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  1. #1
    Community Member
    Join Date
    Dec 2006
    Posts
    51

    Default WF sorc spell list?

    My build i use is Mr.cows here is the link http://forums.ddo.com/showpost.php?p...10&postcount=9. My playstyle depends upon what quest i mainly like to insta kill stuff cause i dont want to get hit. I also like the str cause im a person who likes to melee with any self healing class/race. also i want to solo endgame,also like to pvp occasionally

    Spell taken by Level:
    Level 1
    Shocking Grasp
    Repair Light
    Level 2
    Burning hands
    Level 3 Magic Missle
    Level 4
    Scorching ray
    Level 5
    Blur
    Level 6
    Haste
    Level 7
    Fireball(Swap Burning Hands for Master's Touch)
    Level 8
    Firewall



    I was wondering If someone can advise me on which spells to get per level up to level 16 currently level 8
    Spells are
    Level 1 Spell Selection
    Shocking Grasp-Good dps and no saving throw and it hits almost every type of monster.

    Repair Light- Good healing capabilty (also use wands)

    Magic Missle-I took for mainly Stk and ranging things far away or above

    Burning Hands- Good damage, Good mass damage spell, Also takes mobs out. (the bad thing is it destroys web)

    Level 2 Spell Selection
    Scorching Ray-good range dps like Magic missle also no reflex save (Cant hit oozes though)

    Blur- Overall this is a excellent spell it keeps melees alive longer and is easier on the cleric bad thing is it takes some money to redo the spell when it wears off

    Web- It keeps monsters away from me and can help the party stay alive better cause of the monsters being stuck.

    Level 3 Spell Selection
    Haste-The party loves me when i do it and it helps me run away from monsters.

    Fireball-It is a good front wards spell damage it is better than burning hands cause i can do it from afar and not have to be up close and personal with the trolls that can three hit crit me;D

    Level 4 Spell Selection
    Firewall- It is great damage it is consisteint like TWF but it is fire and u can hit multiple enimies


    Scrolls:
    Detect Secret doors- I solo occasionally it is nice to have a stack of 100 of these just laying around for various reasons(I.E you can get a hidden shrine behind a door)

    Displacement- its a good scroll to have around for the big fights when your about to unleash you raw power.

    Halt Undead-I have 50-100 of these for deleras and other various places with undead.

    Wands:
    Repair Serious- Easy healing does good heals

    Mage Armor- Good for ac buff to make monsters less likely to hit you


    Feats:
    Maxamize-good at levels 3+ but u gotta have a mana item to help support it.

    Empower- cheap on Spell points hard on the enemy/enemies

    Extend-Good for haste and blur

    Any reccomendations on changing spells please refer (also if you can list which levels to swap a spell out for another and say level if you can possibly


    Ill update this spell selection every level for reference
    Last edited by xope; 12-13-2008 at 04:09 AM.
    I just wobble around and hopefully do something right.

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