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  1. #1
    Community Member Xanstrollinoax's Avatar
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    Default WF Battle Sorc(critique plz)

    This is my battle sorc build made for fighting and casting..

    WF 14.2 Sorc/Fighter
    Chaotic Good
    Stats:
    Str:16 base +2 lvl +1 tome +1 enhancement +6 item=26 +8
    Dex: 14 +6 item= 20 +5
    Con: 16 base +2 enhancement +6 item= 24 +7
    Int: 8(Dump Stat)
    Wis: 6 (dumpstat)
    Cha: 14 base + 6item +3 enhancement +2 lvl +1 tome= 26

    SP ~1600-1800

    HP
    20 heroic
    20 fighter
    56 sorc
    112 con
    30 GFL
    10 Argo Favor
    35 shroud item(tier 1 is +150 sp)
    18 toughness(Minos helm)
    301 standing
    016 rage spell
    317 self buffed

    Feats:
    1:Mithral Body
    2(fighter lvl):Power attack
    3: Extend
    6: Maximize
    9: Empower
    12: Quicken
    14(fighter lvl 2): IC Slashing
    15: Force of Personality

    Spells(end game many spell switches will be made):
    Level 1 (Sorcerer)
    Spell (1): Shield
    Spell (1): Magic Missle

    Level 2 (Fighter)

    Level 3 (Sorcerer)
    Spell (1): Jump

    Level 4 (Sorcerer)
    Spell (1): Tumble

    Level 5 (Sorcerer)
    Spell (2): Blur

    Level 6 (Sorcerer)
    Spell (2): Scorching Ray

    Level 7 (Sorcerer)
    Spell (3): Haste

    Level 8 (Sorcerer)
    Spell (2): Resist Energy
    Spell (3): Rage

    Level 9 (Sorcerer)
    Spell (4): Wall of Fire

    Level 10 (Sorcerer)
    Spell (2): Knock
    Spell (3): Displacement
    Spell (4): Phantasmal Killer

    Level 11 (Sorcerer)
    Spell (5): Cloudkill

    Level 12 (Sorcerer)
    Spell (3): Protection From Energy
    Spell (4): Dimension Door
    Spell (5): Cone of Cold

    Level 13 (Sorcerer)
    Spell (6): Reconstruct

    Level 14 (Fighter)

    Level 15 (Sorcerer)
    Spell (4): Solid Fog
    Spell (5): Hold Monster
    Spell (6): Greater Heroism

    Level 16 (Sorcerer)
    Spell (7): Finger of Death

    Enhancements:
    Enhancement: Fighter Haste Boost I
    Enhancement: Sorcerer Lineage of Elements I
    Enhancement: Sorcerer Lineage of Elements II
    Enhancement: Sorcerer Lineage of Elements III
    Enhancement: Sorcerer Lineage of Deadly Elements I
    Enhancement: Sorcerer Lineage of Deadly Elements II
    Enhancement: Sorcerer Lineage of Deadly Elements III
    Enhancement: Sorcerer Elemental Manipulation I
    Enhancement: Sorcerer Elemental Manipulation II
    Enhancement: Sorcerer Elemental Manipulation III
    Enhancement: Sorcerer Elemental Manipulation IV
    Enhancement: Sorcerer Force Manipulation I
    Enhancement: Sorcerer Force Manipulation II
    Enhancement: Sorcerer Force Manipulation III
    Enhancement: Sorcerer Energy of the Dragonblooded I
    Enhancement: Sorcerer Energy of the Dragonblooded II
    Enhancement: Sorcerer Energy of the Dragonblooded III
    Enhancement: Sorcerer Energy of the Dragonblooded IV
    Enhancement: Sorcerer Charisma I
    Enhancement: Sorcerer Charisma II
    Enhancement: Sorcerer Charisma III
    Enhancement: Fighter Strength I
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Inscribed Armor I
    Enhancement: Warforged Inscribed Armor II

    Saves(self buffed:
    4/4/9 Sorc
    3/0/0 Fighter
    7/5/7 Stats
    4/4/4 Resist
    4/4/4 GH
    1/1/0 spells(Haste + rage)
    23/18/24 self buffed

    To hit:
    10 str with rage
    9 BAB
    5 weapon
    4 GH
    1 haste
    29 consistent
    07 Divine power
    -5 power attack
    31 bust

    Damage:
    15 twohander str
    05 weapon
    +20 damage constant
    10 power attack
    30 burst/portal

    Basic IDea: Buff up set up CC and FW and beat them down...decently high surviveability. Go ahead and tear it apart .

  2. #2

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    Mithril Body with only Inscribed Armor II is just begging for aggravation on 5% Arcane Spell Failure. Its worthwhile to consider dropping a bit of one enhancement line (like Lineage of Deadly Elements III) for Inscribed Armor III if you plan on keeping Mithril Body.
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  3. #3
    Community Member Electric_Pulses's Avatar
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    Default

    or just use a lesser arcane sigil docent...

    but why bother w/ ac if u r gonna be using a 2hander, rage and be capped at a dex bonus of +5? unfortunatly ur ac will not bu sufficient. since ur guy wont have a good spell pen for higher lvl content i wld suggest having web for cc cuz it doesnt need to get past enemies sr, acid fog is also very useful cc but solid fog will work and ur build doesnt have room for acid fog cuz its a lvl 6 spell.

  4. #4
    Uber Completionist Lithic's Avatar
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    If you dropped mith body and FoP, you could instead take all the other feats you wanted and drop the 2 fighter levels for 2 paladin levels. This would give you about the same weapon profs, same will save, but give you an additional +8 to fort and reflex saves.

    Alternatively, have you considered a quarterstaff-slinging 14sorc/2monk build? Same number of feats, wind stance 1 will soon provide a stacking 5% attack speed bonus, and you wont be a cookie-cutter battlemage. I had a 2rogue/12 sorc for a good long time and it worked quite well alongside the popular 13wiz/1fighter battlemages.
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  5. #5
    Community Member maddmatt70's Avatar
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    I would dump dex at 8.. Really with this build you are not going to have relevant ac at even mid game so you might as well just live off of displacement and stoneskin. You can put those 6 points into str, con, or charsima and those are all better options..
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  6. #6
    Founder Guildmaster_Kadish's Avatar
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    Do you really expect to be able to land FoD, PK, or Hold Monster with a 26 Charisma at end game? I'd look for something else more useful to you. Maybe keep one of the instakill spells if you'd really like, but there's no need to have both, since your DC's won't be high enough to warrant casting them alternately in quick succession.
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  7. #7
    Community Member Xanstrollinoax's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    I would dump dex at 8.. Really with this build you are not going to have relevant ac at even mid game so you might as well just live off of displacement and stoneskin. You can put those 6 points into str, con, or charsima and those are all better options..
    The dex is a personal thing I just like to have somewhat balance characters and it helps me survive the low lvls. aand thnx for the suggestions Guildmaster Kadish

  8. #8
    Community Member Vyctor's Avatar
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    I posted my battle sorc here:

    http://forums.ddo.com/showthread.php?t=157521

    I do very little casting though, so if you're looking to cast more than this isn't right for you, but it's a very good melee build. I should have built in more strength and less charisma, starting with a 16 str and bumping cha down as needed. However Destrukshun is pretty welcome to most parties that have run with him. I am looking at switching out khopesh and using greataxes, and probably will. Granted the above presents a few flaws of the build, but they can be worked out.

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