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  1. #1
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    Default Summoned creatures

    Sorry if this is obvious but after searching and checking the keys and help I don't see an obvious answer.

    Is there any way to command your summoned creature to stay in one spot or anything else more complex?

    Thanks in advance.

  2. #2
    Community Member faldordadink's Avatar
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    no unfourtunately thay have a mind (or no mind) of their own

    cheers


    Dalailama/Sauraman/Faldordadink/Icce/Dadink/Faldor/Faldora

  3. #3
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    Bummer but thanks for the response

  4. #4

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    Quote Originally Posted by faldordadink View Post
    no unfourtunately thay have a mind (or no mind) of their own

    cheers
    They're not supposed to, at least not entirely, have a mind of their own. That's what the "summoned creature control" is about. Without that, both in PnP and DDO, the creature will often turn on you.

    Turbine's not exactly renowned for their astonishing ai mechanics though.
    My Videos Shadow Mage (ok, it's a build now)
    A forum post should be like a skirt - long enough to cover the subject material, but short enough to keep things interesting.
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  5. #5
    Founder Solmage's Avatar
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    Default

    Turbine IS planning a revamped creature summoning system. I wouldn't be surprised if fruits from those efforts are part of the hireling system, which due to a managerial directive got a significantly higher priority.

    I also wouldn't be surprised if that system is also employed later on for summons.

    Basically devs are aware of the limitations and have stated they want to change them.
    Devs: Thanks for making Druids available to VIPs without the pack. This more than anything, has made me want to buy the pack.

  6. #6
    Community Member ShaeNightbird's Avatar
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    Unfortunately, summoned creatures are a bit bugged at the moment, and do seem to have a mind of their own. They sometimes do exactly the opposite of what they're supposed to. Sad but true.

  7. #7
    Community Member BlackSteel's Avatar
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    Quote Originally Posted by Solmage View Post
    Turbine IS planning a revamped creature summoning system. I wouldn't be surprised if fruits from those efforts are part of the hireling system, which due to a managerial directive got a significantly higher priority.

    I also wouldn't be surprised if that system is also employed later on for summons.

    Basically devs are aware of the limitations and have stated they want to change them.
    woot! that would be awesome, I'd love it if my pet oozes didnt get lost when i walk more than ten feet away. but beware any monster that gets in its path n those ten feet !
    Shadowsteel [TR train wreck]

  8. #8
    Community Member ShaeNightbird's Avatar
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    PET OOZES! Slimes...I don't make friends with em. I just whack em with my trusty muckbane.

  9. #9
    Tasty Ham Hunter Kargon's Avatar
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    Quote Originally Posted by ShaeNightbird View Post
    PET OOZES! Slimes...I don't make friends with em. I just whack em with my trusty muckbane.
    The first pet ooze discovermered on the live servermers are named Squishy. Somematimes Squishy twin brothermer Splatty also make an appearamance when ooze guard feel like going off twice in a row.

  10. #10
    Community Member Turial's Avatar
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    Quote Originally Posted by Dwaldor View Post
    Sorry if this is obvious but after searching and checking the keys and help I don't see an obvious answer.

    Is there any way to command your summoned creature to stay in one spot or anything else more complex?

    Thanks in advance.
    Stay command: Dispel followed by flesh to stone

    Dance command: Dispel followed by dancing sphere

    Play dead command: Dispel followed by finger of death
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  11. #11
    Founder Solmage's Avatar
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    Quote Originally Posted by Turial View Post
    Stay command: Dispel followed by flesh to stone

    Dance command: Dispel followed by dancing sphere

    Play dead command: Dispel followed by finger of death
    Hahahahahha
    Devs: Thanks for making Druids available to VIPs without the pack. This more than anything, has made me want to buy the pack.

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