Originally Posted by
RemoJr
really? I hadn't considered taking the 2-handed feats. interesting thought. If I were to do it, I'd wait until mith plating and weap focus have lost their significant usefulness, swap them for 2hf and i2hf, and take g2wf at 15. hmmm, not sure. Would I be able handle the extra aggro? I'll give this some thought.
I'm still not crazy about your stats, but that's just personal style. How will you handle the aggro with your low con and low AC?
hm... making some adjustments to get some de-aggro enhancements =\
Code:
Character Plan by DDO Character Planner Version 2.96
DDO Character Planner Home Page
Level 16 Lawful Good Warforged Male
(6 Paladin \ 10 Rogue)
Hit Points: 188
Spell Points: 0
BAB: 13\13\18\23
Fortitude: 16
Reflex: 16
Will: 8
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 17 24
Dexterity 11 14
Constitution 12 16
Intelligence 15 16
Wisdom 6 6
Charisma 12 16
Tomes Used
+1 Tome of Dexterity used at level 1
+1 Tome of Intelligence used at level 1
+3 Tome of Strength used at level 16
+2 Tome of Constitution used at level 16
+2 Tome of Charisma used at level 16
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 5 5
Bluff 5 22
Concentration 1 3
Diplomacy 5 22
Disable Device 7 26
Haggle 1 11
Heal -2 -2
Hide 1 0
Intimidate 1 3
Jump 7 10
Listen -2 -2
Move Silently 1 0
Open Lock 5 25
Perform n/a n/a
Repair 3 5
Search 7 26
Spot 2 21
Swim 3 3
Tumble 5 5
Use Magic Device 5 22
Notable Equipment
Ring: Dextrous Ring of
Ring: Ogre Power Ring of
Goggles: Clever Goggles of
Necklace: Wise Necklace of
Cloak: Charismatic Cloak of
Belt: Health Belt of
Bracers: Ventilated Bracers
Level 1 (Rogue)
Feat: (Selected) Mithral Body
Level 2 (Rogue)
Level 3 (Paladin)
Feat: (Selected) Two Handed Fighting
Level 4 (Paladin)
Level 5 (Paladin)
Level 6 (Paladin)
Feat: (Selected) Power Attack
Level 7 (Paladin)
Level 8 (Paladin)
Level 9 (Rogue)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Rogue)
Level 11 (Rogue)
Level 12 (Rogue)
Feat: (Selected) Improved Two Handed Fighting
Level 13 (Rogue)
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Greater Two Handed Fighting
Level 16 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Skill Boost III
Enhancement: Rogue Fire Trap Lore I
Enhancement: Bladesworn Transformation
Enhancement: Follower of the Lord of Blades
Enhancement: Rogue Subtle Backstabber I
Enhancement: Rogue Subtle Backstabber II
Enhancement: Rogue Subtle Backstabber III
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Way of the Mechanic I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock I
Enhancement: Rogue Open Lock II
Enhancement: Rogue Search I
Enhancement: Rogue Search II
Enhancement: Rogue Spot I
Enhancement: Rogue Spot II
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Rogue Improved Trap Sense I
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Healer's Friend II
took out the toughness and the 2 enhancements for mithril body+ subtle backstabbing
for better for worse, hard to tell really =\
and there's always diplomacy to help shed some aggro i guess :P