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  1. #1
    Community Member
    Join Date
    Feb 2006
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    3,599

    Default New paladin designs...

    Have a pretty well balanced, leaning a little tward str based paladin atm. With this new divine might enhancement, is there really any benefit to being balanced?

    If I recall(no DDO access atm)my medium 24 cha pally get something like 10 or so turn attempts. Im thinking all things considerred, it might be better damage wise to go higher cha(for tier3 at least) and a little lower str. With plenty turn attempts with a high cha, there should be plenty of uses to cover all important combat situations.

    Plus with the other benefits of having a high cha, it seems kind of a no brainer. I like the class, for better or worse, and am going to make another one.

    Am I reading too much into this Divine Might line?

    Is it as good a reason to go with a relatively high cha as it sounds?

    Will it be usable back to back, or have a crazy cooldown?

    From a balance standpoint, did str/damage based pallys' stock drop even more?

    Is strength based still the best option for damage on pallys?...if so, enough to make it worth what they give up in cha?

    Any insight is appreciated... couldnt wait for 8 and deleted my monk to start another character...

    Is it going to be great, a must have, or nothing to get excited about?
    Last edited by llevenbaxx; 09-12-2008 at 12:02 PM.

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