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  1. #1
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    Default THW Fighter builds

    can someone link me some good dps 2 hand weapon builds
    I am sick of all these twf builds i see everywhere

    what I envisige is a warrior or pally type build that can go into a crowd of mobs and lay down the smack
    with cleaves (are they worth it and using a 2 handed sword )
    reason 2 handed swords are everywhere.
    thinking paladin for the saves and occasional heal
    high strength as I wont be using mithril plate as you can get normal adamante axeblock to absorb damage

    ideas
    using a 2 handed sword instead of an exotic weapon ( cheap to pick up even vorpals)
    and saves a feat
    Human for extra feat
    Damage absorption and high con good saves and resist potions // buffs
    heavy plate

    http://forums.ddo.com/showpost.php?p...6&postcount=10

    was a pally type build which looks pretty good but i like the idea of a fighter and not a rage reliant barb

    also checked here for a build but couldnt find one

    http://forums.ddo.com/showthread.php?t=117232

    so if anyone knows of a good build please link it
    Bicarbonate
    I can confirm that a touch of idiocy, charmed, and hasted greater earth elemental can ravage a dancing greater earth elemental.

  2. #2
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    Quote Originally Posted by Therron View Post
    so if anyone knows of a good build please link it
    What you need to do is gently pester Eladrin to give details on the benefits of the Kensai enhancement. That'll tell you what to build.

  3. #3
    Community Member Dylos_Moon's Avatar
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    While I don't have any builds to link directly, I thought I'd mention a few things to lean you towards Paladin.

    Divine Might III (+6 Sacred Damage buff uses turn undead and requires 18 base+tome CHA)
    Divine Sacrifice II (7d6 Light Damage +1 to Crit Multi at the cost of 5 HP and 1 SP with 3 sec Cooldown)
    Exalted Smite III (+1 Crit Threat Range, +2 Crit Multi when smiting, changes smite to 3 sec Cooldown)

    And if Warforged,

    Bladesworn Transformation (+4 profane bonus to Strength, +4 natural armor bonus to AC, +4 profane bonus on damage rolls, no spellcasting ability. +100% Fort, but cannot be healed by healing spells. 1 Minute Duration, 10 Minute Cooldown)
    The poster formerly known as San'tar...

    Quote Originally Posted by Tolero View Post
    Don't make me pull this forum over and come back there

  4. #4
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    Quote Originally Posted by San'tar View Post
    While I don't have any builds to link directly, I thought I'd mention a few things to lean you towards Paladin.
    All the things you listed are biased towards TWF, because they all provide extra damage equally to both weapons.

    For example, Divine Sacrifice II is 14d6 Light damage if you're TWFing it, but the cost in hp and sp is not doubled.

  5. #5
    Community Member Dylos_Moon's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    All the things you listed are biased towards TWF, because they all provide extra damage equally to both weapons.

    For example, Divine Sacrifice II is 14d6 Light damage if you're TWFing it, but the cost in hp and sp is not doubled.
    But its something that is in the game now and we already know what it does. While they are biased, they still benefit THF more then not having them does, and without playing as a barbarian, there is very little that is biased towards THF rather then TWF (and even more so for S+B). The only thing non-barbarian (currently in the game) that comes to mind that is biased for THF over TWF is Warforged Power Attack.
    The poster formerly known as San'tar...

    Quote Originally Posted by Tolero View Post
    Don't make me pull this forum over and come back there

  6. #6
    Community Member Noctus's Avatar
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    Definetly wait with this kind of build untill the next mod hits the game.

    There shall be some love for THF in it. I would look where and what the additions for this style are and then decide how to build this character.

    Most propably some Fighter / Paladin Hybrid. How many levels of each depending on the new enhancements.
    Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)

  7. #7
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    Its a terrible think that we have to play twf and there are so many fine 2 handed swords rotting away because no one wants anything except rapiers and short swords
    I really dont fancy a barbarian are we talking about the mod on risa or one 4 months away
    Bicarbonate
    I can confirm that a touch of idiocy, charmed, and hasted greater earth elemental can ravage a dancing greater earth elemental.

  8. #8
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    Quote Originally Posted by Therron View Post
    Its a terrible think that we have to play twf and there are so many fine 2 handed swords rotting away because no one wants anything except rapiers and short swords
    Well, not quite.

    Even if TWF is irrelevant, two-handed Greatswords still rot because everyone prefers Greataxes for three reasons:
    1. Dwarves get +2 attack/damage with axes, not swords
    2. Barbarians get 8 crit power with axes, compared to 6 with swords.
    3. Greataxes have a faster animation than greatswords.

  9. #9
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    1
    . Dwarves get +2 attack/damage with axes, not swords
    2. Barbarians get 8 crit power with axes, compared to 6 with swords.
    3. Greataxes have a faster animation than greatswords.
    omg we will be over run with dwarf barbarians

    maybe human paladins and fighters should get +2 attack damage with 2 handed swords
    seeing how dwarfs are to short to wield them and elves are too girly and halflings are both to girly and short and how elves get a bonus already to longswords and short swords


    But before I hijack my own thread any thoughts on a build
    Bicarbonate
    I can confirm that a touch of idiocy, charmed, and hasted greater earth elemental can ravage a dancing greater earth elemental.

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