*** This thread is a discussion place for all things stick ***
Try and keep it on topic, anything acrobat/quarterstaff related.
Obviously the game evolves and so does this thread. Since it is 70+ pages long and started years ago some of the earlier pages are outdated by this point but still contain a lot of useful info and debate. Check the links below first, I will try and keep them current, so people looking to try the build get the most useful info right up front.
** News**
***IMPORTANT NEWS HERE*** This is in regards to anyone planning on crafting a store bough DR breaking staff. http://forums.ddo.com/showpost.php?p...postcount=1746
Cleave and Great Cleave no longer break the attack chain, making them a significant DPS boosts.
Bluff now grants 6 seconds of full sneak attack every 15 seconds. Which is AMAZING. Please consider taking bluff vs diplo or both when planning out your builds.
______________________________________
FAQ http://forums.ddo.com/showpost.php?p...&postcount=899
Named Staffs List http://forums.ddo.com/showpost.php?p...postcount=1470
A Roadmap to Useful Posts http://forums.ddo.com/showpost.php?p...postcount=1491
Links to other Acrobat Builds http://forums.ddo.com/showpost.php?p...postcount=1549
Big F'n Stick
17/3 Halfling Monk Acrobat
Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Preying Mantis
Level 20 Lawful Good Halfling Male
(3 Monk \ 17 Rogue)
Hit Points: 253
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 14
Reflex: 20
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 15 23
Dexterity 15 22
Constitution 13 16
Intelligence 14 16
Wisdom 11 14
Charisma 8 10
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Wisdom used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 20
+3 Tome of Dexterity used at level 20
+3 Tome of Constitution used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 23
Bluff -1 4
Concentration 2 20
Diplomacy 3 24
Disable Device 6 27
Haggle 3 24
Heal 0 3
Hide 2 9
Intimidate -1 1
Jump 4 17
Listen 0 5
Move Silently 2 9
Open Lock 6 30
Perform n/a n/a
Repair 2 4
Search 6 27
Spot 4 26
Swim 2 7
Tumble 6 32
Use Magic Device 3 27
Level 1 (Rogue)
Feat: (Selected) Two Handed Fighting
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Balance I
Enhancement: Rogue Improved Trap Sense I
Level 2 (Rogue)
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Tumble I
Enhancement: Rogue Dexterity I
Level 3 (Monk)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Power Attack
Enhancement: Rogue Skill Boost I
Enhancement: Halfling Cunning I
Enhancement: Halfling Guile I
Level 4 (Monk)
Feat: (Monk Bonus) Toughness
Enhancement: Way of the Patient Tortiose I
Enhancement: Racial Toughness I
Enhancement: Monk Wisdom I
Level 5 (Rogue)
Enhancement: Halfling Dexterity I
Enhancement: Halfling Luck (Will) I
Enhancement: Halfling Luck (Will) II
Level 6 (Rogue)
Feat: (Selected) Skill Focus: Use Magic Device
Enhancement: Rogue Balance II
Enhancement: Rogue Tumble II
Level 7 (Rogue)
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Sneak Attack Training II
Level 8 (Rogue)
Enhancement: Rogue Thief-Acrobat I
Level 9 (Rogue)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Rogue Dexterity II
Level 10 (Rogue)
Enhancement: Rogue Haste Boost III
Level 11 (Rogue)
Level 12 (Rogue)
Feat: (Rogue Bonus) Opportunist
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Halfling Cunning II
Enhancement: Rogue Dexterity III
Level 13 (Rogue)
Enhancement: Rogue Haste Boost IV
Level 14 (Rogue)
Enhancement: Halfling Guile II
Enhancement: Rogue Thief-Acrobat II
Level 15 (Monk)
Feat: (Selected) Combat Expertise
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Enhancement: Racial Toughness II
Level 16 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Sneak Attack Training III
Level 17 (Rogue)
Enhancement: Halfling Cunning III
Enhancement: Rogue Sneak Attack Training IV
Level 18 (Rogue)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Halfling Guile III
Level 19 (Rogue)
Feat: (Rogue Bonus) Crippling Strike
Enhancement: Halfling Luck (Fortitude) I
Enhancement: Rogue Item Defense I
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Subtle Backstabbing II
Level 20 (Rogue)
Enhancement: Halfling Luck (Fortitude) II
Enhancement: Monk Concentration I
Enhancement: Rogue Improved Trap Sense II
