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  1. #1
    Community Member ChadMan's Avatar
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    Jun 2007
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    Default Need a good halfling mele or mage idk i just love halflings

    Hey yall i need a good halfling build because well halflings are awsome they mey seem cute and samll but they are rdy to dominate the world so ya thanks ofr any builds i can get

  2. #2
    Community Member Indrn_Fretgoop's Avatar
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    Feb 2006
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    51

    Default My

    My Paladinmevadatank And all you need is a +2int and a +1 dex tome! Monks are cool but you want Umd and that nice dex 28 and 32 point versions!
    32 point build
    Evadtanker! Pwanger
    Level 16 Lawful Good Halfling Male
    (3 Fighter / 11 Paladin / 2 Rogue)
    Hit Points: 256
    Spell Points: 100
    Saves
    Fortitude: 17
    Reflex: 15
    Will: 10
    Ability score
    Abilities Base Stats
    (32 Point) (Level 1) Level 16
    Strength 16 19
    Dexterity 12 13 +1 at 1
    Constitution 12 12
    Intelligence 11 13 + 2 tome at lvl 1
    Wisdom 11 11
    Charisma 12 12

    Feats
    Level 1 (Rogue)
    Feat: (Selected) Skill Focus: Intimidate

    Level 2 (Fighter)
    Feat: (Fighter Bonus) Dodge

    Level 3 (Fighter)
    Feat: (Fighter Bonus) Combat Expertise


    Level 9 (rogue)
    Feat: (Selected) Improved Critical: Piercing Weapons


    Level 12 paladin
    Feat: (Selected) Toughness
    Level 16fighter
    Feat: (Selected) Power Attack

    Ac break down
    with +5 mithral breatplate which is common now and +5 mith tower sheild.
    Unbuffed
    10 Base
    5 dex
    5 armor
    5 enchant bonus
    9 shield
    2 bulwark
    3 dodge chaos guard, feat
    2Alchemy ritual
    +5 CE
    Size +1
    +5 protection item
    +5 paladin enhacement

    52
    Self buffed
    +3 barkskin potion
    +5 paladin enhacement

    60
    Raid buffed
    +4 bardy
    +2 barks from ranger
    +2 from real buwarks
    +2 recitation
    70
    with superior grind of chattering
    73! sweet.
    Shroud
    77


    This is my favorite chracter mine was all screwed up so i ended up with 10 pali 3 rogue 3 fighter but this is the way I would reroll. Self suffcient, umd heal scrolling raise dead. With rapier fun you cxan make a shroud radience ac and or a mineral 2 ac to get that extra 4 ac
    Dwarven Defenders of Khyber
    Officer (retired) Salinias Fretgoop LVL Fighter
    Inlestar Fretgoop lvl 10 Wizard
    Ghom Fretgoop LvL 12 Cleric/1 paladin


    UnDwarven Defenders
    Officer Mr. Riedra 2007 AKA Khlondor Fretgoop LVL 12 Bard 10/2Rogue/2ranger(100 Velah kills, 16 titan kills, 5 Marilith kills)
    (Semi Retired) Sali Fretgoop LVL 13 Cleric
    LiLoneses Fretgoop Lvl 14 Intimibatman Extrodinare!

    "If the world is my oyster then where the **** is my pearl of Power X?"

  3. #3
    Community Member ChadMan's Avatar
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    Jun 2007
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    340

    Default

    would BP of disrutction from hound work i cant rember if its +4 or 5 i got it on my ranger but to lazey to get on and look thanks for build looks fun

  4. #4
    Community Member Indrn_Fretgoop's Avatar
    Join Date
    Feb 2006
    Posts
    51

    Default yep

    bp of destruction works fine its good for vod too cause you can destruct the three othros you have away from the group But on my guy i got this really pretty vanilla Mith. BP with gold along the legs and chest with a +15 intimidate executioners mask the main asrmor and mask are marron.
    Dwarven Defenders of Khyber
    Officer (retired) Salinias Fretgoop LVL Fighter
    Inlestar Fretgoop lvl 10 Wizard
    Ghom Fretgoop LvL 12 Cleric/1 paladin


    UnDwarven Defenders
    Officer Mr. Riedra 2007 AKA Khlondor Fretgoop LVL 12 Bard 10/2Rogue/2ranger(100 Velah kills, 16 titan kills, 5 Marilith kills)
    (Semi Retired) Sali Fretgoop LVL 13 Cleric
    LiLoneses Fretgoop Lvl 14 Intimibatman Extrodinare!

    "If the world is my oyster then where the **** is my pearl of Power X?"

  5. #5
    Community Member ChadMan's Avatar
    Join Date
    Jun 2007
    Posts
    340

    Default

    Quote Originally Posted by Indrn Fretgoop View Post
    My Paladinmevadatank And all you need is a +2int and a +1 dex tome! Monks are cool but you want Umd and that nice dex 28 and 32 point versions!
    32 point build
    Evadtanker! Pwanger
    Level 16 Lawful Good Halfling Male
    (3 Fighter / 11 Paladin / 2 Rogue)
    Hit Points: 256
    Spell Points: 100
    Saves
    Fortitude: 17
    Reflex: 15
    Will: 10
    Ability score
    Abilities Base Stats
    (32 Point) (Level 1) Level 16
    Strength 16 19
    Dexterity 12 13 +1 at 1
    Constitution 12 12
    Intelligence 11 13 + 2 tome at lvl 1
    Wisdom 11 11
    Charisma 12 12

