Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 60
  1. #21
    Community Member Megaton_Samurai's Avatar
    Join Date
    Mar 2006
    Posts
    178

    Default

    I don't see any reason for multiple servers in the first place. It should be handled like Guild Wars where community zones are instanced out (like DDO can already do) as high as needed and zones are instanced for the party (just like it is now). Am I missing something here?

  2. #22
    Community Member Turial's Avatar
    Join Date
    Apr 2006
    Posts
    394

    Default

    Quote Originally Posted by Megaton Samurai View Post
    I don't see any reason for multiple servers in the first place. It should be handled like Guild Wars where community zones are instanced out (like DDO can already do) as high as needed and zones are instanced for the party (just like it is now). Am I missing something here?
    Ever end up in a full zone 1? The strain is a bit much at times and the spindle does not correctly put players in unfull zones in some areas. Also if you are in a raid party and one player is in a full zone 2 the whole party is typically pulled into that same zone (driving it above the full level) until they manualy change to another zone.
    970 sp and counting
    Help Fix Ranged Combat for Everyone. Come help complete the DDO Wiki

  3. #23
    Community Member Kaldaka's Avatar
    Join Date
    Dec 2006
    Posts
    419

    Default

    Quote Originally Posted by Turial View Post
    Ever end up in a full zone 1? The strain is a bit much at times and the spindle does not correctly put players in unfull zones in some areas. Also if you are in a raid party and one player is in a full zone 2 the whole party is typically pulled into that same zone (driving it above the full level) until they manualy change to another zone.


    Ahh ... memories of the Market Tent blowing up
    Officer of ARCHANGELS - Thelanis

    Strummie . Gruffie . Jinksy . Perversion . Sluffie . Indulgent . Adjuration . Wary . Disparage . Subdue . Affinity . Bestial . Contrivance . Indria . Thermo . Outlandish

  4. #24
    Community Member juniorpfactors's Avatar
    Join Date
    Nov 2006
    Posts
    1,347

    Default

    Ya I cant possibly see a reason for a server merge

    daytime on thelanis about 15 people and about 3 lfms

    nightime on thelanis about 39 people and 6 lfms

    if your not in one of about 6 guilds ...your feeling major grouping pain and that cant possibly be good for attracting new players...

    long in and actually look at it from a new non guilded perspective its bad real bad for those types

    raid zone entrances that used to have 100's of people have 3 standing there, there are only 1 instance of meridia at this point...its bad

    jrp
    Last edited by juniorpfactors; 09-19-2008 at 10:04 AM.

  5. #25
    Community Member
    Join Date
    Feb 2006
    Posts
    3,599

    Default

    Quote Originally Posted by Asirin View Post
    Any thought of another merge is ridiculous.I for one personally believe the first merge was very uneeded.

    Long live Fernia!!!!!
    You guys never had it so good.

    Oh, and if noone else has done this yet, welcome to a real server.

    With regard to another merge, dont personnally see it as needed at this time. Plenty of peeps to play with.

  6. #26
    Community Member Turial's Avatar
    Join Date
    Apr 2006
    Posts
    394

    Default

    Quote Originally Posted by Kaldaka View Post
    Ahh ... memories of the Market Tent blowing up
    Yeah it fried one of my friends video cards cause his gaming rig was down (something about the beer coolent leaking) and he was using a computer that could barely log him in.
    970 sp and counting
    Help Fix Ranged Combat for Everyone. Come help complete the DDO Wiki

  7. #27
    Community Member Turial's Avatar
    Join Date
    Apr 2006
    Posts
    394

    Default

    Quote Originally Posted by juniorpfactors View Post
    Ya I cant possibly see a reason for a server merge

    daytime on thelanis about 15 people and about 3 lfms

    nightime on thelanis about 39 people and 6 lfms

    if your not in one of about 6 guilds ...your feeling major grouping pain and that cant possibly be good for attracting new players...

    long in and actually look at it from a new non guilded perspective its bad real bad for those types

    raid zone entrances that used to have 100's of people have 3 standing there, there are only 1 instance of meridia at this point...its bad

    jrp
    Ghallanda last night had 6 lfm for the shroud alone plus lfms going all the way to low level content and the dreaded 7-12 zone.

