Having spent a lot of time sneaking about and causing problems for the monsters of DDO for a while I've noticed a few things.
In pnp you are unable to hide if you are being directly observed. In DDO this is also the case, invisibility being an exception, for players. Mobs seem to be able to hide even while being observed.
Does this mean that most animal mobs and some of the sneaker non-animal mobs all have Hide in Plain Sight or some similar feature?
In pnp if you take a snipe shot, one fired from hiding, and you quickly move out of visual perception and hide, you would take a -20 to your hide check but it is still possible to "vanish". In DDO it seems as if the penalty is greater then -20 or maybe that the aggro generated by your attack simply allows the mobs to track you much easier regardless of your stealthy ways.
My question would be is it simply a -20 to hide like in pnp or does the aggro mechanic of the game truely give the mob an unfair tracking advantage?
This all leads up to the level 17th ranger ability of Hide in Plain Sight which allows a ranger to hide even while being observed. Would it operate similar to how the hidden feature of invisibility works? Where a level 17th ranger would upon attempting to sneak would be considered to have successfully passed all checks and would need to be found with search attempts?