Quote Originally Posted by Noctus View Post
A good build.

The only thingh i would change is taking the 3rd Rogue level, instead of the 11st Fighter.

11th Fighter is basically a dead level, while 3rd Rogue gives +1d6 sneak attack damage and many skillpoints in good class skills.
Here was my reasoning for that, lvl 12 is where I pick up my last AP for fighter Intimidate, and I want to say there is something else I got at 12th lvl fighter that I wanted, i think another fighter feat. And with the promise of new fighter enhancements coming down the pike, if there is something in that line that I would like to take, hopefully a 12 or 14 lvl fighter will be able to pick them up. But I have been thinking of putting more rogue, or even more pally into the build...but I'll wait for the updates to make a decision on changes. And since the level raise is hopefully just around the corner I'll love to see the extra fighter stuff...but I do like what the extra rogue gives as well. I love to have that extra sneak attack , but most of the time I'm unable to get the sneak attack as they are fixed on me with hate in their eyes.

Very good point and I'll definitely keep this in mind as I get closer to 16....I'm trying to plan this build like it was already open to go to 20. Thanks for the info Noctus!