Ugly Stick
13/6/1 Half Orc Rogue/Monk/Fighter Acrobat II Ninja Spy I
Code:
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page
Ugly Stick
Level 20 Lawful Good Half-Orc Male
(1 Fighter \ 6 Monk \ 13 Rogue)
Hit Points: 300
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 14
Reflex: 18
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 25
Dexterity 15 20
Constitution 15 17
Intelligence 12 14
Wisdom 12 14
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 18
Bluff -2 -1
Concentration 4 28
Diplomacy 2 4
Disable Device 5 25
Haggle 2 9
Heal 1 2
Hide 2 5
Intimidate -2 -1
Jump 3 14
Listen 1 2
Move Silently 2 5
Open Lock 6 28
Perform n/a n/a
Repair 1 2
Search 5 25
Spot 5 25
Swim 3 7
Tumble n/a n/a
Use Magic Device 2 22
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Tumble I
Enhancement: Rogue Improved Trap Sense I
Level 2 (Monk)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Two Handed Fighting
Enhancement: Orcish Melee Damage I
Enhancement: Rogue Faster Sneaking I
Enhancement: Improved Balance I
Level 3 (Rogue)
Skill: Balance (+1)
Skill: Concentration (+0.5)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Enhancement: Orcish Extra Action Boost I
Enhancement: Racial Toughness I
Enhancement: Rogue Dexterity I
Level 4 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Power Attack
Enhancement: Orcish Power Attack I
Enhancement: Orcish Strength I
Enhancement: Orcish Great Weapon Aptitude I
Level 5 (Monk)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Enhancement: Orcish Fury I
Enhancement: Way of the Patient Tortoise I
Level 6 (Monk)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Quick Draw
Enhancement: Static Charge
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble II
Level 7 (Monk)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Orcish Extra Action Boost II
Enhancement: Racial Toughness II
Level 8 (Monk)
Ability Raise: STR
Skill: Concentration (+2)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Dodge
Enhancement: Monk Ninja Spy I
Level 9 (Fighter)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Feat: (Selected) Toughness
Enhancement: Way of the Patient Tortoise II
Enhancement: Improved Balance II
Enhancement: Fighter Toughness I
Level 10 (Rogue)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+4)
Enhancement: Orcish Great Weapon Aptitude II
Enhancement: Adept of Wind
Level 11 (Rogue)
Skill: Disable Device (+3)
Skill: Open Lock (+3)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Haste Boost II
Level 12 (Rogue)
Ability Raise: STR
Skill: Disable Device (+3)
Skill: Open Lock (+4)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Rogue)
Skill: Concentration (+0.5)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+3)
Skill: Spot (+3)
Skill: Use Magic Device (+1)
Enhancement: Rogue Thief-Acrobat I
Enhancement: Rogue Dexterity II
Level 14 (Rogue)
Skill: Concentration (+0.5)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Spot (+4)
Skill: Use Magic Device (+1)
Enhancement: Rogue Haste Boost III
Level 15 (Rogue)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Power Attack II
Level 16 (Rogue)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Orcish Power Attack III
Enhancement: Rogue Sneak Attack Training II
Level 17 (Rogue)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Opportunist
Enhancement: Rogue Haste Boost IV
Level 18 (Rogue)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Combat Expertise
Level 19 (Rogue)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Thief-Acrobat II
Enhancement: Rogue Dexterity III
Level 20 (Rogue)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Orcish Strength II
Enhancement: Fighter Item Defense I
Bigger F'n Stick
TR 20 Rogue Acrobat
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Preying Mantis
Level 20 Lawful Good Halfling Male
(20 Rogue)
Hit Points: 262
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 12
Reflex: 19
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 23
Dexterity 16 23
Constitution 15 18
Intelligence 12 14
Wisdom 8 10
Charisma 8 11
Tomes Used
+2 Tome of Strength used at level 1
+4 Tome of Dexterity used at level 1
+3 Tome of Constitution used at level 1
+2 Tome of Intelligence used at level 1
+2 Tome of Wisdom used at level 1
