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LTBHTF~FerniaTrelizar16sorc,Slipry14wiz/2rog, Augment16bard,Xiled15rgr/1ftrMalfeasant14pal/1rog,Gulpin12rgr/3ftr,Drinkin7cleric,Pallid15sorc/1bard
Bump-fairy here you go.
Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)
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This thread needs more Angel Summoner.
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Good necro. I missed this when you originally posted it...
I've been asking in various places a question I will repeat here: should a design goal of DDO be to replicate the imbalances of the source game - d20 D&D v3.5?
In other words, is this a game we should view more as a separate set of design decisions, or more like the movie of a popular book?
PS: loved the Angel Summoner video. Made me want to play Champions.![]()
<|| “Lasciate ogni speranza, voi ch’entrate.” ||>
AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.
Just read the post just the first part and all I have to say is we are playing a game that was never made to be balanced but each class has it own thing that is over powered. This is not really cookie cutter game. As much as we have our builds that look like it no one class can do every thing.
Enjoy the game don't let your lack of ac,dps or even saves stop you from haveing fun. It's 10% build 90% person behind keybord playing that makes that alt work.
If you can shoot them down before they get to you a bonus if you can take them half down and then meele them out bonus if you can shoot and run around like your head is cut off dispel fom grease sleet storm stop running so I can kill it!!!!!!
If the only two choices are yes and no, the answer would be no.
If you ask if we should be after all the imbalances of the source game, the answer would be different. Some imbalances are just too bad for the game to be left out. For example, it would be unacceptable to let a spellcasting classes dominate the game, even if that's the case in 3.5 D&D. Likewise, it is unacceptable for a class to be a total pushover, even if that's the case in D&D.
Fidelity to the source game is valuable, and it should be a design goal, but some flaws are just too great to be tolerated.
Likewise, some changes, even if good for the game, would be a too great deviation from the rules to be acceptable.
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All or nothing is not what I was implying -- this is why I made the analogy to the movie of a novel. Certain things must change in a 'near real time" MMO. Touch AC, spell slots, and initiative are examples of things that needed to be altered to fit your screen.
Casters are weak at low levels in DDO just like in PnP - well, till the Wall of Fire Easy Button shows up in your spell list.. and I think that's fine - after all, that faithfully reproduces the flavor of pen and paper play.
I think what I'm saying is.. where should your emphasis be? On 'how does this work in PnP?' or on 'does this work in PnP?'
<|| “Lasciate ogni speranza, voi ch’entrate.” ||>
AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.
Last edited by Borror0; 02-08-2009 at 03:44 PM.
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<|| “Lasciate ogni speranza, voi ch’entrate.” ||>
AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.
D'oh.
Better now?
It's a really hard to answer question, if we are allowed to not act dogmatically.
Things like using a d20, to me, are sacred. However, I feel no shame saying I enjoy the enhancement system or arguing in favor of changing core mechanics like Evasion or monks' bonus to AC to be less front-loaded, making S&B matter, making casters not suck at low levels and not dominate at higher levels.
Where does that put me?
I think everything should be case by case. Eight the pros and cons of each decision. Someone could voice there opinion on where my focus is, but that would be subjective and not objective, don't you think?
DDOwiki.com, #1 source for DDO information.
<|| “Lasciate ogni speranza, voi ch’entrate.” ||>
AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.
I would say that spell casting did not dominate 3.5 d&d, but just a large percentage of the play styles out there. Play styles that have casters doing nothing but casting and getting to rest when ever they want will of course dominate. When the play style gives reasons to not spell cast all the time then they will not dominate.
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