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  1. #1
    Community Member Vandos's Avatar
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    Default Petition: Revert the potion mechanic.

    Playing a barbarian is a pain in the butt. We can't use neutralize poison, remove disease, remove blindness or remove curse when raged.

    Either revert all potions back to using the potion mechanic or give us the option to buy potions with or without a funnel where the ones with a funnel behave as a clickie (as they currently do) and the ones without operate on the old potion code and can bu used whilst raging.

  2. #2
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    Quote Originally Posted by Vandos View Post
    Playing a barbarian is a pain in the butt. We can't use neutralize poison, remove disease, remove blindness or remove curse when raged.

    Either revert all potions back to using the potion mechanic or give us the option to buy potions with or without a funnel where the ones with a funnel behave as a clickie (as they currently do) and the ones without operate on the old potion code and can bu used whilst raging.


    I'm a newbie .. but isn't that what 'Cancel Rage' is for?

  3. #3
    Community Member Talcyndl's Avatar
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    Agreed. I'd prefer the funnel be optional on all potions. So you can use it on others and on yourself (even when raged or otherwise unable to "cast" clickies).

    Anyway...

    At the very least the Developers (or one would do ) should comment on the issue. Funnels were never announced as a method to penalize raging. If that was the thought, fine, say so. If not, admit it's a mistake and commit to fixing it on some announced time frame. Or at least say you're considering the issue.

  4. #4
    Community Member Talcyndl's Avatar
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    Quote Originally Posted by Elkor View Post
    I'm a newbie .. but isn't that what 'Cancel Rage' is for?
    Of course that doesn't work with the Madstone Boots.

  5. #5
    Community Member schroebj13's Avatar
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    Default Nope

    Quote Originally Posted by Vandos View Post
    Playing a barbarian is a pain in the butt. We can't use neutralize poison, remove disease, remove blindness or remove curse when raged.

    Either revert all potions back to using the potion mechanic or give us the option to buy potions with or without a funnel where the ones with a funnel behave as a clickie (as they currently do) and the ones without operate on the old potion code and can bu used whilst raging.
    The idea behind the funnel was so that if someone was stoned or parallized, someone else could give them the pot. Kind of a role playing thing. If you are raged...ie fuming mad, drinking a pot through a funnel is going to be even more difficult. If you want a clicky go find one or get immunity items for poison, disease, blindness and curse.

    Just me 2 cp

  6. #6
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    I really hope this change was intentional, and they didn't make the SAME **** MISTAKE that they did with the lesser restore pots.

    Making mistakes is one thing, repeating them is a whole different ball game.

  7. #7
    Community Member shores11's Avatar
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    Quote Originally Posted by Vandos View Post
    Playing a barbarian is a pain in the butt. We can't use neutralize poison, remove disease, remove blindness or remove curse when raged.
    Call me a noob, but isn't that why you should group with a party that works together? Some classes can take care of that for you while you prevent those classes from being killed.
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  8. #8
    Community Member redoubt's Avatar
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    Quote Originally Posted by schroebj13 View Post
    The idea behind the funnel was so that if someone was stoned or parallized, someone else could give them the pot. Kind of a role playing thing. If you are raged...ie fuming mad, drinking a pot through a funnel is going to be even more difficult. If you want a clicky go find one or get immunity items for poison, disease, blindness and curse.

    Just me 2 cp
    We understand the funnel idea.

    But you are failing to understand that a potion that we used to be able to drink while raged, we cannot.

    Yes, the "unrage" button would allow us to use them, but that puts us in a "fatiqued" state sooner and wastes a rage.

    Same applies to remove fear potions and this affects all players. You can no longer drink a remove fear potion while feared.

    BL: all potions should be drinkable when raged or feared. (While stoned or held etc, I can understand not being able to drink them.)

  9. #9
    Community Member Turial's Avatar
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    Quote Originally Posted by schroebj13 View Post
    The idea behind the funnel was so that if someone was stoned or parallized, someone else could give them the pot. Kind of a role playing thing. If you are raged...ie fuming mad, drinking a pot through a funnel is going to be even more difficult. If you want a clicky go find one or get immunity items for poison, disease, blindness and curse.

    Just me 2 cp
    There is no immunity to curse item.

