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  1. #21
    Community Member Beherit_Baphomar's Avatar
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    Quote Originally Posted by KoboldKiller View Post
    Then why don't you all leave? I'm serious if it's that boring and you feel so much negativity towards the game then leave. Your "this game is boring" posts aren't going to offer much encouragement to someone who might be considering this game.
    If any more leave there may be no game for those considering DDO KK.

    People are frustrated. Knowing that the NPE was needing is very little consolation when we're stuck grinding the same quests, no random loot to even worry about and no new raids. Hell even the new quests are old quests stuck together with some new traps...

    Its frustrating at endgame and its hard for people to just put up with it.
    Binding is Admitting Defeat ~ Yndrofian
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    Quote Originally Posted by Grace_ana View Post
    At least I'm not on G-Land.

  2. #22
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    Quote Originally Posted by Varr View Post
    You are not forced to do any of these things. Most all the quests are fun one timers if you dont want to repeat them for crafting materials........staying true to the D&D quest oreinted playstyle.
    I almost made a comment on this earlier. I alluded to it in my first post where I noted that I had not run all of the quests that exist. I intentionally avoid several quests or run them infrequently in order to avoid the grind/farm.

    The problem comes when I want to run new content. Because I don't have a wounding of puncturing weapon I have trouble contributing. Because I don't have a Shroud crafted item I have trouble contributing. And, because the quests are so difficult to complete without these, or similar types of hard to acquire items, it means that I will possibly never get to do the content.

    I don't like that. I don't like that Turbine has made it almost a requirement to grind/farm. That is what the OP is saying. To do the newer content -- really mods 7 & 8 -- you have to do the grind.

    Now, maybe that isn't true -- but it certainly is how it appears, both in game when you are looking at the LFMs and here in the Forums when you read the posts. Where I come from we say, "If it looks like a duck, waddles like a duck and quacks like a duck then it must be a duck."

    Right now it looks like and sounds like and plays like you need to have done the grind/farming and have all of the proper items in order to be successful on new content. For most people that means those are needed. And, because doing the grinding and farming is not fun it makes the game not fun.

    The game was fun when those things were not needed. It isn't fun now that they are. It won't be getting any better as long as Turbine continues down what looks to be its current development path.

  3. #23
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    I'm not a huge fan of the Giant knockback either, but just because something doesn't do any damage, doesn't mean it didn't hit you. I'm not just talking about DR, AC represents more than just avoiding a blow. It represents avoiding damage, not necessarily avoiding getting hit.

    A high AC character in full plate and a tower shield is practically always getting hit, he's just so armored up that it's not doing any damage.

    Alternately, the robe wearing high Dexterity characters are actually dodging most attacks and it would make some sense here for them to occasionally not be knocked back, but since we don't have Touch AC in the game that's not really possible.

    Sure, thinking that way won't help your burnout any, but nothing will, right? It happens.

  4. #24
    Community Member MetaSyn's Avatar
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    /agreed, sad to say, but if not said over and over by the players, Devs will never know how we feel.

    game need something new and exciting, not silly grinds to fill time gaps ( lame way to drag out a game, wont keep players this way, and havent )
    FIX silly things that are broken already and stop screwing with the things that arn't, **** how long does it take, luv getting hit after a hold,trip,stunning blow,ect,ect, luv the elly earth grab from a mile away, that probaly my fav . Whats its been like over a year (poor) oh wait we have hirerlings now, sorry
    Last edited by MetaSyn; 11-17-2008 at 11:35 AM.

  5. #25
    Community Member Nevthial's Avatar
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    Quote Originally Posted by rimble View Post
    I'm not a huge fan of the Giant knockback either, but just because something doesn't do any damage, doesn't mean it didn't hit you.
    Jumping stops Giant knockback. I will post a vid demonstrating how to do this when I get home. I will post a link on this thread by Sunday. ( Nov 23rd ) I should be home by then.
    Calamitous Intent***The Broken
    Quote Originally Posted by tchurvul View Post
    ...I even took his robe as a trophy. It's so comfortable..and it reminds me of the sweet sweet taste of victory. All who oppose me meet such a fate, so let it be a lesson to you.
    773-360

  6. #26
    Community Member Varr's Avatar
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    Quote Originally Posted by Leyoni View Post

    The problem comes when I want to run new content. Because I don't have a wounding of puncturing weapon I have trouble contributing. Because I don't have a Shroud crafted item I have trouble contributing. And, because the quests are so difficult to complete without these, or similar types of hard to acquire items, it means that I will possibly never get to do the content.
    Hehehe, I almost addressed this in my first post but ran out of time. Your points are very valid, and Im not intending to be confrontational to you Leyoni, just your comments are the most interesting to me and I have responses.

