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  1. #1
    Community Member cdemeritt's Avatar
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    Default Could we please change the N/H/E lock?

    I was wondering if others felt the same on this subject. I'm usually a strong "No Zerg" type of player much preferring to take my time and enjoy the quests I'm in verse actually running though them to get them done in 6.2 minutes. However, I also agree that there are times when it is not so bad to do so.
    Recently I've been running some lowbie favor runs.. It actually surprised me at how many I hadn't done on my rogue. I have no problems with the current system of N/H/E having to be done to unlock the next difficulty up, however when you are now over 10 lvls above the base level of the quest, it does get a little tiring when you have to do smugglers warehouse (which is smash the boxes to get the rubies) over and over. Could we change it so that once a player gets to be X levels over the max lvl of the quest, Elite is automatically unlocked? Or, I wouldn't be opposed to doing away with the N/H/E locking system altogether, as some have suggested. Personally, I never really understood why it is there, even though on occasion I've been happy when a group wanting to do Quest X on Elite can't open it on Elite.
    (Say): Haywire says, '"Hey, I don't come into yer home and play with things."'

  2. #2
    Community Member Stormanne's Avatar
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    While I don't think doing away with the system all together would be a good thing ( thinking about way to many pugs that thought they had they're big boy pants on and didn't), the idea of once your are, say 5 levels above what the elite level on a quest is, then it automatically unlocks the harder settings is appealing.

    On the flip of that, keeping it as is will either make people run the content at level or punish themselves for not doing by having to grind it...

  3. #3
    Founder Lifespawn's Avatar
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    doing away with it altogether would be bad because running it on elite 3-4 times then norm and hard is better xp than norm hard then elite 3-4 times and xp i easy to get as it is.

    The x lvls above unlocks is good and bad tho because say a person only grinds the xp quests and gets to 16 in a week then they can go back and do everything they skipped with no downside.10 lvls above wouldn't be bad tho only lvl 6 quests would be open some happy medium in there somewhere.
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    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  4. #4
    Community Member Raithe's Avatar
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    Quote Originally Posted by Lifespawn View Post
    ...because running it on elite 3-4 times then norm and hard is better xp than norm hard then elite 3-4 times...
    The opposite of this can be true if characters level up somewhere in the middle of the runs. The penalty for being overlevel is bigger than the bonus for being underlevel.
    Last edited by Raithe; 09-20-2008 at 01:14 PM.

  5. #5
    Community Member ahpook's Avatar
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    Quote Originally Posted by Lifespawn View Post
    doing away with it altogether would be bad because running it on elite 3-4 times then norm and hard is better xp than norm hard then elite 3-4 times and xp i easy to get as it is.
    Nothing to stop them from adjusting the XP bonus system as part of a change to the n/h/e system. The first time bonus system has always seemed poorly implemented to me anyway.

  6. #6
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    Quote Originally Posted by Raithe View Post
    The opposite of this can be true if characters level up somewhere in the middle of the runs. The penalty for being overlevel is bigger than the bonus for being underlevel.
    You don't have to hit the trainer immediately upon leveling.

  7. #7

    Default It is usually not very hard to find an elite opener if you are in a hurry

    I definitely see the OPs point but I'm voting for the status quo on this one

  8. 09-20-2008, 03:59 PM


  9. #8
    Founder & Hero
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    System is fine and has to many reasons to keep the same, as some of the other posted and as I have said in the other 10,000 posts on the same thought its not a good idea and I vote no.


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  10. #9
    Relic of the Last War
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    I believe the "unlock elite option" when you're 5 levels above the normal level of the quest would be a fair system.

    I cannot count how many times myself and/or others have had to bring in an alternate to unlock elite by joining the group so they could enter elite, then log and relog the level-appropriate character in to run the quest.

    It would help save time on grinding through boring quests for those that want to swab the favor deck on quests they skipped on their "Path to Power."

  11. #10
    Community Member Harncw's Avatar
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    even if they just made it so you had to only run normal to open elite.