    Also there is nothing that indicates a raged barbarian can not drink a potion or pour it down the throat of another person.
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  10. #10
    Community Member Grinndal's Avatar
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    /signed

    Who cares if you are in a great party with a great team I should still be able to take a bottle out and drink it and not bother anyone else with such a small thing in the middle of a battle. And as someone else has already put there is no immunity to curse item.
    Grinndal 17th Level Ranger. Cobain 19th Level Cleric. Milhouse 18th Level Fighter. Bonham 20th Level Ranger

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  11. #11
    Community Member Turial's Avatar
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    Quote Originally Posted by shores11 View Post
    Call me a noob, but isn't that why you should group with a party that works together? Some classes can take care of that for you while you prevent those classes from being killed.
    In some cases the use of resouces by others when one could and should be able to take care of it ones self is a waste and can lead to death.

    In VOD you can not expect the clerics to maintain healing capacity as well as removing individual curses from members of the group. That is a roll that remove curse pots cover and currently rage/madstone rage prevents that from happening which means the barbarian will use up more resources to keep alive, curse in there prevents healing from working on you.
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  12. #12
    Stormreach Advisor
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    /signed, even though devs don't like petition, I still hate the new pot tech

  13. #13
    Community Member Talcyndl's Avatar
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    Either way - whether it's broken (i.e. not intentional) and should be fixed or whether it's a "rational" change that is good to penalize raging and force a party to work together - It would be nice if a Developer could tell us what the actual deal is.

    Or we could just continue to argue amongst ourselves over what the Developers actually intended.

  14. #14
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    Default Disagree

    /Not signed
    You want all the benifits of playing a barb but none of the drawbacks? Just M.O
    If it isnt fun why play?. Proud Parent of a US ARMY 82nd Airborne Infantryman

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  15. #15
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    /signed

    The system doesn't make sense - raged barbarian can't drink remove fear, curse, lesser restore, poison immune, etc. but can drink pots of cure serious, haste, rage, barkskin, etc..

    Make it consistent, and I think the best way is to just revert the system - let people drink pots, and remove potions of remove paralysis from the game (as that was the whole reason they had to devise the stupid system they have - so the remove paralysis pots would make sense somehow - now nothing makes sense).

  16. #16
    Community Member Talcyndl's Avatar
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    Quote Originally Posted by Cowboy View Post
    /Not signed
    You want all the benifits of playing a barb but none of the drawbacks? Just M.O
    So should barbs also not be able to drink health pots when raged? If so...bleh!

  17. #17
    Founder Alavatar's Avatar
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    Quote Originally Posted by Cowboy View Post
    /Not signed
    You want all the benifits of playing a barb but none of the drawbacks? Just M.O
    There is nothing in the D&D 3.5 rules that states you cannot drink a potion while raged.

  18. #18
    Community Member redoubt's Avatar
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    Quote Originally Posted by Cowboy View Post
    /Not signed
    You want all the benifits of playing a barb but none of the drawbacks? Just M.O
    What???

    This is new. Barbs used to be able to drink any potions while raged. A change was made to allow people to use some potions on other people without handing them to them.

    I don't mind getting fatigue after a rage.

    I don't mind that rage lowers my AC.

    I expect those as the cost of being a barbarian.

    The broken potion mechanic is not one of the "barbarian drawbacks" it is a mistake that was the side effect of a change.

  19. #19
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    Quote Originally Posted by Cowboy View Post
    /Not signed
    You want all the benifits of playing a barb but none of the drawbacks? Just M.O
    You want a system where you can drink some pots but not others? Why can a raged out barbarian drink a haste pot then?

    It's not even close to wanting to play a barb without the drawbacks, it about not wanting to have a matrix cheat sheet on what pots you can and cannot drink due to funnels. I'm fine with no pots or all pots, but the system as it stands makes no sense at all.

    So I reiterate my /signed - all or nothing, I don't care which but straighten things out so it makes sense.

  20. #20
    Community Member shores11's Avatar
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    Quote Originally Posted by Turial View Post
    In some cases the use of resouces by others when one could and should be able to take care of it ones self is a waste and can lead to death.

    In VOD you can not expect the clerics to maintain healing capacity as well as removing individual curses from members of the group. That is a roll that remove curse pots cover and currently rage/madstone rage prevents that from happening which means the barbarian will use up more resources to keep alive, curse in there prevents healing from working on you.
    The use of some feats or items has both benefits and/or sometimes negative effects. This is the culture of Dungeons & Dragons. I know that the hack -n- slash super solo killer out there that only groups with others to show of his/her greatness does not undertstand this. Has anyone ever thought that there may be a moment or encounter that it may be best not to use rage here because of this potential risk. D&D is about making decisions and sometimes compromises to defeat an opponent or encounter.

    Believe me the foe will die with a good party, maybe not in 2 rounds such as VoD but maybe 3 or 4 rounds, this is ok to.
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