    I maybe a guild leader but I do run mostly pug groups and raids. I just don't see a lack of players online except at non-peak times. Even then DDO korea and the Aussies have things rocking.
    970 sp and counting
    Help Fix Ranged Combat for Everyone. Come help complete the DDO Wiki

  8. #28

    Default

    Quote Originally Posted by juniorpfactors View Post
    Ya I cant possibly see a reason for a server merge

    daytime on thelanis about 15 people and about 3 lfms

    nightime on thelanis about 39 people and 6 lfms

    if your not in one of about 6 guilds ...your feeling major grouping pain and that cant possibly be good for attracting new players...

    long in and actually look at it from a new non guilded perspective its bad real bad for those types

    raid zone entrances that used to have 100's of people have 3 standing there, there are only 1 instance of meridia at this point...its bad

    jrp
    On argo we are seeing people starting to trickle back in before mod 8 comes back, are we at full strength , no of course not, but I imagine now that summer is over and mod 8 is on the horizon we will see the seaonsal migration back to the game. Of course we will lose some to WAR, but AoC is in freefall
    Fallen former minion of the Gelatinous Cube
    Proud Member of Ascent
    Arko Highstar
    Arckos Highstar

  9. #29
    Hero
    Knight of Movember
    2014 DDO Players Council
    Hafeal's Avatar
    Join Date
    Sep 2006
    Posts
    0

    Default

    QFT. But don't just feel like you are pounding yer head against the wall with some?

    Quote Originally Posted by Kistilan View Post
    Guys, seriously start a group (a PUG, yes) if you're not finding what you want to do. You may not be "awesome" at the quest, but that's why there's a NORMAL setting so you can learn how to do the quest. Don't be ridiculous and underpower yourself and your group when doing a new content -- play level-appropriate. It's not hard. I've never had a problem forming a group (ok, like 98% of the time) ...

    And by forcing yourself to lead you become several things. One, hopefully a better communicator and/or typist. If you're even remotely trying to make it through the quest you'll have to direct your party unless someone says they know the quest well & is offering to take the reins once you fill the group.

    Another thing is you'll become a better player. Learning by trial & error often cements hard-learned facts when you play unfamiliar content and you were "THAT CLOSE" to completing when you made the fatal error. You'll remember that, always, and you'll save hopefully every group you're in from then on out in that quest. There are so many dungeons it's hard to remember every detail, so feel free to specialize in a specific set of dungeons -- but it doesn't mean you have to wait for a knowledgeable player on all quests. Start yer own group and bring your game to the table.

    My thoughts exactly (w/ a tip of the hat to Riddikulus):

    Quote Originally Posted by Memnir View Post
    Prior to the first merge, I was against it. After, I saw it was a good thing, and added a good degree of life to the game. That being said... I'm against another one at this time. Not a good idea.
    The evolution of DDO: Stormreach to Eberron Unlimited to Dungeons & Dragons Online
    -1--2 -3 -4 -5--6 -7 -8--9--10 -11-12 13 14! 15 16 17 years & still spawning kobolds
    From Turbine to SSG, who are the devs anyway? DDO Peeps Tracker


  10. #30
    Community Member juniorpfactors's Avatar
    Join Date
    Nov 2006
    Posts
    1,347

    Default

    Quote Originally Posted by ArkoHighStar View Post
    On argo we are seeing people starting to trickle back in before mod 8 comes back, are we at full strength , no of course not, but I imagine now that summer is over and mod 8 is on the horizon we will see the seaonsal migration back to the game. Of course we will lose some to WAR, but AoC is in freefall
    well with last mod ... thelanis was packed...the 3-5 months between content IS WAY to long...and last 2 nights have been TOTAL ghost towns....puggville cant be pretty...regular groups just need to quickly grab a player or 2 but... lfms are at an ALL time LOW

    jrp

  11. #31
    Community Member Arjen's Avatar
    Join Date
    Feb 2006
    Posts
    569

    Default

    Quote Originally Posted by juniorpfactors View Post
    Ya I cant possibly see a reason for a server merge

    daytime on thelanis about 15 people and about 3 lfms

    nightime on thelanis about 39 people and 6 lfms

    if your not in one of about 6 guilds ...your feeling major grouping pain and that cant possibly be good for attracting new players...

    long in and actually look at it from a new non guilded perspective its bad real bad for those types

    raid zone entrances that used to have 100's of people have 3 standing there, there are only 1 instance of meridia at this point...its bad

    jrp
    I have to respectfully disagree - at least about EST daytime play, which is when I play. There are usually 10-15 lfms up on Thelanis and almost always Pugs for Hound, Shroud, etc as well as other quests spanning various levels and favor. I've rolled and capped two new toons since Mod 7 launched and have hardly ever had any issue grouping (granted one of those was a cleric, so that's pretty easy of course - but the other was a rogue and that one actually capped out 1st..)

    If it's at all slow isn't that typical at the end of a Mod's life cycle. Surely you've been playing long enough to have experienced that at the end of 4,5 and 6?
    -Thelanis-
    Eidur / Ellsi / Essien

  12. #32
    Community Member Zenako's Avatar
    Join Date
    Aug 2006
    Posts
    0

    Default

    Quote Originally Posted by juniorpfactors View Post
    Ya I cant possibly see a reason for a server merge

    daytime on thelanis about 15 people and about 3 lfms

    nightime on thelanis about 39 people and 6 lfms

    if your not in one of about 6 guilds ...your feeling major grouping pain and that cant possibly be good for attracting new players...

    long in and actually look at it from a new non guilded perspective its bad real bad for those types

    raid zone entrances that used to have 100's of people have 3 standing there, there are only 1 instance of meridia at this point...its bad

    jrp
    Well assuming those observations are correct (and not just hyperbole), then Thelanis has a very different population dynamic than I see on Sarlona. I mean I often see close ot 15 characters in the Rusty-Nail by itself whenever I log in. Does the player base ebb and flow over the day, sure, but never to the levels you cite. Usually a page or 2 of LFM's over a range of levels, and many hundreds of not anomymous characters in the WHO lists. And still get multiple instances of the Marketplace and Harbor fairly often.
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

  13. #33
    Founder GreyRogue's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Quote Originally Posted by juniorpfactors View Post
    Ya I cant possibly see a reason for a server merge

    daytime on thelanis about 15 people and about 3 lfms

    nightime on thelanis about 39 people and 6 lfms

    if your not in one of about 6 guilds ...your feeling major grouping pain and that cant possibly be good for attracting new players...

    long in and actually look at it from a new non guilded perspective its bad real bad for those types

    raid zone entrances that used to have 100's of people have 3 standing there, there are only 1 instance of meridia at this point...its bad

    jrp
    I play on Thelanis and I'm going to have to disagree here. When I log on (which is usually weekday evenings or Sunday morning Eastern), There are usually 10+ LFMs spread across the entire level range and there are often 39 or more characters merely on my screen if I'm near a mailbox or auction house guy. I would estimate that the who panel has at least 100 people during the times I play.

    I am in a small guild (4 IRL friends) and I have no trouble finding people to quest with if that is what I want. Sometimes I have to start my own group if I have something specific in mind, but even groups for unpopular quests (like the Shadow Tomb series) fill pretty quickly.

    I'm not saying you're wrong, juniorpfactors, but I apparently have a very different experience on Thelanis than you do. Maybe we're playing at different times or on different days or something. In my opinion, there is absolutely no need for a merge (at least not for Thelanis) because grouping is not at all difficult.

  14. #34
    Community Member juniorpfactors's Avatar
    Join Date
    Nov 2006
    Posts
    1,347

    Default

    Quote Originally Posted by GreyRogue View Post
    I play on Thelanis and I'm going to have to disagree here. When I log on (which is usually weekday evenings or Sunday morning Eastern), There are usually 10+ LFMs spread across the entire level range and there are often 39 or more characters merely on my screen if I'm near a mailbox or auction house guy. I would estimate that the who panel has at least 100 people during the times I play.

    I am in a small guild (4 IRL friends) and I have no trouble finding people to quest with if that is what I want. Sometimes I have to start my own group if I have something specific in mind, but even groups for unpopular quests (like the Shadow Tomb series) fill pretty quickly.

    I'm not saying you're wrong, juniorpfactors, but I apparently have a very different experience on Thelanis than you do. Maybe we're playing at different times or on different days or something. In my opinion, there is absolutely no need for a merge (at least not for Thelanis) because grouping is not at all difficult.

    good luck doing a raid after about 10:15 pm C its a complet ghost town,,, I have been watching it very closely the last 3 days...and many players are saying the same thing, people NEED Content thats new, players are not logging on as much its stale stale, i logged last night at 10:33 pm and there were 2 lfms goodblades and 1 player looking to run anything GH .......thats a joke

    meridia last night at 9 pm central was like 4 people in the entire area...ghost town

    jrp

  15. #35
    Community Member Turial's Avatar
    Join Date
    Apr 2006
    Posts
    394

    Default

    Quote Originally Posted by juniorpfactors View Post
    good luck doing a raid after about 10:15 pm C its a complet ghost town,,, I have been watching it very closely the last 3 days...and many players are saying the same thing, people NEED Content thats new, players are not logging on as much its stale stale, i logged last night at 10:33 pm and there were 2 lfms goodblades and 1 player looking to run anything GH .......thats a joke

    meridia last night at 9 pm central was like 4 people in the entire area...ghost town

    jrp
    Will a merge actually fix that though? You are playing a bit latter in the evening for most of the C people, unless they are in school.
    970 sp and counting
    Help Fix Ranged Combat for Everyone. Come help complete the DDO Wiki

  16. #36
    Community Member Riddikulus's Avatar
    Join Date
    May 2006
    Posts
    3,331

    Default

    Quote Originally Posted by juniorpfactors View Post
    ...i logged last night at 10:33 pm and there were 2 lfms goodblades and 1 player looking to run anything GH .......thats a joke meridia last night at 9 pm central was like 4 people in the entire area...ghost town jrp
    Yes pops are down. But they are nowhere near the level preceding the merge. Back then you would frequently see no lfm up at all on weekdays during prime time. If you get on earlier there lots more groups.
    Code:
     Sil - Human Paladin 14              Lava Divers           Tad - Drow Wizard 14
     Semolina - Elf Rog 13/Ftr 1             on              Rava - Drow Sorceror 7
     Riddikulus - Human Cleric 14          Khyber         Clamor - Warforged Barb 7
     Durum - Dwarf Ftr 10/Pal 3/Rng 1                Ridd - Dwarf Ftr 6/Rog 2/Pal 2

  17. #37
    Community Member Pallol_One-Eye's Avatar
    Join Date
    Mar 2006
    Posts
    786

    Default Not sure about Thelanis

    Quote Originally Posted by Zenako View Post
    Well assuming those observations are correct (and not just hyperbole), then Thelanis has a very different population dynamic than I see on Sarlona. I mean I often see close ot 15 characters in the Rusty-Nail by itself whenever I log in. Does the player base ebb and flow over the day, sure, but never to the levels you cite. Usually a page or 2 of LFM's over a range of levels, and many hundreds of not anomymous characters in the WHO lists. And still get multiple instances of the Marketplace and Harbor fairly often.
    I gotta agree with Zen here, I usually don't see the LFMs in Sarlona drop off until approx 2am EST M-Th. On Friday and Saturday nights LFMs are rolling strong, 1-2 pages worth, until around 4 am or so. Even for peeps playing on PST, when things begin to slow down, the Aussie,NZ,Chinese Guilds start loading up.

    I do feel the first was necessary as on the old Aerenal, LFMs were becoming very few and far between if you were not Guilded or looking for favor quests.

    I also agree that now would be a fairly poor time to attempt another merge. Things seem to be fluid now, but new content is anxiously awaited.
    Quote Originally Posted by EustaceTrevelyan View Post
    A team-killing f-tard is a team-killing f-tard, no matter how long they've played.

  18. #38
    Community Member Lorien_the_First_One's Avatar
    Join Date
    Dec 2006
    Posts
    0

    Default

    I heard a rumour that they were going to unmerge the servers because Merlask wanted to restore a RP server. Can we get offical word and timelines?

  19. #39
    Community Member
    Join Date
    Jul 2008
    Posts
    2

    Default Need a merge?

    I think we need one. It would be nice to have people actually playing rather than sitting LFG. I see a lot of people saying "no merge" without any reasons. Playing on Argonnesen btw.. and.. there are very few ppl playing it seems.

    Dowd

  20. #40
    Community Member Beherit_Baphomar's Avatar
    Join Date
    Dec 2006
    Posts
    3,149

    Default

    Quote Originally Posted by icculus View Post
    While I tend to agree another one is probably not coming, I will point out that these were what was all said right before the first one
    Id also point out that before the last merge we had months of people complaining about server population.

    We also never heard 'rumours' about a merge, Turbine came out and told us.

    Now, Im not saying a merge is not gonna happen but rumours arent anything to get excited about.

    And, like DfC said, merging servers before a huge push to get new people seems...well...backward.
    Binding is Admitting Defeat ~ Yndrofian
    Plook~Squidgie~Eyern~Irnbru~Grotesque
    Of The O.S.D, Argonnessen
    Quote Originally Posted by Grace_ana View Post
    At least I'm not on G-Land.

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload