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  1. #1
    Community Member Megaton_Samurai's Avatar
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    Default Monk movement speed

    Is there a reason monks don't have a higher movement speed? In PnP they are the fastest class by FAR.

  2. #2
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    Quote Originally Posted by Megaton Samurai View Post
    Is there a reason monks don't have a higher movement speed? In PnP they are the fastest class by FAR.
    The answer is because DDO isn't a turn-based game. Time flows at a constant rate through all sections of an adventure.

  3. #3
    Community Member Megaton_Samurai's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    The answer is because DDO isn't a turn-based game. Time flows at a constant rate through all sections of an adventure.
    I imagine the increased speed a monk should have would apply at a constant rate through all sections of an adventure, just like barbs.

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    Quote Originally Posted by Megaton Samurai View Post
    I imagine the increased speed a monk should have would apply at a constant rate through all sections of an adventure, just like barbs.
    It does. DDO's barbarians are also not as much faster as their D&D versions are.

    In D&D a human barbarian is 33% faster than a human wizard, and 50% faster than a human cleric.
    In DDO a barbarian is 10% faster than a wizard or cleric, of any race.

    The point you're missing is that a bonus to movement speed has different value and gameplay impact in a fixed-time-rate environment. D&D monks run 166% faster than regular characters, which would be an absurd advantage in the DDO situation. (Especially since DDO characters can't get on horses or cast Fly to catch up)
    Last edited by Angelus_dead; 08-30-2008 at 06:33 PM.

  5. #5
    Community Member Megaton_Samurai's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    It does. DDO's barbarians are also not as much faster as their D&D versions are.

    In D&D a human barbarian is 33% faster than a human wizard, and 50% faster than a human cleric.
    In DDO a barbarian is 10% faster than a wizard or cleric, of any race.

    The point you're missing is that a bonus to movement speed has different value and gameplay impact in a fixed-time-rate environment. D&D monks run 266% faster than regular characters, which would be an absurd advantage in the DDO situation. (Especially since DDO characters can't get on horses or cast Fly to catch up)
    Right, that's fine, and I agree that a 266% speed increase would be ludicrous. I just think they should still have the fastest run speed of any class, it doesn't have to be at such an extreme. 5% increase every 4 levels or some such would be fine.

  6. #6
    Community Member Megaton_Samurai's Avatar
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    I just hit level 3 on my monk and there is a passive fast movement you get. I can't find it documented anywhere, maybe I'll try to get this added on the monk class page. This thread can probably be ignored now.

    Fast Movement
    Usage: Passive
    while centered, you run faster for every three monk levels you possess.

  7. #7
    Community Member baddax's Avatar
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    I have a level 15 monk atm and she is very fast! Form what i see with the lag and frame rate etc. it might be server issues. But like i said my monk is extremely fast at level 15!
    “If you know the enemy and know yourself you need not fear the results of a hundred battles" TsunTzu

  8. #8
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    At level 15 a monk with 25% striders is FASTER then anyone with haste, if only by a little. A monk with haste can't be caught.

  9. #9
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    Default monk speed

    level 16 monk, balanced with 30 striders is the fastest character in the game by far and haste just helps out more.

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