You are conscious that this is one of three PrE's dedicated to fighters?
Yes I do realize that. And I'm ONLY focusing on what I see as imbalances internal to this specific PrE. Really, I am I'd rather the whole PrE a flat Benefit value to all fighting types. I only offered the 'solution' that involved special sub-enhancements to specific fighting styles when people complained it would be most beneficial to TWFers. The fact that TWF's more attack per second causes more dps and issues with special effects. That, however, is not something I'm trying to address in this thread. It's not the time nor place for it, right?
I also want to state that I realize PrE is specific to a character who wants to maximize his usage of the Specialized Weapon Feat. It's not the 'sword and board' PrE, it's not the 'Two Weapon fighting' PrE, and it's not the Two handed Fighting' PrE.. Nor should it become such. I can easily go with no special perks for any PrE and go with a flat value for all. (Again don't tell me how that helps TWF)
Your argument holds no water at all. By the same logic you use, TWF should get +5 from per swing from Power Attack and both THF and S&B should get +10 from Power Attack. (Even there, it wouldn't be perfect since the swing speed are not perfect. S&B would gain more out of it than THF and TWF.) However, Power Attack is not made that way.
My 'argument holds water' because as you've already shown.. the Feat Power Attack gives a base flat line bonus to ALL weapon fighting styles. That is exactly what I want for this PrE.. as I've stated previously. The PrE should give a flat value to all. (Again no mentioning of how that is better for TWFers please)
Possible Sub-Enhancements could be added if the developers feel inclined. A THF Kensia sub enchancement to give the extra chances at glancing blow damage with specials.
The restriction to place the PrE bonus to the main hand weapon would also keep it from advancing the TWFing PrE.
What matters is the whole. Not the parts.
Ok, now you got me laughing. XD
But I don't take medication because it won't solve the problem. No point ruining my health for that.
WOOT! Score one for the Griph. Laughs at things meant at joking are always good. Again sorry for the 'Sleeping Issue'. I have just yer basic Insomnia myself. So drugs at least help with that.
There, again, you are addressing the wrong issues.
Perhaps so.. The issue (Can't get the High AC, Can't get the high DPS.) comes from various factors, like the usage of too much dodge bonuses. But that isn't likely to change since it's been in the game for 'so long'.
If those problems exist, it is not due to this PrE. It's existence will not, should not and most likely cannot address the issues you are talking about.
Perhaps not. But then if it's not going to address issues for S&B Crew, then it should not also address issues for other classes. There should not be an extra chance to trigger 'special effects' on glancing blows. I view this as an attempt to increase the DPS of THFing because the whole concept of triggered specials is being added because the DPS of THF is lagging. If it's felt that it's needed to make a viable 2HF kensia, then make it another enhancement line under Kensia that they pick up at cost. No freebies for one style over others.
Nope. I do not blame the enhancement system at all for this. If they are guilty of anything, it is to accentuate the inherent mistakes within the core rules.
The real problem is how S&B is designed compared to THF and TWF. Turbine limited Power Attack to +5 and to-hit matter very little. From that point, TWF is obviously going to get much better than bothy THF and S&B. Glancing blows can make up for the difference between THF and TWF if balanced properly.
So, the one being left out and flawed in his concept is S&B.
And ranged fighter kensias.
Yes which is part of what my complaint about it favoring THF too much. Back to the whole flat benefit value to all styles.
You won't see me disagreeing to that... and they
have to do something about it.
Let me elaborate more on what I meant by that.
The clear flavor of Kensai is accuracy. Fighter Attack Bonus, Fighter Critical Accuracy and weapon focuses are prereqs; to-hit bonus, bonus to confirming critical hit and greater critical threat range are benefits. The problem with that flavor is that it will automatically flavor TWF over THF.
Unless the benefits from the PrE are specificed to only help the 'main hand' weapon. This keeps TWF in check. While not hurting the other three fighting styles. A two handed weapon, a ranged weapon and a single handed weapon would all be considered being used in their main hand.
Eladrin could have done the enhancement in multiple ways where the enhancement would be more in favor of THF than it currently is, but I cannot think of a single way to do it without getting out of the "accuracy" theme that is expressed by these enhancements. Instead, what he seems to have decided to do is to make a special clause for THF so it isn't penalized.
And it's the added benefits to 2HF that I have issue with, of course. the suggestion that I made just above about making it 'main hand' weapon only would have been a better way to keep TWF in check with out resorting to 'freebies' for another style. (And the 'freebie' extra damage and of extra chances on the special effects of two handed weapon really makes 2HF more attractive, while making S&B Kensia less attractive.)
Of the multiple ways he could have done it to make it more balanced between THF and TWF, S&B would have gained as much in comparison to TWF as it does now.
Here's to hoping he tries reconsiders and possibly switches to the suggestion I've given. *crosses fingers* Think I could bribe him?
Original text that Bor's commenting on: Originally Posted by Griphon
I don't believe I am. I see myself as only trying to stop a PrE that as is favors some fighting styles over others.
You can't prevent that from happening nor is it a good thing to stop.
I may not be able to prevent it.. But I certainly think I can and should try. I also see it as a good thing to stop because the PrE in question should not favor any class over an other. It's about Weapon Specialization and being uber cool with that weapon. It's not about styles. Tempest is the 2WF PrE.. There might be a Barbarian PrE that comes out as the THF PrE. Lets not focus this one on ANY style.
What really matters, in the end, is the overall balance. Not the individual parts. Otherwise, you should be complaining about Power Attack.
As I am only working with issues internal to the PrE, I am only looking at the 'overall balance' of the PrE itself. The Goal of the PrE is accuracy and 'damage' with a specialized weapon. No style mentioned or considered, then it should be balanced to give as much benefit to Ranged as it does Two handed .. Which should be the same as it does to Two weapon Fighting.. and all should be balanced with Sword and Board.. No freebies.. Nothing special to any.
One crevate to that last: To the main and required Kensia lines. Optionals to the main kensia line could be added. Examples: The increased chance of 'Special effects'. Or if the 'main hand' restriction is used then an extra (and hopefully expensive) enhancement to give kensia bonuses to offhand weapons.
Here again, the real problem is that ranged sucks. It's not the fault of Kensai.
Another thread and another issue, yeah. I know. Poor Range. It could be better with out overpowering.