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  1. #1
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    Default Confirm Pre-req's Please

    Would someone please confirm whether Ranger Deepwood Sniper requires Spot II?

    The compendium indicates that it *is* required, but the DDO Character Planner does not. In the absence of further information, I've included Ranger Spot I and II in my build, but I could put the extra action points to good use if it really isn't required.
    Trinarius (Trin) - Level 20 Dwarven Rogue/Ranger/Wizard

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  2. #2
    Community Member Talon_Moonshadow's Avatar
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    Stuck at work.

    But log on and go to your enhancemnts page and check the box for view unavailable.

    Then find Deepwoods sniper and it will show you exactly what is needed.

    it will also show you in green or read which prereqs you need and already have.
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  3. #3
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    Quote Originally Posted by Talon Moonshadow View Post
    Stuck at work.
    Sadly, me, too...

    But, thanks for the tip as to how I can confirm. I'll check it out tonight when I get home!
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  4. #4
    Community Member Milolyen's Avatar
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    I am stuck at work also so I am not 100% but I am pretty close that the answer is yes you do need spot 2.

    Milolyen

  5. #5
    Community Member Larhanya_Theliel's Avatar
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    I play a Deepwoods ranger and can confirm that you DO need Spot II.

  6. 09-10-2008, 01:47 PM


  7. #7
    Community Member Milolyen's Avatar
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    Quote Originally Posted by nbhs275 View Post
    Well first you have to WANT to be ineffective. You also need to make your str an 8 and dex a 20 at creation so you can really hit those mobs. Oh, and dont forget that con is a dump stat.
    Just because you may be inept at creating a valid ranged base ranger does not mean everyone is. Posts like this are just plain ignorant and not helpfull in the least. All the OP was asking for is a simple confirmation of the requirments ... not your personal opinion of how usefull it is.

    Milolyen
    PS if this was ment to be sarcastic then sorry ... but you did not come across sarcastic in that post IMO.

  8. #8
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    Default Thanks Milo!

    Quote Originally Posted by Milolyen View Post
    <snip>
    PS if this was ment to be sarcastic then sorry ... but you did not come across sarcastic in that post IMO.
    It really doesn't matter, Milo, so don't waste your effort on him/her/it. But, thanks anyway. Clearly, my OP asked for verification of a fact. No where in it did I ask for anyone's opinion. nbhs275 is just another of the many forum trolls trying to hijack someone else's thread. To those who tried to help, thanks for the positive feedback!
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  9. #9
    Community Member Milolyen's Avatar
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    Quote Originally Posted by Trinarius View Post
    It really doesn't matter, Milo, so don't waste your effort on him/her/it. But, thanks anyway. Clearly, my OP asked for verification of a fact. No where in it did I ask for anyone's opinion. nbhs275 is just another of the many forum trolls trying to hijack someone else's thread. To those who tried to help, thanks for the positive feedback!
    Was not as much for you but for me as well. I get tired of people commenting on how "gimped" ranged combat is all the time and that goes double when the conversation has nothing to do with that topic.

    Milolyen

  10. #10
    Founder & Hero cdbd3rd's Avatar
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    FWIW:
    Well, it's already been confirmed by Lar -- but I also have my list here that I made from the feats list. It also confirms needing the Spot II.


    edit: PA only works with melee weapons.
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  11. #11
    Community Member Aerendil's Avatar
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    Just out of curiosity, how *would* you build a great archer?
    I've just done a quick search for ranged / sniper builds, and seen a few "ideas", but nothing confirmed as a great build (and yes, I realize that most archer builds are a little inferior to uber Tempest builds, so most people would not consider an archer to be "great" in DDO, but I digress).

    So I was curious what the OP had planned for the build, or any other successful snipers what build they went with.
    I'd imagine maybe splashing a few levels of Fighter for extra feats, or even Barb 6 for rage/str boosts (since Ranger can add str damage to bow shots) and improved crit threat range, would work nicely.
    Elf for bow enhancements, or Halfling for guile/cunning (if you tend to flank alot) could also be nice.
    And of course, the "must have" archery feats, but I don't think I need to list those - they're pretty self-evident.

    Also, one final question, and I feel like a bad Ranger for asking this - but does PA work with bows?
    I think in PnP D&D a "power shot" feat was introduced that gave ranged weapons the same bonuses as power attack did, but I've never actually tested PA in DDO with a bow, strangely enough. I'd imagine it doesn't work, but was just curious on that. Silly question I'm sure, but hey, most questions are
    Last edited by Aerendil; 09-11-2008 at 12:23 PM.

  12. #12
    Community Member Turial's Avatar
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    Quote Originally Posted by Aerendil View Post
    Quote Originally Posted by Milolyen View Post
    Just because you may be inept at creating a valid ranged base ranger does not mean everyone is. Posts like this are just plain ignorant and not helpfull in the least. All the OP was asking for is a simple confirmation of the requirments ... not your personal opinion of how usefull it is.

