For a game I use to love and had tons of fun playing this game is just becoming a boring grind. It seems they or more worried preventing players from soloing and short manning quest and raids they becoming more annoying. Even though I understand that u can do this still. The new random effect armor just seems like another long grind doing some quest do not even enjoy. Here my list of things, I do not enjoy lately.
1. Giants knocking you back when they miss and hit with swords. Sorry this just goofy, if they or going knock you back a barb using any weapons should be knocking them back with a 50 strength. It adds no fun to playing just a constant pushing your keyboard to get back in mêlée range.
2. The changes to old raids, sorry if they are old they should be getting beat easy that the point of old raids. To go back and fudge around with, that what I get replay value from. Fix the bugs stop changing old raids to challenge the new higher lvl players. Sorry never seen a game do this before and hate it.
3. Air ele's just plan and simple annoying, after the novelty wears off this buggers or just plain and simple annoying.
4. The new quest really way to much on evasion, even though my main a ranger which does not bother me much. It's just stupid sorry. Come up with new attacks stop using cheesy tactics. Yes, I know there players that use cheesy tactics, but think you should stop worring about them, but instead the bigger picture. Not a few hand full of players. (Oh yeah hate puzzles to beat down critters, making them stupidly tough to complete puzzles to win, Woot. Even though think can kill him by kitting) By the way I do love puzzles, but there time and place for them.
5. Its the fun factor you have been missing, grinds that or fun and not to extreme work, what you have been missing in mods lately.
This probably the biggest thing having me grow bored with this game. The new quest just seem like one big grind and forcing me to play the ones even do not like. Sorry I do not do the Demon Queen, Dragon or any grind quest to do a raid, because I rather be doing boring real life things, then a boring in game thing. (The quest I like the most is the last one in the four new high level quest). It seems of late more worried if the quest challenging people then the fun factor. (Besides the shroud the last good mod was the giant-hold). Why were these good, because they were fun. That is the point of a game is to be FUN, challenges can be fun but not always. My example is its hard get ready for that final exam, but it is not fun. This is the blow off time from work, life and other things. So, what again is more important then a challenge, it is the FUN FACTOR, which seems to be missing of late. This does not mean want the game to be a cake walk. Come up with attacks that bypasses the heavy fort. off toons for period of time, like the stunning blows and other attacks like these. Have enemy cast charm, make ourselves attack each other. Just a couple ideas, because if believe their is a problem and have no ideas then I should just be quite.
The last problem is the biggest factor when the game starts to feel like a grind its getting close to walking away time, sorry I really thought this game had so much potential, but seems you have been listening to a crowd that does not fit my style (. Even though I believe this is the wrong strategy it's your choice who you listen to and what you believe will bring in the numbers. Time and again I try to say need to hit the middle ground and stop trying to please both ends it will never happen and just makes the game a big grind. This is not a doom page some will call it, but just my vision of were the game is going. I will hang around til mod 9, but if that does not do it for me it will be moving on time. The other option was servers with different levels of difficulty.