Results 1 to 9 of 9
  1. #1
    Founder Garth_of_Sarlona's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default monk stuff I really hope is in mod8

    Already discussed elsewhere, but I like having things in one place:

    - GS handwraps
    - Weighted on handwraps affects stunning fist
    - Monk spell-like finishers don't break CE
    - Stunning fist takes maximum to-hit like stunning blow does
    - Using item or ladder or anything like that doesn't break finishing move
    - Ki regenerates in public areas
    - More named monk items
    - When using autoattack, pushing button for a Ki attack works reliabily

    Garth

    Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
    Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
    Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)

  2. #2
    Community Member Timjc86's Avatar
    Join Date
    Mar 2006
    Posts
    896

    Default

    Transmuting handwraps would be nice (assuming they work...)

    That and having TWF work with unarmed attacks would help my monk feel useful in raids again.

  3. #3
    Founder Garth_of_Sarlona's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Update: Eladrin says no GS handwraps in mod 8. Maybe we'll have to wait until mod 9 will see the return of Kargon afterall...

    Garth

    Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
    Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
    Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)

  4. #4
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Not a heavy monk player but that sounds like good stuff to have.


    Beware the Sleepeater

  5. #5
    Community Member Sargoth's Avatar
    Join Date
    Mar 2006
    Posts
    43

    Default

    Quote Originally Posted by willphase View Post
    Already discussed elsewhere, but I like having things in one place:

    - GS handwraps
    - Weighted on handwraps affects stunning fist
    - Monk spell-like finishers don't break CE
    - Stunning fist takes maximum to-hit like stunning blow does
    - Using item or ladder or anything like that doesn't break finishing move
    - Ki regenerates in public areas
    - More named monk items
    - When using autoattack, pushing button for a Ki attack works reliabily

    Garth
    Welp, they have already announced no GS handwraps in mod 8

    I would also like weapon effect equality:

    transmuters, pure good, banes, etc
    http://dragcave.net/user/sargoth
    I found some dragon eggs!! Click them...you might find one of your own.
    Proud officer of SOLID
    Alts: Timae, repeater rogue; Sargoth, barbarian; Tatalia, Spellsinger/CC bard

  6. #6
    Founder Garth_of_Sarlona's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Ki doesn't regen in public areas

    Garth

    Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
    Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
    Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)

  7. #7
    Community Member Dylos_Moon's Avatar
    Join Date
    Apr 2006
    Posts
    0

    Default

    Quote Originally Posted by willphase View Post
    Ki doesn't regen in public areas

    Garth
    Why does it need to? ki defaults to your concentration skill total mod when teleporting to an encounter instance or quest instance.

    If you really want Ki regen in public areas, respec for badger and /death when you need ki.
    The poster formerly known as San'tar...

    Quote Originally Posted by Tolero View Post
    Don't make me pull this forum over and come back there

  8. #8
    Founder Garth_of_Sarlona's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Here is my original thread:

    http://forums.ddo.com/showthread.php?t=152230

    I suppose I wasn't holding up too much hope, but the point of the game is to have fun, and Abundant Step is one of the funnest things in the game.

    Garth

    Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
    Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
    Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)

  9. #9
    Community Member Timjc86's Avatar
    Join Date
    Mar 2006
    Posts
    896

    Default

    I fully agree. I have a very tough time playing anything but my monk... all of my other characters seem to die suddenly after taking random plunges off of wide gaps.

    I'm sad that he's 16 now, I no longer get a solid 2-3 minutes of AS fun every week or so when I fill up all the crunchberries =(

    I would be extremely happy if ki regened in public locations. My happiness would be directly proportional to the speed of ki regeneration.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload