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  1. #1
    Community Member ChadMan's Avatar
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    Jun 2007
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    Default Need a good surviveable build any help is loved

    Hey guys.....im tierd of playing my low hp wizey or my mess up ranger i need a good suriveable build one to were if hte party dies i can still get them to a shrine any help would be awsome thanks guys

  2. #2
    Founder EazyWeazy's Avatar
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    Roll up a Warforged 14/2 Wizard/Rogue. Max INT and CON. If you have anything left over put it in CHA for UMD. Its a really fun build to play.
    Last edited by eazyrider; 11-20-2008 at 11:11 AM.
    Proud Officer and Member of the Exploration Society Thelanis Server
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  3. #3
    Community Member Silverjade's Avatar
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    Jul 2008
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    Id say a paly/monk or paly/rog 14/2 in both or a pure paly depending on whether or not your willing to stick to light armor or if you just was to go for heavy go pure paly.

    Stats some thing like this 32points (human stats here)
    16str
    12dex
    14con
    8int
    10wis
    16char

    Or drow if you don't have 32s and can get a wis item
    16str
    12dex
    14con
    8int
    8wis
    16cha
    The Undying Court khyber server Liily16rng Starrina 16sor Black,blacker,blackest and cold beyond frozen things.Where is between when there is naught to life but fragile dragons' wings?
    <----lol rerolled long ago.

  4. #4
    Community Member dragonspeake's Avatar
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    Oct 2006
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    128

    Default Try This

    This is a really good build that will survive, and will get traps.

    The Whirling Steel
    1 Rogue/2 Monk/13 Ranger
    Warforged-32 pt Build

    Stats
    Starting/Ending with Items and Enhancements/Madstone+Rage/Double Madstone+Rage
    STR:17/30/34/36----17 Base+1 Tome+6 Bracers+4 Level Upgrade+2 Rams Might+2
    DEX:13/24----13 Base+2 Tome+6 Gloves+3 Ranger Enhancement
    CON:15/24/30/36----15 base+1 Tome+6 Necklace+2 Warforged Enhancement
    INT:13/20----13 Base+1 Tome+6 Goggles
    WIS:9/18----9 Base+2 Tome+6 Ring+1 Monk Enhancement
    CHA:7/14----7 Base+1 Tome+6 Cloak


    AC
    10-Base
    4-Wisdom
    2-Composite Plating
    5-+5 docent
    7-Dex Bonus
    5-Barkskin
    1-Haste
    4-Shield Wands/Clickies
    5-Combat Expertise
    1-Dodge Feat
    5-Protection Cloak
    2-Tempest
    -2-Rage\
    4-Shroud Insight Weapon
    ------------------
    53-Self-Buffed
    4-Bard Inspire Heroics
    5-Pally Aura
    2-Recitation
    ------------------
    64-Raid Buffed
    4-Mobility (Only When Tumbling)
    ------------------
    68-Fairly Easy Raid Buffed While Tumbling


    Feats:
    1:Toughness
    2odge
    3:Exotic Weapon Proficiency-Kopesh, Mobility
    4:Favored Enemy-Giant
    5:--
    6:Power Attack
    7:--
    8:Favored Enemy-Evil Outsider
    9:Spring Attack
    10:--
    11:--
    12:Improved Critical-Slashing
    13:Favored Enemy-Lawful Outsider
    14:--
    15:Combat Expertise
    16:--

    HP
    20-Base
    6-Rogue
    16-Monk
    104-Ranger
    10-Giant Hold Feat (Draconic Vitality)
    112-Constitution Bonus
    18-Minos Legends Helm
    18-Toughness Feat
    30-Greater False Life
    5-Monk Patient Tortoise Enhancement
    --------------------------
    339-Total
    360-About When Raged
    390-About When Madstoned
    440-About When Double Madstoned
    460-About When Double Madstoned and Raged


