Originally Posted by
Jay203
if you want the immunities, you have to take the -2 wis, -2 cha, -50% healing, fear of rust monsters, smite-able, and also innate spell casting failure chance as well
-2 wis isn't of any impact at all, will saves are the least important of the 3, especially being immune to hold monster. Cha might be, but if you need it, you're a sorc with insane self healing so your -50% healing is moot. There is no mob in game that uses smiting weapons, even then if you can't reach 22 fort on any wf class you should reroll. Fortunately DDO isn't a pvp game. Spell casting failure is neglected by 1AP and you already got innate AC and usage of any +enchantement docent. While I have to spare 12 AP if I want to make an armored elven mage. Oh and that non-wf mage is still limited to a max of 10%asf armors while a wf can use mithral body with a few more points.
seriously, people who only bring up wf immunities as their argument for wf not needing any more benefits are picking and choosing what they see. if the developers take away all the wf penalties and leave the benefits in, we have nothing to ask for, we'll be happy. WE ALL KNOW THAT'S NOT GONNA HAPPEN! Your point being? No worries I see clearly enough all the pros and cons of a wf, and it is fine just as it is.
dammit ppl, wf are practically 26 pt builts to start with, and with the 1750, a 30 pt build at most
i don't give a **** how good of a save you have, you're not going to survive an assult of 10 giant rusties up your @$$
Maybe you don't care about saves. I do, and many others, live with it... it can save your butt from those evil vicious rusties that are all over the place in every quest, every room, every....you get it
not to mention there's NOTHING THAT PREVENTS THE RUST MONSTER STUN
everything wf immunities gives can be obtained through buffing (except maybe the exhaustion part) so wf don't really have THAT much in it for them >_> And total immunity to energy drain, unmatched by any other race or item or buff. While at it, good luck obtaining those buffs when fighting beholders