand usage, the extra spell points at the lowest levels, the extra feat(for a wizard level)...


    Taking the arcane level at 20 would be a waste, in my opinion.


    I kinda vaguely remember people talking about 1 level sorc splashes back when the level cap was 14 or so, and they were guessing that endgame, that splash was actually going to end up with less spellpoints than a pure. But not by much.

    I haven't seen anyone try to project the mana numbers out for a while, so I'm not sure if that still holds true or not.
    Osharan, Esharan, Osharina, Usharina, etc... I'm the 'sharans. Epoxy. Notverysexy.
    I've taken the craft disturbing mental image feat... You have been warned!
    Share and Enjoy!

  11. #11
    Community Member Zenako's Avatar
    Join Date
    Aug 2006
    Posts
    0

    Default

    What levels are you concerned about?

    1-6 - Way more SP with a Sorc Splash
    7-12 - The margin drops some
    13-16 - Still ahead but not by as much
    17-20 - probably gonna come pretty close to the same totals by the end, ie not enough to worry about.

    What do you give up? Capstone enhancements. Any other Level 20 Class Enhancements they might create. Spell slots on some high level spells (not yet known). Usually you end up giving up a slot of the highest level spells when you splash something. Will it matter if you only have 2 vs 3 9th level Spell slots (or 3 vs 4 if you count the forced healing spell), not sure of exact numbers as I type this. If there is only a couple of killer spells, then probably not, but keep in mind, you find that there are more killer spells than you have slots, you will have to choose.

    Ok assuming they keep the same spell progressions:

    16th 5-6th 5-7th 4-8th 0-9th
    17th 6-6th 5-7th 4-8th 3-9th
    18th 6-6th 5-7th 5-8th 4-9th
    19th 6-6th 6-7th 5-8th 4-9th
    20th 6-6th 6-7th 5-8th 5-9th

    one of each of those slots is the HEALING spell of that level to reflect the Spontaneous Casting effect, so your actual choice at each level is 1 fewer options.

    You can stay pure and still be a shrine, nothing precludes you from having a good/great CHA as a pure cleric if you want.
    Last edited by Zenako; 12-03-2008 at 02:27 PM. Reason: Adding spell progressions
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

  12. #12
    Community Member alchilito's Avatar
    Join Date
    Feb 2007
    Posts
    556

    Default

    stay pure you never know what will be there for you at level 20

  13. #13
    Community Member ForwardWu's Avatar
    Join Date
    Jul 2006
    Posts
    245

    Default

    Stay pure, as you already have a cleric with split. At least you can try something different when mod9 is out

  14. #14
    Community Member faldordadink's Avatar
    Join Date
    Jan 2008
    Posts
    237

    Default

    just incase you aren't convinced yet STAY PURE or no more cookies for you


    Dalailama/Sauraman/Faldordadink/Icce/Dadink/Faldor/Faldora

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload