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  1. #1
    Community Member gelgoog's Avatar
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    Default a mission i would like to see in ddo, feel free to add a mission you would like.

    a village on the outskirts of stormreach has been overrun and must be saved!
    it's been done before in other games, but in ddo it would be great to rescue a village as well as the castle that overlooks said village.

    now for me a village overrun with bugbears/minotaurs/ogres/trolls/orcs/hobgoblins all lead by a frost giant would be perfect.
    maybe at different difficulty levels have different enemies....like the invasion mission in the marketplace.

    the village(pt 1) is overlooked by a castle(pt 2) that has been overrun as well and that is where the leader of the evil tribe rests.
    between pt one and two would be an area with a tavern/caravan shop/healers and many wounded village folks with high tales to tell.

    the village would have a good amount of bad guys placed far enough apart. so that on solo/normal setting a lone ranger or rogue can vanquish the enemies without having to worry too much about the entire stage attacking them. you want a challenge then put it on the higher settings, more enemies per area.

    now after you clear the village of bad guys and by killing the second in command you head to the rest area toward part two the castle.

    the castle should have a great interior with many enemies to stop us from taking back the castle. the cries and screams of there evil comrades have alerted them to the hero/heroes presence. many rooms to explore from bottom dungeon to top floor of the castle. a good amount of chests to loot as well as secret areas to find. many tactics can be had in narrow areas and doorways in this castle. so a duo team on normal would have a challenge but be capable of clearing the stage with good teamwork.

    the final battle would be in the great hall against the frost giant leader and his mighty generals. to get to the hall requires keys from the throughout the castle that you must find.

    the village mission and castle mission would be considered long. maybe 25 minutes each to play.
    would also be awesome to aquire the castle for player housing or even just a house in the village...ah maybe in time lol.

    this is just a suggestion that i would love to see in ddo.

    btw sorry for grammer/spelling mistakes.
    /shrug

  2. #2
    Community Member Falco_Easts's Avatar
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    I like the idea
    A friend will bail you out of jail.
    A mate will be sitting in there beside you saying "**** that was awsome!!!"

    Unguilded of Orien

  3. #3

    Default

    A warforged settlement is being harrassed by slave hunting fleshlings, intent on reinstating the mass exploitation of the living constructs. They have camped out in the surrounding wilderness and have been picking of wandering wf as they wander away from the settlement. Realizing they can't just starve the wf out, they are now preparing for a full scale invasion.

    Your party is tasked with sabotoging key pieces of fleshling siege equipment (and of course slaughtering any fleshlings who get in your way), then lead the wf settlement in a glorious charge against the vile fleshlings.

    Quest rewards include elf slave girls to use as mules.
    My Videos Shadow Mage (ok, it's a build now)
    A forum post should be like a skirt - long enough to cover the subject material, but short enough to keep things interesting.
    Britches and Hose kidnapped my dog and are forcing him to farm Shroud ingredients.

  4. #4

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    Quote Originally Posted by Ghoste View Post
    A warforged settlement is being harrassed by slave hunting fleshlings, intent on reinstating the mass exploitation of the living constructs. They have camped out in the surrounding wilderness and have been picking of wandering wf as they wander away from the settlement. Realizing they can't just starve the wf out, they are now preparing for a full scale invasion.

    *snip*

    Quest rewards include elf slave girls to use as mules.
    How is this a bad thing?
    Archangels
    Pwesiela - Completionist Arcane Archer; Pia - Silver Flame Assassin; Aes - of the Blue Ajah; Insene - Deathpriest; Enaila - Aiel Bodyguard; Uduk - Dwarven Meatwall; Vitalien -Warder
    Quote Originally Posted by Victorie View Post
    Pwesiela is correct.

  5. #5

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    Quote Originally Posted by Pwesiela View Post
    How is this a bad thing?
    It's not! Lot's of fleshling death and elf slave girls for everyone! That's my idea of fun!
    My Videos Shadow Mage (ok, it's a build now)
    A forum post should be like a skirt - long enough to cover the subject material, but short enough to keep things interesting.
    Britches and Hose kidnapped my dog and are forcing him to farm Shroud ingredients.

  6. #6

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    Quote Originally Posted by Ghoste View Post
    It's not! Lot's of fleshling death and elf slave girls for everyone! That's my idea of fun!
    Now Now Ghoste, don't go misquoting me.

    I was talking about the enslavement of the warforged race, not the fight to free them. There's a reason why constructs are among my favored targets. (Ok, turbine, I need a Calvin-esque smiley icon, right here. You know, the one where Calvin's thinking of something really devious, like stealing his babysitter's test notes and flushing them down the toilet.)
    Archangels
    Pwesiela - Completionist Arcane Archer; Pia - Silver Flame Assassin; Aes - of the Blue Ajah; Insene - Deathpriest; Enaila - Aiel Bodyguard; Uduk - Dwarven Meatwall; Vitalien -Warder
    Quote Originally Posted by Victorie View Post
    Pwesiela is correct.

  7. #7
    Community Member Wizzly_Bear's Avatar
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    ..
    Last edited by Wizzly Bear; 10-15-2008 at 10:07 AM.

  8. #8
    Community Member Wizzly_Bear's Avatar
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    ..
    Last edited by Wizzly Bear; 10-15-2008 at 10:07 AM.

  9. #9
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    Default

    Not a bad idea. Not sure what the posters replying with "Elven slave girl mules" are adding to the discussion, but it sounds pretty good to me.

  10. #10

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    Quote Originally Posted by Wizzly Bear View Post
    haha, a much needed improvement to an already great idea hope they don't find out where the oil of repair is stored.....imagine the flames
    That's a good idea for a quest objective. Stop the saboteurs trying to infiltrate the town and blow up the oil silo.
    My Videos Shadow Mage (ok, it's a build now)
    A forum post should be like a skirt - long enough to cover the subject material, but short enough to keep things interesting.
    Britches and Hose kidnapped my dog and are forcing him to farm Shroud ingredients.

  11. #11
    Community Member Wizzly_Bear's Avatar
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    ..
    Last edited by Wizzly Bear; 10-15-2008 at 10:07 AM.

  12. #12
    Community Member sorenkb's Avatar
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    I'm old school so...
    Secret of Bone Hill- The blue dragon staff was a favorite.
    Tomb of Horrors- If the Demi Lich kills you, you lose one level that has to be earned back not restored
    Dungeonland- With the right DM this module absolutely messed with your head.
    Isle of Dread- Dinosaurs, nuff said.
    The whole giant series from Steading of the Hill Giant Chief to Spider Queen
    White Plume Mountain- Blackrazor for my fighter, Whelm for my barbarian, and Wave for my Rougue
    **** it Jim, I'm a Cleric not a babysitter.

  13. #13
    Founder Bradik_Losdar's Avatar
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    Quote Originally Posted by sorenkb View Post
    I'm old school so...
    Secret of Bone Hill- The blue dragon staff was a favorite.
    Tomb of Horrors- If the Demi Lich kills you, you lose one level that has to be earned back not restored
    Dungeonland- With the right DM this module absolutely messed with your head.
    Isle of Dread- Dinosaurs, nuff said.
    The whole giant series from Steading of the Hill Giant Chief to Spider Queen
    White Plume Mountain- Blackrazor for my fighter, Whelm for my barbarian, and Wave for my Rougue
    Seconded!

    Plus I'll add The Slavers series (A1-4). Awesome mid-high level stuff!
    And the Ghost Tower of Inverness (C2). A fantastic combo of puzzles/thinking and hack & slash!

  14. #14
    Community Member Sue_Dark's Avatar
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    Quote Originally Posted by sorenkb View Post
    I'm old school so...
    Secret of Bone Hill- The blue dragon staff was a favorite.
    Tomb of Horrors- If the Demi Lich kills you, you lose one level that has to be earned back not restored
    Dungeonland- With the right DM this module absolutely messed with your head.
    Isle of Dread- Dinosaurs, nuff said.
    The whole giant series from Steading of the Hill Giant Chief to Spider Queen
    White Plume Mountain- Blackrazor for my fighter, Whelm for my barbarian, and Wave for my Rougue
    OMG... Isle of Dread.... I havent even thought of that one in years


    Lost a good rogue there....
    Fyshie the Tasty, of Thelanis
    Notit of Khyber
    I may not like what you have to say, but I will defend to the death, your right to say it.

  15. #15
    Founder flamberg's Avatar
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    Default

    Need a quest to pick up beautiful barmaids.
    28 pt builds are still viable
    Play to have fun
    Flavor of the game is the best part
    Min and Max is ok but game play is what its all about.

  16. #16
    Community Member gelgoog's Avatar
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    Default .....

    interesting.....most of the folk who posted on this are oldtimers of ddo.

    btw thanks for the replies.

  17. #17

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    Quote Originally Posted by gelgoog View Post
    interesting.....most of the folk who posted on this are oldtimers of ddo.

    btw thanks for the replies.
    I'm NOT old!! I'm only 230 I'll have you know!
    Archangels
    Pwesiela - Completionist Arcane Archer; Pia - Silver Flame Assassin; Aes - of the Blue Ajah; Insene - Deathpriest; Enaila - Aiel Bodyguard; Uduk - Dwarven Meatwall; Vitalien -Warder
    Quote Originally Posted by Victorie View Post
    Pwesiela is correct.

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