+3 Tome of Charisma used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 9 20
Bluff 4 25
Concentration 4 6
Diplomacy 0 25
Disable Device 6 27
Haggle 4 25
Heal 0 2
Hide 6 34
Intimidate 0 2
Jump 4 14
Listen 0 4
Move Silently 6 33
Open Lock 9 31
Perform n/a n/a
Repair 2 4
Search 6 27
Spot 4 25
Swim 4 8
Tumble 7 28
Use Magic Device 4 25
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Toughness
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Balance I
Enhancement: Rogue Improved Trap Sense I
Level 2 (Rogue)
Skill: Balance (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Tumble I
Enhancement: Rogue Dexterity I
Level 3 (Rogue)
Skill: Balance (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Two Handed Fighting
Enhancement: Rogue Skill Boost I
Enhancement: Halfling Cunning I
Enhancement: Halfling Guile I
Level 4 (Rogue)
Ability Raise: STR
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Tumble II
Level 5 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Balance II
Level 6 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Enhancement: Rogue Thief-Acrobat I
Level 7 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Dexterity II
Level 8 (Rogue)
Ability Raise: STR
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Haste Boost III
Enhancement: Halfling Cunning II
Enhancement: Rogue Sneak Attack Training II
Level 9 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Halfling Guile II
Level 10 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Dexterity III
Level 11 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Haste Boost IV
Level 12 (Rogue)
Ability Raise: STR
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Rogue Thief-Acrobat II
Level 13 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Opportunist
Enhancement: Halfling Cunning III
Enhancement: Halfling Guile III
Level 14 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Sneak Attack Training III
Level 15 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Rogue Sneak Attack Training IV
Level 16 (Rogue)
Ability Raise: STR
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Crippling Strike
Enhancement: Halfling Cunning IV
Level 17 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Halfling Guile IV
Level 18 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Past Life: Sneak of Shadows
Enhancement: Rogue Extra Action Boost I
Enhancement: Halfling Luck (Will) I
Enhancement: Racial Toughness I
Level 19 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Skill Mastery
Enhancement: Halfling Luck (Will) II
Enhancement: Rogue Item Defense I
Enhancement: Racial Toughness II
Level 20 (Rogue)
Ability Raise: STR
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Deadly Shadow
Enhancement: Halfling Luck (Fortitude) I
Enhancement: Rogue Subtle Backstabbing I
__________________________________________________ _________________________________
Leveling Tips
---Power Attack---
Turn it on whenever you first log in, it turns off at log out for some reason.
---Potions/Wands---
You need to get shield of faith +3 and barkskin +3 potions... thats going to give you an extra +6 to your ac, which at low levels is VERY important.
***SHIELD WANDS*** They have an ML:5 shield wand you should start UMD'ing as soon as you can... a 5 minute +4 to ac and immunity to Magic Missile.
You can also drink Heroism Potions to get your to hit up higher so you wont miss while chasing things around.
You should have 25 blindness ward + remove curse + Poison Immunity Potions, there are just WAY too many times you will need them, and you can spare the clerics mana, switch to wands at higher levels.
---Outfits---
Wear what you want for levels 1-3 but your outfit should be moderate fortification robes/outfit @ lvl4 until level 8 then go to heavy fortification
until you can get a hold of the Minos Legens from the Orchard. Keeps away those one shot crits from some of the boss mobs.
At that point you should start working to acquire Icy Raiments from Skeleton Boss loot runs from the Subterranea.
After that the next best option is Vestments from the Steal of Souls quest arc.
---House Phiarlan---
Get your house p favor as soon as you can...those 30 min buffs gives a +4 to each stat... unless you have them on your guilds airship. The time pendant is also great for moving around quick in town.