    Feats
    Level 1 (Rogue)
    Feat: (Selected) Skill Focus: Intimidate

    Level 2 (Fighter)
    Feat: (Fighter Bonus) Dodge

    Level 3 (Fighter)
    Feat: (Fighter Bonus) Combat Expertise


    Level 9 (rogue)
    Feat: (Selected) Improved Critical: Piercing Weapons


    Level 12 paladin
    Feat: (Selected) Toughness
    Level 16fighter
    Feat: (Selected) Power Attack

    Ac break down
    with +5 mithral breatplate which is common now and +5 mith tower sheild.
    Unbuffed
    10 Base
    5 dex
    5 armor
    5 enchant bonus
    9 shield
    2 bulwark
    3 dodge chaos guard, feat
    2Alchemy ritual
    +5 CE
    Size +1
    +5 protection item
    +5 paladin enhacement

    52
    Self buffed
    +3 barkskin potion
    +5 paladin enhacement

    60
    Raid buffed
    +4 bardy
    +2 barks from ranger
    +2 from real buwarks
    +2 recitation
    70
    with superior grind of chattering
    73! sweet.
    Shroud
    77


    This is my favorite chracter mine was all screwed up so i ended up with 10 pali 3 rogue 3 fighter but this is the way I would reroll. Self suffcient, umd heal scrolling raise dead. With rapier fun you cxan make a shroud radience ac and or a mineral 2 ac to get that extra 4 ac
    can i get a UMD run down like u did with the AC pritty plez

  6. #6
    Community Member Vengenance's Avatar
    Join Date
    Apr 2006
    Posts
    2,170

    Default Halfling Dragonmarked Wizzard

    Here's a character I built pretty recently that is extremely fun to play.

    http://forums.ddo.com/showthread.php?t=175667
    Charater Names: Mostly Jeryle for the dudes and Merreth for the ladies
    Main: Wizards and Healers
    Officer of Unbreakable

  7. #7
    Community Member Slink's Avatar
    Join Date
    Mar 2006
    Posts
    0

    Default

    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Templar  Cross
    Level 16 Lawful Good Halfling Male
    (10 Paladin \ 6 Ranger) 
    Hit Points: 184
    Spell Points: 178 
    BAB: 16\16\21\26\26
    Fortitude: 21
    Reflex: 23
    Will: 17
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             11                    14
    Dexterity            16                    22
    Constitution         13                    13
    Intelligence         13                    14
    Wisdom               14                    14
    Charisma             13                    16
    
    Tomes Used
    +1 Tome of Strength used at level 1
    +1 Tome of Intelligence used at level 1
    +1 Tome of Charisma used at level 1
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               5                    15.5
    Bluff                 2                     3
    Concentration         1                     1
    Diplomacy             5                    22
    Disable Device        n/a                   n/a
    Haggle                2                     3
    Heal                  3                    16
    Hide                  3                     8
    Intimidate            2                     3
    Jump                  1                    15
    Listen                2                     4
    Move Silently         3                     8
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                2                     2
    Search                2                     2
    Spot                  2                     2
    Swim                  1                     5
    Tumble                n/a                   7
    Use Magic Device      4                    12.5
    
    Level 1 (Paladin)
    Feat: (Selected) Dodge
    Enhancement: Halfling Luck I (Reflex)
    Enhancement: Halfling Luck I (Will)
    Enhancement: Paladin Extra Smite Evil I
    
    
    Level 2 (Paladin)
    Enhancement: Halfling Cunning I
    Enhancement: Paladin Charisma I
    
    
    Level 3 (Paladin)
    Feat: (Selected) Weapon Finesse
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Guile I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Extra Lay on Hands I
    
    
    Level 4 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    
    
    Level 5 (Ranger)
    Enhancement: Ranger Dexterity I
    
    
    Level 6 (Ranger)
    Feat: (Selected) Mobility
    Enhancement: Halfling Luck I (Fortitude)
    Enhancement: Halfling Luck II (Reflex)
    Enhancement: Halfling Luck II (Will)
    
    
    Level 7 (Ranger)
    Enhancement: Ranger Favored Resistance I
    
    
    Level 8 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Enhancement: Halfling Cunning II
    Enhancement: Ranger Favored Damage II
    
    
    Level 9 (Ranger)
    Feat: (Selected) Spring Attack
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Tempest I
    Enhancement: Ranger Dexterity II
    
    
    Level 10 (Paladin)
    Enhancement: Halfling Dexterity II
    
    
    Level 11 (Paladin)
    Enhancement: Halfling Guile II
    Enhancement: Paladin Extra Smite Evil II
    
    
    Level 12 (Paladin)
    Feat: (Selected) Combat Expertise
    Enhancement: Paladin Charisma II
    
    
    Level 13 (Paladin)
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Resistance of Good II
    
    
    Level 14 (Paladin)
    Enhancement: Paladin Extra Lay on Hands II
    
    
    Level 15 (Paladin)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 16 (Paladin)
    Enhancement: Halfling Luck III (Will)
    This is a build I am working on now. It is already great fun at level 6.
    By the potential level cap (mod9) this character could go the rest paladin or maybe splash
    a few levels of rogue backstab/evasion etc.
    I started with many odd stats due to the availability of +1 tomes and with the nearing module
    boasting +4 stat tomes, +3 will be more readily available.

    Note that at level 16, enhancements are incomplete with so many options available.
    Time will tell, but on this build I still have 7 AP left to spend, as shown.
    Last edited by Slink; 05-03-2009 at 04:32 PM.

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