This is my battle sorc build made for fighting and casting..
WF 14.2 Sorc/Fighter
Chaotic Good
Stats:
Str:16 base +2 lvl +1 tome +1 enhancement +6 item=26 +8
Dex: 14 +6 item= 20 +5
Con: 16 base +2 enhancement +6 item= 24 +7
Int: 8(Dump Stat)
Wis: 6 (dumpstat)
Cha: 14 base + 6item +3 enhancement +2 lvl +1 tome= 26
SP ~1600-1800
HP
20 heroic
20 fighter
56 sorc
112 con
30 GFL
10 Argo Favor
35 shroud item(tier 1 is +150 sp)
18 toughness(Minos helm)
301 standing
016 rage spell
317 self buffed
Feats:
1:Mithral Body
2(fighter lvl):Power attack
3: Extend
6: Maximize
9: Empower
12: Quicken
14(fighter lvl 2): IC Slashing
15: Force of Personality
Spells(end game many spell switches will be made):
Level 1 (Sorcerer)
Spell (1): Shield
Spell (1): Magic Missle
Level 2 (Fighter)
Level 3 (Sorcerer)
Spell (1): Jump
Level 4 (Sorcerer)
Spell (1): Tumble
Level 5 (Sorcerer)
Spell (2): Blur
Level 6 (Sorcerer)
Spell (2): Scorching Ray
Level 7 (Sorcerer)
Spell (3): Haste
Level 8 (Sorcerer)
Spell (2): Resist Energy
Spell (3): Rage
Level 9 (Sorcerer)
Spell (4): Wall of Fire
Level 10 (Sorcerer)
Spell (2): Knock
Spell (3): Displacement
Spell (4): Phantasmal Killer
Level 11 (Sorcerer)
Spell (5): Cloudkill
Level 12 (Sorcerer)
Spell (3): Protection From Energy
Spell (4): Dimension Door
Spell (5): Cone of Cold
Level 13 (Sorcerer)
Spell (6): Reconstruct
Level 14 (Fighter)
Level 15 (Sorcerer)
Spell (4): Solid Fog
Spell (5): Hold Monster
Spell (6): Greater Heroism
Level 16 (Sorcerer)
Spell (7): Finger of Death
Enhancements:
Enhancement: Fighter Haste Boost I
Enhancement: Sorcerer Lineage of Elements I
Enhancement: Sorcerer Lineage of Elements II
Enhancement: Sorcerer Lineage of Elements III
Enhancement: Sorcerer Lineage of Deadly Elements I
Enhancement: Sorcerer Lineage of Deadly Elements II
Enhancement: Sorcerer Lineage of Deadly Elements III
Enhancement: Sorcerer Elemental Manipulation I
Enhancement: Sorcerer Elemental Manipulation II
Enhancement: Sorcerer Elemental Manipulation III
Enhancement: Sorcerer Elemental Manipulation IV
Enhancement: Sorcerer Force Manipulation I
Enhancement: Sorcerer Force Manipulation II
Enhancement: Sorcerer Force Manipulation III
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Energy of the Dragonblooded III
Enhancement: Sorcerer Energy of the Dragonblooded IV
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Charisma II
Enhancement: Sorcerer Charisma III
Enhancement: Fighter Strength I
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Inscribed Armor I
Enhancement: Warforged Inscribed Armor II
Saves(self buffed:
4/4/9 Sorc
3/0/0 Fighter
7/5/7 Stats
4/4/4 Resist
4/4/4 GH
1/1/0 spells(Haste + rage)
23/18/24 self buffed
To hit:
10 str with rage
9 BAB
5 weapon
4 GH
1 haste
29 consistent
07 Divine power
-5 power attack
31 bust
Damage:
15 twohander str
05 weapon
+20 damage constant
10 power attack
30 burst/portal
Basic IDea: Buff up set up CC and FW and beat them down...decently high surviveability. Go ahead and tear it apart .