    As a point of referance, two days ago I ran my Halfling Rogue thru two of the new quests, the monestary, and the white dragon quests on hard/normal respectivly. About my Rogue.........he is a level 9/6 Assassin/non tempest ranger (took the healing dragon marks instead of spring attack.) Pros......he has a bloodstone, a wounding bow for many shot bursts, a set of black dragon leather for looks, has improved crit slash and uses curse spewer of enfeebling and body feeder of enfeebling scimmys, built well by a rogue lover (me.) Cons..........no shroud items or weapons, no improved evasion yet, dex built character that uses scimmys (non fennessable), no wounding or even puncturing melee weapon set.

    As described, this character in a good guild ran very very effectivly...........didnt die (overly much, hehe), dominated kill counts (meh, who cares, but did his job), took care of the traps on hard in monestary actually. Was an asset to the team, which would not have significaly deminished if the one really item of note was removed (bloodstone.) Just wanted to put this out there..........if you want to play high end content but dont have all the most uber equiptment...........Everyone will tell ya, it is by far more about the player than the toys........fear not, you will be wanted and appreciated in a party, and be able to excell without all the stuff.
    Varr's all over. Cannith Varr getting the love currently.

  7. #27
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    Quote Originally Posted by Nevthial View Post
    Jumping stops Giant knockback.
    Yep! I'm a huge fan of jumping around during combat. Works on minotaurs too (usually).

  8. #28
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    Quote Originally Posted by Varr View Post
    As described, this character in a good guild ran very very effectivly.
    Ah, now I see what I'm doing wrong.

  9. #29
    Community Member Varr's Avatar
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    Hehe, unless your a hyper tweeked sorc/cleric/ranger.......hard for the common man to run this stuff smoothly solo (carry the team) style. That is 100% D&D there! Gots to have a solid team, from playstyle to atittude.
    Varr's all over. Cannith Varr getting the love currently.

  10. #30
    Community Member shores11's Avatar
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    Quote Originally Posted by Peter Tamburro View Post

    See my notes below:

    1. Giants knocking you back when they miss and hit with swords. Sorry this just goofy, if they or going knock you back a barb using any weapons should be knocking them back with a 50 strength. It adds no fun to playing just a constant pushing your keyboard to get back in mêlée range.

    I do not see this as an issue. A giant no matter how strong a barbarian is would be almost impossible to knock back. While a really strong barbarian might have a strength of 50 buffed up a strength of 50 for a giant would be low by DDO standards. While the barbarian might get close to the strength of a weak giant he will never get close to his weight. This feature seems appropriate to me.

    2. The changes to old raids, sorry if they are old they should be getting beat easy that the point of old raids. To go back and fudge around with, that what I get replay value from. Fix the bugs stop changing old raids to challenge the new higher lvl players. Sorry never seen a game do this before and hate it.

    I also do not see a problem with developers going back and tweaking older quests or raids. To me a developer that did not do this would be a bad developer.

    3. Air ele's just plan and simple annoying, after the novelty wears off this buggers or just plain and simple annoying.

    I agree that air elementals can be annoying however if you have a well balanced party air elementals are really no problem at all as they can be better dealt with. I see the issue as some players wantng to have their particular class choice be able to beat all dungeons by themselves. This is not the intent of D&D.

    4. The new quest really way to much on evasion, even though my main a ranger which does not bother me much. It's just stupid sorry. Come up with new attacks stop using cheesy tactics. Yes, I know there players that use cheesy tactics, but think you should stop worring about them, but instead the bigger picture. Not a few hand full of players. (Oh yeah hate puzzles to beat down critters, making them stupidly tough to complete puzzles to win, Woot. Even though think can kill him by kitting) By the way I do love puzzles, but there time and place for them.

