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  1. #241
    Community Member SteeleTrueheart's Avatar
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    Quote Originally Posted by Eladrin View Post
    "Unarmed" is an available option for the Kensai.

    The standard rules for Prestige Enhnancements apply - one from each class. Yes, Kensai / Tempest is also possible, but you may want to see what the Fighter Capstone enhancement is before deciding that's what you want to do.

    On a side note, this many pages of giant blocks of red text are really hard to read.
    I am currently waiting to build my next paladin until I see all of the PrE's. So feel free to go to the thread in my signature and drop in the working version of the Paladin capstone enhancement!
    Khyber - Officer in The Stormreach Thieves Guild
    Steeles (TR 1 Paladin 20 / 8 Epic - TWF) - Steeley (Monkadin - Pal 18/Monk 2/ 8 Epic - Unarmed) - Steeltruhart (TR1 Paladin 17 - S&B Bastardsword) - Steelforged (Pal 20 / 8 Epic - SWF) - Steeltruhurt (TR1 - Pal 8 / Ftr 2 - THF) Steelsouls (Clr 17 / Pal 3 /8 Epic)

  2. #242

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    Quote Originally Posted by Rizolvyr Vandalous View Post
    Vyr Vandalous, Khyber Server.
    While these are flavorful abilities, they are unfair in mechanical point of view. Of course, that is brang back together by other factors after to make them sort of balanced and that was the point I was trying to make Griphon understand. While the parts may not be balanced, who cares? It's the whole that has to be balanced.
    DDOwiki.com, #1 source for DDO information.

  3. #243
    Community Member Desteria's Avatar
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    Quote Originally Posted by Eladrin View Post
    "Unarmed" is an available option for the Kensai.

    The standard rules for Prestige Enhnancements apply - one from each class. Yes, Kensai / Tempest is also possible, but you may want to see what the Fighter Capstone enhancement is before deciding that's what you want to do.

    On a side note, this many pages of giant blocks of red text are really hard to read.
    I agree i find the red text hard at times 2 Adn i apoligize you had to read through all that.... But dang that was a fun night shift that night makign all thouse pages
    Prophits of the New Republic-- Khyber--PnP Vetren of more years then I wish to admit
    Desteria MoonStar-Sorc20--Mcgruf The Crime Dog-Dwarf Ftr12/Pal3/Rgr5
    Annibelle of the Woods-Rgr20--St.Fut H'Tennek-H-Orc Barb 20
    Kwaiii Chang Caine-Monk 20--Sandradee-Bard 3

  4. #244
    Community Member Griphon's Avatar
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    Quote Originally Posted by Desteria View Post
    I agree i find the red text hard at times 2 Adn i apoligize you had to read through all that.... But dang that was a fun night shift that night makign all thouse pages
    Yah.
    It kept me from going insane at work... and from keeping me from doing work. LOL

  5. #245
    Community Member Aerendil's Avatar
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    Eladrin - with regards to Kensai/Weapon Master, will we ever be seeing "weapon style" feats, such as were offered in the various 3.0 and 3.5 books, added to DDO?

    As an example, Complete Warrior comes to mind where you could buy a feat allowing you to "specialize" in certain unusual pairings of weapons, such as Hammer's Edge which included using a sword and hammer together, or High Sword Low Axe which was (obviously ) sword and axe, and then being able to get a weapon specialization in that style (i.e. Weapon Specialization - Hammer's Edge).

    The way weapon specialization currently works, and I believe someone previously mentioned (think it was Borror0 or Maddmatt - but I forget which of you it was, sorry), it makes for an incredibly "linear" progression as you essentially have to wield 2 of the same weapon type.

    I'd love to be able to build a Fighter skilled in the art of TWF, but who uses (random example) a longsword and battleaxe instead of the "twin sword" style of fighting of the typical TWFer (yes, I'm thinking dual khopesh users here, or dual rapiers), yet not be penalized by going Kensai and only having the benefits added to my primary weapon only.

    Will this ever be a possibility?

  6. #246
    Community Member Junts's Avatar
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    Quote Originally Posted by Eladrin View Post
    "Unarmed" is an available option for the Kensai.

    The standard rules for Prestige Enhnancements apply - one from each class. Yes, Kensai / Tempest is also possible, but you may want to see what the Fighter Capstone enhancement is before deciding that's what you want to do.

    On a side note, this many pages of giant blocks of red text are really hard to read.

    Hey Eladrin, you guys should add a stone of change alchemical ritual that provides a kensai some sort of bonus on one specific bonded weapon; can only have it on one weapon at a time, and they already have to give up alchemical force to do it.

    would let you do the dedicated weapon thing (though everyones gonna do it on greensteel, so it probably shouldnt be too powerful) as a little extra unique thing that fits the class

  7. #247
    Community Member Talon_Moonshadow's Avatar
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    Thank you for the insight.

    I lvl up very slowly, it is very important to me to have a long range planning tool (information) to use when I lvl up a char.

    It is very frustrating to find out that I should have chosen something different and there is no way to respect a choice made on old information.

    Please continue to chare informatiomn with us to help ease some of our frustrations.

    Thx.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  8. #248
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    I heard them hint at this before. I have very mixed feelings regarding a change to tempest. Alot of players have built characters with 6 levels of ranger and then to nerf that out is very harsh. Hah, I for instance am leveling up a rogue with 6 ranger levels. It is rough to suddenly alter players' builds that have been out there a long time, although mine has not been. Some people made chars almost a year ago with just 6 level of ranger or so. I would rather tempest 1,2, 3 not change tempest 1, but other classes get similar power points. As long as the mobs at end game make any sense at all this if it were like this it would be the preferred option in my opinion.
    Yeah, this bothers me as well.