    /TELL Tackilack ~ Tackalack ~ Taq ~ Heartattack ~ Scrooge

  12. #11
    The Hatchery sirgog's Avatar
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    IMO it is stupid beyond belief that a level 16 character cannot just open Smuggler's Warehouse (or whatever lowbie quest) on elite. This is incredibly frustrating with chain quests (cough cough... Catacombs)


    IMO unlocking all quest difficulties would be a perfect reward for 750 favor. Helps you to get to 1750 quicker, it's then a reward that you get at an appropriate time (probably about level 12)
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  13. #12
    Community Member Megaton_Samurai's Avatar
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    If I have a group able and willing to do elite why is that not available? A group capable of running elite but being forced into a lower difficulty will just breeze through with no challenge. Where is the fun in that?

    A friend and I have just recently started new characters and have been duoing almost all our quests on elite and it's been an awesome challenge. Why should we have to log in alts to open elite on every quest? All the current system does is stop us from doing quest chains and quests that teleport you from the quest giver (irestone, etc). These quests we can't do while leveling then become chores later for us and the guy that reluctantly comes along to open elite for us.

    The ONLY valid reason for N/H/E locking is to keep people from getting in over their heads. Not giving me a choice because I might make a bad one is a terrible reason to not let me make it.

  14. #13
    Community Member BurningDownTheHouse's Avatar
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    Quote Originally Posted by Megaton Samurai View Post
    If I have a group able and willing to do elite why is that not available? A group capable of running elite but being forced into a lower difficulty will just breeze through with no challenge. Where is the fun in that?

    A friend and I have just recently started new characters and have been duoing almost all our quests on elite and it's been an awesome challenge. Why should we have to log in alts to open elite on every quest? All the current system does is stop us from doing quest chains and quests that teleport you from the quest giver (irestone, etc). These quests we can't do while leveling then become chores later for us and the guy that reluctantly comes along to open elite for us.

    The ONLY valid reason for N/H/E locking is to keep people from getting in over their heads. Not giving me a choice because I might make a bad one is a terrible reason to not let me make it.
    I will have to agree to that.
    Yes, it will give the option of breezing through the entire content+favor at a much faster rate, which might not be what the original intent was.
    On the other hand it wont MAKE you do it.
    Lets be resonable here, for a player that has been through it many times before, its not fun, its a chore.
    If i want to try a new build at end game content grinding just for the sake of grinding is rediculus...
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  15. #14
    Community Member Desteria's Avatar
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    TOTALY agree with an X levels above quets auto unlocks elite option, frankly one fo the biggest things the stops me form goign back to finish up favor on soem of my levle 16;s is simple i realyl dotn want to spend the tiem to run stuff like catacombes 3 bloody times when soloing elite is not even a chanleng itls something most 16's coudl do while AFK

    I;'d love to se esomethign liek this implemented
    Prophits of the New Republic-- Khyber--PnP Vetren of more years then I wish to admit
    Desteria MoonStar-Sorc20--Mcgruf The Crime Dog-Dwarf Ftr12/Pal3/Rgr5
    Annibelle of the Woods-Rgr20--St.Fut H'Tennek-H-Orc Barb 20
    Kwaiii Chang Caine-Monk 20--Sandradee-Bard 3

  16. #15
    Founder TreknaQudane's Avatar
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    I'd like to see people run the quests while leveling instead of just hitting Kobolds New Ringleader/Osgood's/Water Works/STK/TR/Threnal/GH till their eyes bleed
    [REDACTED]

  17. #16
    Relic of the Last War
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    Quote Originally Posted by TreknaQu'dane View Post
    I'd like to see people run the quests while leveling instead of just hitting Kobolds New Ringleader/Osgood's/Water Works/STK/TR/Threnal/GH till their eyes bleed
    That issue, sir, is the experience value of the quest versus actually the favor (which is the main concern).

    Also, I have to disagree that 750 favor is a "reward point" to grant all quests unlocked on elite "at about level 12." That's power-levelling and a complete disregard for the current favor system (at advanced stages). By level 12 I had 2000 favor on both of my high-level characters.

    I do strongly support say X-levels above a quest (on normal level) you gain the ability to unlock elite even if you've never done it.

