Results 1 to 10 of 10

Thread: tactics build

  1. #1
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default tactics build

    I would like a tactics build that focus on trip/stunning blow

    preferably wf but will work with anything any alignment multi class is fine but want the fighter symbol

  2. #2
    My Videos Shadow Mage (ok, it's a build now)
    A forum post should be like a skirt - long enough to cover the subject material, but short enough to keep things interesting.
    Britches and Hose kidnapped my dog and are forcing him to farm Shroud ingredients.

  3. #3
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default

    that build looks good. is there any way to get ac out of it? At least in the early levels? And will the wiz levels affect my bab?

  4. #4

    Default

    with the new enhancements, it is very hard to focus on trip and stun and still max out dps. i personally did not take the trip enhancements since i had imp trip feat
    If you want to know why...

  5. #5
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default

    considering the stats from ghostes build was thinking about 2 things.

    1. 16 fighter or 15 fighter/1 wiz for wandhealing

    2. 10 fighter/2 monk/4 pally

    thinking that evastion is king in the new content so ...

  6. #6
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default

    like i said before one option is ghostes light infantry

    the other is this one...

    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Warforged Male
    (10 Fighter \ 4 Paladin \ 2 Monk) 
    Hit Points: 295
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 19
    Reflex: 9
    Will: 9
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             18                    22
    Dexterity            10                    10
    Constitution         14                    16
    Intelligence         13                    14
    Wisdom                6                     8
    Charisma             11                    12
    
    Tomes Used
    +1 Tome of Intelligence used at level 1
    +1 Tome of Wisdom used at level 1
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               0                     8
    Bluff                 0                     1
    Concentration         2                     5
    Diplomacy             0                     1
    Disable Device        n/a                   n/a
    Haggle                0                     1
    Heal                 -2                    -1
    Hide                  0                     0
    Intimidate            4                    25
    Jump                  8                    25
    Listen               -2                    -1
    Move Silently         0                     0
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                2                     2
    Search                2                     2
    Spot                 -2                    -1
    Swim                  4                     6
    Tumble                n/a                   1
    Use Magic Device      2                    10.5
    
    Level 1 (Fighter)
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Improved Trip
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Strategy (Trip) I
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Sap
    Enhancement: Fighter Intimidate I
    Enhancement: Fighter Strength I
    Enhancement: Warforged Healer's Friend I
    
    
    Level 3 (Monk)
    Feat: (Selected) Stunning Blow
    Feat: (Monk Bonus) Toughness
    
    
    Level 4 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Fighter)
    Feat: (Selected) Shield Mastery
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Resilience
    
    
    Level 8 (Paladin)
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Way of the Patient Tortiose I
    Enhancement: Paladin Charisma I
    Enhancement: Monk Wisdom I
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Tactics I
    Enhancement: Warforged Tactics II
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 10 (Fighter)
    
    
    Level 11 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Trip) II
    Enhancement: Fighter Intimidate II
    Enhancement: Fighter Strength II
    Enhancement: Warforged Tactics III
    
    
    Level 12 (Fighter)
    Feat: (Selected) Toughness
    Enhancement: Fighter Strategy (Trip) III
    
    
    Level 13 (Paladin)
    Enhancement: Fighter Strategy (Stunning Blow) III
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Enhancement: Fighter Toughness III
    
    
    Level 15 (Fighter)
    Feat: (Selected) Bullheaded
    
    
    Level 16 (Fighter)
    Enhancement: Fighter Strategy (Stunning Blow) IV
    Enhancement: Fighter Strategy (Trip) IV
    Enhancement: Fighter Intimidate III

  7. #7
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default

    The other thing that i need for this build is a list of sugested equipment. I know that the club outta the reaver would be nice as well as the shield from reaver, the head from reaver, hmm i need a lot of stuff from reaver.

  8. #8
    Community Member krud's Avatar
    Join Date
    Jun 2006
    Posts
    873

    Default

    Quote Originally Posted by Hobgoblin View Post
    like i said before one option is ghostes light infantry

    the other is this one...

    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Warforged Male
    (10 Fighter \ 4 Paladin \ 2 Monk) 
    Hit Points: 295
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 19
    Reflex: 9
    Will: 9
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             18                    22
    Dexterity            10                    10
    Constitution         14                    16
    Intelligence         13                    14
    Wisdom                6                     8
    Charisma             11                    12
    
    Tomes Used
    +1 Tome of Intelligence used at level 1
    +1 Tome of Wisdom used at level 1
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               0                     8
    Bluff                 0                     1
    Concentration         2                     5
    Diplomacy             0                     1
    Disable Device        n/a                   n/a
    Haggle                0                     1
    Heal                 -2                    -1
    Hide                  0                     0
    Intimidate            4                    25
    Jump                  8                    25
    Listen               -2                    -1
    Move Silently         0                     0
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                2                     2
    Search                2                     2
    Spot                 -2                    -1
    Swim                  4                     6
    Tumble                n/a                   1
    Use Magic Device      2                    10.5
    
    Level 1 (Fighter)
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Improved Trip
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Strategy (Trip) I
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Sap
    Enhancement: Fighter Intimidate I
    Enhancement: Fighter Strength I
    Enhancement: Warforged Healer's Friend I
    
    
    Level 3 (Monk)
    Feat: (Selected) Stunning Blow
    Feat: (Monk Bonus) Toughness
    
    
    Level 4 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Fighter)
    Feat: (Selected) Shield Mastery
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Resilience
    
    
    Level 8 (Paladin)
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Way of the Patient Tortiose I
    Enhancement: Paladin Charisma I
    Enhancement: Monk Wisdom I
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Tactics I
    Enhancement: Warforged Tactics II
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 10 (Fighter)
    
    
    Level 11 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Trip) II
    Enhancement: Fighter Intimidate II
    Enhancement: Fighter Strength II
    Enhancement: Warforged Tactics III
    
    
    Level 12 (Fighter)
    Feat: (Selected) Toughness
    Enhancement: Fighter Strategy (Trip) III
    
    
    Level 13 (Paladin)
    Enhancement: Fighter Strategy (Stunning Blow) III
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Enhancement: Fighter Toughness III
    
    
    Level 15 (Fighter)
    Feat: (Selected) Bullheaded
    
    
    Level 16 (Fighter)
    Enhancement: Fighter Strategy (Stunning Blow) IV
    Enhancement: Fighter Strategy (Trip) IV
    Enhancement: Fighter Intimidate III
    If you are going to take 4 pally levels and have a CHA that is that much higher than WIS, i'd consider force of personality over bullheaded. The higher will save you get from CHA is more than bullheaded will provide. If you want better intimidate then take skill focus-intimidate. Plus, with the pally bonus to saves I don't think resilience is needed.
    Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk

    Minimize expectations and you'll never be disappointed

  9. #9
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default

    cant take fop or sf with fighter feats can with resilence

  10. #10
    Community Member krud's Avatar
    Join Date
    Jun 2006
    Posts
    873

    Default

    Quote Originally Posted by Hobgoblin View Post
    cant take fop or sf with fighter feats can with resilence
    you've got bullheaded as lvl15 selected feat which can be swapped. Any one of stunning blow, shield mastery, and combat expertise can be taken as fighter feats, freeing up some more spots. All you'd need to do is rearrange the order a little.
    Last edited by krud; 12-01-2008 at 02:12 PM.
    Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk

    Minimize expectations and you'll never be disappointed

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload