OK, last Barbarian I made was a Dwarf that I deleted after 6 levels... I figured I'd give it another go. For some reason I prefer Humans and Elves, so please don't tell me to roll up a Dwarf (even if it is the master race in DDO).
I have a nice collection of Greataxes that I want to put to use, so I was thinking of a build to use them with.. what's scarier that a Raging madman with a huge Axe?
Barbarian 20 (Greataxe wielder)
32-point Human Chaotic good
Strength 18 + 1 enhancement + 5 ability increases = 24 + item
Dexterity 14
Constitution 15 + 4 enhancements = 19 + item
Intelligence 8
Wisdom 10
Charisma 8
Barbarian 1 - Toughness, Power Attack, Fast Movement, Rage, Dismiss Rage
Barbarian 2 - Damage Reduction 1/-. Uncanny Dodge, Barbarian Constitution I
Barbarian 3 - Two Handed Fighting, Trap Sense +1
Barbarian 4 - ability increase: +1 Strength
Barbarian 5 - Improved Uncanny Dodge, Human Adaptability Strength I
Barbarian 6 - Improved Two Handed Fighting, Trap Sense +2, Barbarian Constitution II
Barbarian 7 -
Barbarian 8 - ability increase: +1 Strength
Barbarian 9 - Improved Critical: Slashing, Trap Sense +3
Barbarian 10 - Barbarian Constitution III
Barbarian 11 - Greater Rage
Barbarian 12 - Greater Two Handed Fighting, Trap Sense +4, ability increase: +1 Strength
Barbarian 13 - Greater Human Adaptability Constitution I
Barbarian 14 - Indomitable Will
Barbarian 15 - Improved Trip, Trap Sense +5
Barbarian 16 - ability increase: +1 Strength
Barbarian 17 - Tireless Rage
Barbarian 18 - Stunning Blow, Trap Sense +6
Barbarian 19 - Damage Reduction 5/-
Barbarian 20 - Mighty Rage, ability increase: +1 Strength
so what do you think? I imagine him as a pure DPS machine. I would max Intimidate and Jump and put some ranks into Spot and Balance.
Oh, not sure about the stat distribution since I'm at work and don't have access to a build tool.
-EDIT- revised ability stats