    No real comment on this point although I agree, I don't like players that try to exploit a dungeon. It is more fun to complete a quest the way it was intended to be played

    5. Its the fun factor you have been missing, grinds that or fun and not to extreme work, what you have been missing in mods lately.
    Been playing now for almost 3 years and the game is just about as fun for me as it was then. Why, I play the game from a perspective of I don't have to grind for special loot or special purposes. Do I have some very nice items or weapons, you bet I do but most of that has come to me in the normal course of playing the game. I do not understand why some players feel they have to have 70+ AC or 50+ strength in order to be competative. My ranger has a 26 strength and a 40 AC when buffed and I kill just as much as I want to and sometimes lead in kills. I enjoy the party play of the game thats the secret.
    Fizban - Avatar of Khyber
    Guild Leader of Legends: Where adventurers are born & Legends live.
    Motto: Enjoy the game, loot and XP will follow

  11. #31
    Community Member shores11's Avatar
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    Quote Originally Posted by Varr View Post
    Hehe, unless your a hyper tweeked sorc/cleric/ranger.......hard for the common man to run this stuff smoothly solo (carry the team) style. That is 100% D&D there! Gots to have a solid team, from playstyle to atittude.
    BINGO - Wow I could not agree more if you solo zergers will stop complaining about quests that are near impossible to solo and then when you do solo it you say oh I'm bored now, you would enjoy the game much more. This is now WoW this is D&D, D&D is a group based game and that is the way it is intended to be played thats why players that build their characters for party play enjoy the game much more.

    Way to go developers the more party based quests the better for this games survivability.
    Fizban - Avatar of Khyber
    Guild Leader of Legends: Where adventurers are born & Legends live.
    Motto: Enjoy the game, loot and XP will follow

  12. #32

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    It's only boring if you do nothing to make it more appealing to your taste, and run a quest differently than you normally do. Maybe you should be more interactive w/ other players to see what different play styles are. Or if you don't like to "interact" w/ other players, maybe you should try soloing some other quests and find a particular play style that appeases you. All in all, remember folks it's just a friggin game.
    "I've a suggestion to keep you all occupied...
    Learn to swim..."

    "This body holding me reminds me of my own mortality
    Embrace this moment, remember, we are eternal
    All this pain is an illusion"

  13. #33
    Community Member KoboldKiller's Avatar
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    Ok, I may have been a bit rash but the truth is everything will run it's course eventually. I don't want the game to become a grind or WoW clone but this is a niche game and in order to keep up it may have to lean that direction. This may have the effect of driving off the older players but bring in more subscriptions overall. I don't play as much as I used to either. As for needing certain equipment to complete the new quests that's more of a preference to make it as easy as possible not really a need for completion. I don't have any w/p other than a bow or a tier 2 crafted item and I do fine. Yes Turbine was a little shortsighted with the drop rates of uber equipment and underestimeted the power of the crafted items thus creating overblown hp and immunities on MOBs. At this point in time however it's to late to fix it. You can't take everything away from the older players and tell them to start over and the newer players suffer from a reduced drop rate. The only solution is to put in a crafting grind system to try and level the playing field for incoming players. Yes there are many things that frustrate me and I avoid them, I don't craft much, I haven't done much in the new areas, I avoid air eles so i don't do reaver anymore. Granted I have only capped 3 guys and I don't mind re-rolling so I always have a new build to try out and bring up. I'm not trying to discount others frustrations but all these posts are getting redundant to the point that 1) I should avoid them and 2) If I were Turbine I would turn a deaf ear as it's been said a million tmes. Yes the forums are for us to voice our opinions good or bad and maybe I'm a bit cranky towards negativity, but look at all the bad in the world you could put your efforts into instead of worrying so much about a recreational activity. Look at Ramses or how about others who have passed away this year, or others who have gotten ill or lost loved ones. If we as a communtiy put as much effort into trying to fix real world things that matter as we do into trying to change this game maybe things would be a bit better for all. I know that was a bit preachy but I am being serious. As for what I intend to do to make the real world better, I am filing my application to volunteer for the special olympics. Anyway, I do not pretend to be better than anyone nor am I giving permission to post whatever as some seem to think I do, I am stating my opinion as others have, take it for what you will.
    To crush your enemies, see them driven before you, and to hear the lamentation of the women!
    Go for the eyes Boo!

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