Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)
So, are we allowed to send entries before October 20th? Seems kinda weird if not, since you guys will be judging a very limited timeframe of screenshots for the first monday.
Aelvara - Bagel - Bagelbot - Daarna - Kraldor - Minibagel - Uberlute - Wounder
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I don't mind bringing you guys updates, but when the update is "still no news" I'm not sure that that is any more comforting. But I can understand that you want to make sure that we haven't forgotten about you or important issues.
You guys are never out of mind. When I'm in the office, there you are. When I'm at home, you're still with me. When I'm asleep, periodically you wake me up. When I'm out on the town, you're along for the field trip. And when times are rough... I'm in your group making observations (though you might not realize it... And here you thought that embarrassing moment in Hound would go unnoticed mwuhahahah!). And I'm not the only one around the office for which life with DDO is a persistent presence in this way. We're working hard to get things fixed for you, hang in there!
Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)
Tolero
If it helps some friends of mine and I did some ingame troubleshooting from INSIDE the game this weekend and well here is what we found.
Lag inside an instance seemed to be pretty rare UNTIL buffing.
It seems that wheny ou take 12 people - pile on over 20 buffs (timers running) the lag would start.
We found that when aretrekos (I know I cant spell it) dispelled a bunch of buffs the lag would drop off a lot and smooth out (phase 4)
We found no lag in small 6 man instances we would zerg with no real buffing.
I am wondering if part of it is true CPU/Memory horsepower - with say 30 buffs by 12 people - thats 360 timers running in just one instance and those all take processing plus all the mobs and the 12 players themselves
I know its not much but it was pretty evident
Doubt it helps BUT hey at least its data
The Ashen - Khyber - Gerbillee (Half 13rg/1ro/2w), Blitzkreig (WF 16w), Chipmonk (Half 16mk), Bandicoot (Df 15CLr) , Chinchilla(WF 16 Monster)- "Go for the eyes, Boo, GO FOR THE EYES! AAAAAAURGH!!" - Kaptan/Hamster/Lemming/Bandicoot all retired - "Terrible Hamster justice shall be wreaked on you!"
In the rules, it states that no editing is allowed. When I take a screen shot, it always appears dark. Way too dark. Darker than what is being displayed at the time the shot was taken. I can use Photoshop to "fix" the lighting and what not but would that be against the rules?
What is necessary to take a screen shot where the output lightning is the same as the shot taken?
ASUS Rampage IV Extreme X79 i7 3960X 3.3/4.5GHz
32GB DDR3 1600Mhz
Dual GeForce GTX680 Hydro Copper 4GB Classified
30 inch UltraSharp Widescreen Digital Flat Panel
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You just made me want to open a ncie bottle of booze and down the whole thing..... Tolero you need to forget DDO for at least 1 hour a day
Thanks for the update though! And I agree... You told us what was up and if anything changes you'd say "HEY".
Fingers are crossed for a good Wednesday, and next Monday![]()
Reminder on the contest, be sure to get the UI and other unwanted visuals out of your shots when you submit! I've seen a few come through where the little fraps frame rate is showing in the corner
Remember that you can take screenshots within the game - the typical default is Ctrl-P, but you can also remap this key to any key you want by going to the options panel. Under Keymapping, scroll down the list until you see the button that says "take screenshot". Click on it, and you'll be asked to select a key to be the new key to take screenshots with. Pick any key you like so long as it's not already in use. You can also remap the keys used to remove the UI. Good luck everyone!
I do IT support for a living and the one thing I have learned is that issues happen and they do not always get resolved right away. But when the issue is widespread and is affecting multiple people, the best thing you can do is keep open communication, it tends to blunt criticism and keeps your users at bay while you work on the issue, even if the latest update is not good news, because is in this case no news is not good news it is no news, meaning we don't know what is going on. what I would reccommend for the balance of the issue is to put a stickie in the service update thread, and every day just add a note as to whether any progress is being made etc, we don't need details except if there is an action being taken that affects the users like a reboot etc.
Fallen former minion of the Gelatinous Cube
Proud Member of Ascent
Arko Highstar
Arckos Highstar
Proud Officer and Member of the Exploration Society Thelanis Server
"Nobody exists on purpose, nobody belongs anywhere, everybody's gonna die. Come watch TV." Morty
*Dunkurk Qirva Donnar Zoraida Dolvar Zorg Salii Smally Kungfugee Kruknud Smully Warfrog*