  18. #17
    Community Member Desteria's Avatar
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    Quote Originally Posted by TreknaQu'dane View Post
    I'd like to see people run the quests while leveling instead of just hitting Kobolds New Ringleader/Osgood's/Water Works/STK/TR/Threnal/GH till their eyes bleed
    When i level up my tempest monk recently i dont think i ran any quests more hten 3 times and then it was N/H/E for all the first time bonuses (really some of the bets xp for tiem is hititng quest fro all teh first tiem bonuses and movign on) With teh exception of waterworks WICH i was not doing for XP it took me somethign like 18 runs to get my BLOODY bracers the lats LOT of runs were worht liek literly 0 or 1 xp and quite a few befor that definetly not worht the xp i was getting for the time
    IMO i was powerlevelign him since my main goal was hit levle 12 and run the vales on elite for bag and shroud access hit the gianthold mains on elite for tor access tor once on noram for blodding and then runnign nothign but titan.SR/shroud/VoD/Hound Note i was running houdn adn VOD at level 12 soem of them on elite that realyl a GREAT way to power level in your char can handle it, (i was fully contributing amaxign what an insain AC build cna do even on hard/elite settings at lower levels).

    A lot of the harbor quests are actuyl REALLY great XP for the tiem if you run them once on N/H/E and literly RUN them key is to look closly at the goals of a given quets when powerlevling lowraod for EG is the BEST XP possibel if you kill nothing and goes REALLY fast, and can be soloed at level 1 up to elite for even more bonueses.
    Prophits of the New Republic-- Khyber--PnP Vetren of more years then I wish to admit
    Desteria MoonStar-Sorc20--Mcgruf The Crime Dog-Dwarf Ftr12/Pal3/Rgr5
    Annibelle of the Woods-Rgr20--St.Fut H'Tennek-H-Orc Barb 20
    Kwaiii Chang Caine-Monk 20--Sandradee-Bard 3

  19. #18
    Community Member Riddikulus's Avatar
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    I agree with X above where X is at the point where your base XP is zero... I think that is six above. Nothing more annoying than running a quest multiple times for no XP.
    Code:
     Sil - Human Paladin 14              Lava Divers           Tad - Drow Wizard 14
     Semolina - Elf Rog 13/Ftr 1             on              Rava - Drow Sorceror 7
     Riddikulus - Human Cleric 14          Khyber         Clamor - Warforged Barb 7
     Durum - Dwarf Ftr 10/Pal 3/Rng 1                Ridd - Dwarf Ftr 6/Rog 2/Pal 2

  20. #19
    Community Member Drinkin's Avatar
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    IMO the current system is fine. Although if a change was to be made I would like to see it be done only once your toon is lvl capped then you can unlock any difficulty being as we're no longer able to get xp for it. Second suggenstion make it a 2500 favor on one toon then you can unlock any quest on any difficulty on any toon. Although of all the silly things I'd like to see fixed this ranks somewhere around 1,257,742nd in importance... I think there are a ton of better ways to improve this game. I can get aproximately 200 favor a day by switching to alts to open. that's about 9 days to get my favor and that's assuming I only play a couple hours a day. I'd rather see new quests, new equipment, new levels, new classes, and new races. They only have so much time in a day to do the work and only so many devs. More new content please!!
    LTBHTF~Fernia
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  21. #20
    Community Member BurningDownTheHouse's Avatar
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    Quote Originally Posted by Drinkin View Post
    IMO the current system is fine. Although if a change was to be made I would like to see it be done only once your toon is lvl capped then you can unlock any difficulty being as we're no longer able to get xp for it. Second suggenstion make it a 2500 favor on one toon then you can unlock any quest on any difficulty on any toon. Although of all the silly things I'd like to see fixed this ranks somewhere around 1,257,742nd in importance... I think there are a ton of better ways to improve this game. I can get aproximately 200 favor a day by switching to alts to open. that's about 9 days to get my favor and that's assuming I only play a couple hours a day. I'd rather see new quests, new equipment, new levels, new classes, and new races. They only have so much time in a day to do the work and only so many devs. More new content please!!
    Only thing is, this looks like a minor change to implement, unlike all the things you asked for (i'm not saying that i perfer this over what you said, but it will make a LOT of people very happy at relativly low cost).
    Incinirate/Scracher/Pulverize/Saave/Intimidate/Extterminate/Assacinate/Dismemberr.
    Officer of Pestilence.
    --A Xorian invader to Thelanis--
    Quote Originally Posted by sirgog View Post
    Lailat is just a loot pinyata.

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