    Skills
    Disable Device: 57----19 Rank+2 Head of Good Fortune+5 Intel Bonus+4 Greater Hero+1 Disable Device Enhancement+5 Tools+5 Ranger Skill Boost+15 Item+1 Prayer

    Open Lock:59----19 Rank+2 Head of Good Fortune+7 Dex Bonus+4 Greater Hero+1 Open Lock Enhancement+5 Tools+5 Ranger Skill Boost+15 item+1 Prayer

    Search:52----19 Rank+2 Head of Good Fortune+5 Intel Bonus+1 Search Enhancement+4 Greater Hero+5 Skill Boost+15 Item+1 Prayer

    Spot: 24----13 Rank+2 Head of Good Fortune+4 Wis Bonus+4 Greater Hero+1 Prayer

    Use Magical Device: 33----19 Rank+2 Head of Good Fortune+2 Cha Bonus+4 Greater Hero+5 Skill Boost+1 Prayer


    Saves
    Fortitude:37----16 Base+7 Con Bonus+5 Resistance+2 Head of Good Fortune+4 Greater Hero+2 Recitation+1 Prayer

    Reflex: 39----17 Base+7 Dex Bonus+5 Resistance+2 Head of Good Fortune+4 Greater Hero+2 Recitation+1 Prayer+1 Haste

    Will: 27----8 Base+4 Wis Bonus+5 Resistance+2 Head of Good Fortune+1 Rage+4 Greater hero+2 Recitation+1 Prayer

    Attack Bonus

    Self Buffed with PA & CE Raid Buffed with PA & CE
    Main-Hand: 24/24/29/32---------------------------------------34/34/39/42
    Off-Hand: 24/24/29/32---------------------------------------34/34/39/42

    Leveling
    1:Rogue
    2:Monk
    3:Monk
    4:Ranger
    5:Ranger
    6:Ranger
    8:Ranger
    9:Ranger
    10:Ranger
    11:Ranger
    12:Ranger
    13:Ranger
    14:Ranger
    15:Ranger
    16:Ranger

    Equipment

    Goggles: +6 Int/Shroud/+15 Search
    Helmet: Minos Legends Helm
    Ring1:Feather Falling/+6 Wisdom/Haste 3 per day
    Ring2:Resistance+5/+15 Open Lock
    Bracers:+6 Strength
    Belt:Greater False Life of Anything
    Gloves:+6 Dex
    Boots:30% Striders/Madstone Boots
    Cloak:+6 Charisma/+5 Protection
    Trinket:Head of Good Fortune/Mummified Bat/Voice of The Master/Bloodstone(if i get lucky)
    Weapon1:Shroud Kopesh
    Weapon2:Shroud Kopesh
    Tapestry-Capped Cleric
    Nahgi- Lvl 12 ranger/ 2 rogue/ 2 monk
    Miasa- lvl 16 sorc
    Athrip- lvl 14 ranger/ 1 rogue/ 1 monk

  5. #5
    Founder Balkas's Avatar
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    Feb 2006
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    Default

    ^I would probably only take 1 level of monk so you can qualify for Tempest III.

    My vote would be for a 14 Paladin/2 Monk.

    Pally Saves + Evasion + Lay on Hands = Hard to die.
    Last edited by Balkas; 11-22-2008 at 04:47 PM.

  6. #6
    Founder Arianrhod's Avatar
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    Keep in mind too that survivability varies with playstyle, as well. While it's hard to make something more survivable overall than some of the paly/monk combos, anything will die eventually if it's the only one doing damage, and it's not doing enough. Some players find jump-around-like-a-maniac-in-a-firewall builds very survivable, others need more of a hunker-down-behind-a-tower-shield-and-heal-to-full-before-taking-a-few-more-swings type character. Try a few playstyles, and find which suits you best. In the end, the character you're most comfortable with (provided you haven't neglected HP and fortification to protect against instant death) will likely turn out to be most survivable (in terms of how long you play it, as well as how long it stays alive).

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