    I would actually like to see a way to respect lvl up choices.
    But at least don't take away from what we already have.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  9. #249
    Founder binnsr's Avatar
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    Didn't see anyone ask this in a skim of the other pages in this thread:

    Will the bonus to confirm crits stack with other seeker bonuses (i.e. bloodstone or weapons)?

    Will Kensai benefits apply to ranged weapons at all? Thinking Kensai III with a side of Ranger here..
    -=]ArchAngels[=-

  10. #250
    Founder & Hero
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    Quote Originally Posted by binnsr View Post
    Didn't see anyone ask this in a skim of the other pages in this thread:

    Will the bonus to confirm crits stack with other seeker bonuses (i.e. bloodstone or weapons)?

    Will Kensai benefits apply to ranged weapons at all? Thinking Kensai III with a side of Ranger here..
    It lists range so yeah it will work for ranged increasing hit damage and crit range, as to the stacking should stack its not the same named bonus


    Beware the Sleepeater

  11. #251
    Founder binnsr's Avatar
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    Quote Originally Posted by Uska d'Orien View Post
    It lists range so yeah it will work for ranged increasing hit damage and crit range, as to the stacking should stack its not the same named bonus
    lol .. I'm a n00b.. i even read that the other day..
    -=]ArchAngels[=-

  12. #252
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by arcsonist View Post
    Where is my Katana?
    LOL....I've wanted this for a long time too!

    Best I can get is a bastard sword with a semi-katana graphic.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  13. #253
    Founder Vyr_Vandalous's Avatar
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    Quote Originally Posted by Borror0 View Post
    While these are flavorful abilities, they are unfair in mechanical point of view. Of course, that is brang back together by other factors after to make them sort of balanced and that was the point I was trying to make Griphon understand. While the parts may not be balanced, who cares? It's the whole that has to be balanced.
    bah.. balancing, ......

    Clerics originally could turn undead as they were supposed to be able too.. But then they were "Balanced".


    You know bards originally got Jump, Resists as spells? then they were balanced... You know holy avengers have been scripted into the game but was removed since it was unbalanced.. Ugh.. This balancing **** is driving me nuts.
    Last edited by Vyr Vandalous; 11-25-2008 at 07:15 PM.

  14. #254
    Founder Aesop's Avatar
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    Quote Originally Posted by Rizolvyr Vandalous View Post
    bah.. balancing, ......

    Clerics originally could turn undead as they were supposed to be able too.. But then they were "Balanced".


    You know bards originally got Jump, Resists as spells? then they were balanced... You know holy avengers have been scripted into the game but was removed since it was unbalanced.. Ugh.. This balancing **** is driving me nuts.
    You play a MMO

    its a short drive join us for the walk and save on gas

    Aesop


    ps I'd still like to see a RoA increase that didn't stack with Tempest included in this PrE

    not a big one but 5 or so % across the first 2 tiers
    Rule 1: Don't sweat the small stuff
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  15. #255
    Community Member Griphon's Avatar
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    Quote Originally Posted by Aesop View Post
    You play a MMO

    ps I'd still like to see a RoA increase that didn't stack with Tempest included in this PrE

    not a big one but 5 or so % across the first 2 tiers
    There we go.

    Why not give this to the 'One weapon fighting' group, if the 'two Handed' group continues to get it's increased to the 'Glancing Blow Specials'. It'd certainly help to increase their DSP, as well as to counter the baseline 'imbalance'.

    2Handers - Extra chance at Glancing Blow Special
    S&B Crew - Get faster swing speed

  16. #256

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    Quote Originally Posted by Rizolvyr Vandalous View Post
    This balancing **** is driving me nuts.
    Do you at least know why balancing is important?

    There are reasons if they don't allow everyone to be extremely overpowered. It's not good for the game.
    DDOwiki.com, #1 source for DDO information.

  17. #257

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    Quote Originally Posted by Aesop View Post
    I'd still like to see a RoA increase that didn't stack with Tempest included in this PrE
    I like that.
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  18. #258
    Community Member Elaril's Avatar
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    Let me start by saying that I really like this as a starting point for an PRE line; it improves the fighter class in many aspects, but is not overpowering. This is a far better route to take than the: "let's introduce whatever we feel like, regardless of how incredibly overpowering it is, not fully playtest it, then come back and nerf it thereby ruining builds and ****ing off our playerbase" route.

    That being said, as has been mentioned a couple times in the thread, the enhancement line isn't as potent as many of the other PRE's and even base enhancement lines currently in the game. That does not mean that the currently existing enhancements/PRE's need to be nerfed; it is usually not an intelligent strategy to **** off your customers who have invested time into building and leveling a character. What it means is that the Kensi, and other future enhancements should be introduced in game in a similar manner as this: powerful, but not as powerful as what is current, and should be adjusted up in power to be similarly powerful as what is already in existance after the playerbase has had a chance to fully test the upper limits of the enchancement's power.
    Last edited by Elaril; 11-26-2008 at 10:53 AM.
    Akori-Fighter Iroka-Sorcerer Censured-Rogue Isilti-Cleric Tony-Sorcerer Duress-Cleric Elaril-Fighter Avatard-Fighter Mitigation-Paladin Loose-Bard Shiken-Fighter Unreasonably-Barbarian Jueh-Monk

  19. #259
    Community Member Grimdiegn's Avatar
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    I don't have time to read all the replies. If this is OFN, I apologize.

    The Monk needs a line like this and a feat to let him use a weapon of choice as a monk weapon.

    And I think this is a great addition to the fighter lines.
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  20. #260

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    Quote Originally Posted by Grimdiegn View Post
    The Monk needs a line like this and a feat to let him use a weapon of choice as a monk weapon.
    If they get to keep the better critical threat range/multiplier and better base damage... that could be problematic.
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