    Just out of curiosity, how *would* you build a great archer? Balance str and dex for decent ranged to-hit (good after buffs) and above average damage output from ranged combat. It also allows for decent melee abilities which should never be ignored in any build.
    I've just done a quick search for ranged / sniper builds, and seen a few "ideas", but nothing confirmed as a great build (and yes, I realize that most archer builds are a little inferior to uber Tempest builds, so most people would not consider an archer to be "great" in DDO, but I digress). Ranged combat is much more subjective in determining idea, good, great vs melee builds where the numbers pretty much speak for themselves.

    So I was curious what the OP had planned for the build, or any other successful snipers what build they went with.
    I'd imagine maybe splashing a few levels of Fighter for extra feats, or even Barb 6 for rage/str boosts (since Ranger can add str damage to bow shots) and improved crit threat range, would work nicely. Improved crit threat through critical rage would require 12 levels of barb. Ranged combat builds are not typically starving for feats unless you are looking to pick up multiple toughness feats or branch out a bit into other areas.
    Elf for bow enhancements, or Halfling for guile/cunning (if you tend to flank alot) could also be nice. Elf bow enhancements are nice. The halfling bonuses for flanking tend to be sporatic in their application to ranged combat and tend to require you to be very close to the target which may or may not undue some of the safety in ranged combat.
    And of course, the "must have" archery feats, but I don't think I need to list those - they're pretty self-evident.

    Also, one final question, and I feel like a bad Ranger for asking this - but does PA work with bows? Sadly no.
    I think in PnP D&D a "power shot" feat was introduced that gave ranged weapons the same bonuses as power attack did, but I've never actually tested PA in DDO with a bow, strangely enough. I'd imagine it doesn't work, but was just curious on that. Silly question I'm sure, but hey, most questions are
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  13. #13
    Community Member Artierius's Avatar
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    [QUOTE=Aerendil;1857070]
    Quote Originally Posted by Milolyen View Post
    Just because you may be inept at creating a valid ranged base ranger does not mean everyone is. Posts like this are just plain ignorant and not helpfull in the least. All the OP was asking for is a simple confirmation of the requirments ... not your personal opinion of how usefull it is.
    QUOTE]


    Just out of curiosity, how *would* you build a great archer?
    I've just done a quick search for ranged / sniper builds, and seen a few "ideas", but nothing confirmed as a great build (and yes, I realize that most archer builds are a little inferior to uber Tempest builds, so most people would not consider an archer to be "great" in DDO, but I digress).

    So I was curious what the OP had planned for the build, or any other successful snipers what build they went with.
    I'd imagine maybe splashing a few levels of Fighter for extra feats, or even Barb 6 for rage/str boosts (since Ranger can add str damage to bow shots) and improved crit threat range, would work nicely.
    Elf for bow enhancements, or Halfling for guile/cunning (if you tend to flank alot) could also be nice.
    And of course, the "must have" archery feats, but I don't think I need to list those - they're pretty self-evident.

    Also, one final question, and I feel like a bad Ranger for asking this - but does PA work with bows?
    I think in PnP D&D a "power shot" feat was introduced that gave ranged weapons the same bonuses as power attack did, but I've never actually tested PA in DDO with a bow, strangely enough. I'd imagine it doesn't work, but was just curious on that. Silly question I'm sure, but hey, most questions are

    To answere your PA question...no it doesn't work with bows....and here is a build I put together for good range and melee. It can however be modified on the feats for straight ranged damage by sacrificing the TwF line and toughness.....picking up precise shot / improved precise shot / and Improved crit:ranged.

    You lose some HP(68) but gain max crit range on the bow for pretty much all your shots with good strength behind them. You can always use a nice ThW for melee.

    http://forums.ddo.com/showthread.php?t=153299

    Take care

  14. #14
    Community Member Aerendil's Avatar
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    Awesome, thanks for the replies folks.
    Shame about PA, though :/ All that DEX in most builds, and it may be redundant after a certain +to hit number. At least as far as archery goes.
    When it comes to melee, of course, it's still always useful for AC and finesse builds of course

  15. #15
    Legendary Founder Ron's Avatar
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    Quote Originally Posted by Trinarius View Post
    Would someone please confirm whether Ranger Deepwood Sniper requires Spot II?

    The compendium indicates that it *is* required, but the DDO Character Planner does not. In the absence of further information, I've included Ranger Spot I and II in my build, but I could put the extra action points to good use if it really isn't required.
    I'll put in a fix for that in the Character Planner.
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  16. #16
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    Default Thanks!

    Quote Originally Posted by Ron View Post
    I'll put in a fix for that in the Character Planner.
    Thanks, Ron! You rawk!!!
    Trinarius (Trin) - Level 20 Dwarven Rogue/Ranger/Wizard

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