Absolutely nothing to argue:
*
Divine Might 5 CHA req´d 22 or 24? (+6 Tomes better start dropping)
*
Zeal: Can be achieved with only 14 levels, the current "Sweet Spot IMO"
* "
Maximized" Exhalted Smites? Not joking...What´s a "Maximized" ES?
*
1000 Dmg? I´d love to see the #´s for that. (I mean it)
*
30 STR Paladin is easily attainable in combination with a Base 20-24 CHA? Maybe by end game and subject to the previously mentioned "Tomes of Plenty", (/Barf...these +4 and higher Tomes make all builds viable to a certain degree....removing the cost/benefit factor in a design.....too bad.)
** BTW: What are the other Stats on this Champion?
* Capstone? Let´s see if they can top this:
Example: 4 Fighter levels and 2 Rogue levels give you a lot more than a capstone can offer:
* Four Feats - Thats (I repeat 4) which you need and should have if you are anything other than a "Healer Support Player

"
* +1 DEX bonus to Armor and Tower Shield AC enhancement.
* Huge starting Skill Points so you can jump onto a sidewalk in Full Plate and Shield.
* A chance to pop open a chest or lock.
* An extra 1d6 Sneak Attack Damage.
* Tower Shield use at no charge (And u don´t have to wear that VW beetle looking thing from the Reaver loot run)
* +1 to STR Enhancement
* +1 to DEX Enhancement
* Intimidate Enhancement
* Permanent Evasion or "Evasion Mode" as Quest requires.
Price paid:
* -1 BAB
* -8 HP´s
* A Paladin Level 4 and a level 5 Spell. (Not much loss in L4...maybe Level 5 rocks?)
* Probably a few hundred points difference in LOH´s, but since your AC, DPS and Skills are SOOOO much better you may not be needing them in the first place!
GTG for now...there´s gotta be a ton of benefits I forgot, but I believe the issue is closed, and if I am wrong...and the paladin Capstone is sickly uber.....then I´ll roll one, but until then..... I´ll take whats been shown anyday.