Has anybody attempted to plan out some level 20 builds using warforged?
For instance, 20 levels would allow a 9 ranger/11 wizard split (or even 3 rogue/6 ranger/11 wizard for backstabs, haste boost, skills points, rogue skills). Such a split could reconstruct itself, have evasion, tempest, free twf, itwf, manyshot, level 1 and 2 ranger spells, level 6 wizard spells, 3 metamagic feats, wf immunities, precise shot, and a few nice wf enhancements like wf power attack.
I see quick swings with tempest, reconstruct speed up, and haste (and haste boost if you opt for the rogue levels). Not to mention extended displacements and basically all good buff spells including 30 pt resists, GH, rage, ram's might, barkskin, blur, and protects.
It even seems like a viable high level solo build if you can figure out a way to get your AC to a decent level.
An 11 cleric/6 ranger/3 monk could function similarly in that it could self heal effectively and have some decent spells at its disposal. Although i think it would be more efficient to stick with wizard as INT is not penalized as CHA and WIS are for wf. The monk AC bonuses, saves, and feats would be nice though.
Necessary feats out of the 7 you get at level ups would be dodge, mobility, spring attack, gtwf, and imp crit pierce or slash. The other two would be for whatever you want (khopesh, imp crit ranged perhaps?)
If i weren't already set on making a paladin as my next build i'd probably start this today.