Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 41
  1. #21
    Community Member
    Join Date
    Jul 2008
    Posts
    4

    Default

    Thanks for all the feedback. I will put some thought into both options and weigh them depending on what the rest of the guys and gals are going to be playing as.

    Now I just need to pull some +2 tomes with my current character!
    I'm up to around 1680 favor now so won't be much longer.

  2. #22
    Community Member Daedalis's Avatar
    Join Date
    May 2006
    Posts
    181

    Default

    Quote Originally Posted by maddmatt70 View Post
    The build you refer to doesn't do good damage like the op requests.. I will post the iron monk as that build has more dps, higher ac and better saves.... Edit: wants a variant of fighter: Try the below build except go with dwarf instead of elf. The advantage is you get tempest, evasion, wisdom to ac, nice dps, nice natural saves, dwarven hit points, etc..

    checking..http://forums.ddo.com/showthread.php?t=149322
    Quote Originally Posted by maddmatt70 View Post
    You just proved my point. Dr is a situationally technique for all the game except for barbs and to a lesser extent wf really and the dps of the ranger build that you posted is at least 40% higher then the sword and board. You can also slighty decrease dps or some other feature and have the same intimidate as the build you posted not that intimidate is that necessary in game. So why are you even arguing..

    Honestly would you make a new sword and board character right now because I sure as heck wouldn't..
    I've got a dwarven fighter based on Riot's intimitank build and he uses my favorite weapon...khopeshes and he out kills most twf and thf that I've had the good fortune to quest with. He keeps the aggro on himself using intimidate, even if someone else is dishing out more DPS. I've had mobs just gather around my tank as I intimidate and then the caster firewalls them...they stay on me. It's true you don't need anything in the game to make a toon. But I see more and more tanks using intimidate now, and I honestly believe it is a great help to any party as is a great DPS fighter. My 6th lvl fighter has a blocking DR of 15, so when and if he is hit, that DR is definitely helpful. And to answer the last question you posed....I've just started 2 S&B intimitanks, and I love them. But I'm also about to start a TWF to see how well I like them...it really all comes down to personal preference and playstyle. I have a friend that has nothing but rangers that are mostly tempest builds. And I know the value that his toon brings to a group. 50 standing AC, 450 HP, 700 sp, and the ability to self heal with some crazy #'s. But to get this he ran raids like a mad man to get the equipment needed to get to that point.

    To the OP, as it is with any build you decide on....you have to build something you will enjoy playing and fits your playstyle. Both the intimitank and the iron monk have there positive and negatives. And I think both are viable options for what you would like to do. My playstyle goes more toward the intimidate route. Madd apparently like the other route.

    But a great tool to use is the character generator that is at rjcyberware.com/ddo. It's a great free tool to use in helping making decisions while in the "paper" phase....but as I've come to find out....what looks good on paper may not work well in practice . But the best tank is a glass tank ....or so I say when I play my Wizzie lol.

  3. #23

    Default

    Quote Originally Posted by Daedalis View Post
    I've got a dwarven fighter based on Riot's intimitank build and he uses my favorite weapon...khopeshes and he out kills most twf and thf that I've had the good fortune to quest with.
    ya you are real fortunate to run with some really bad players maybe lazy
    If you want to know why...

  4. #24
    Community Member Hadrian's Avatar
    Join Date
    Mar 2006
    Posts
    1,521

    Default

    Quote Originally Posted by ddoatsu View Post
    Thanks for all the feedback. I will put some thought into both options and weigh them depending on what the rest of the guys and gals are going to be playing as.

    Now I just need to pull some +2 tomes with my current character!
    I'm up to around 1680 favor now so won't be much longer.
    A good place to get +2 tomes is doing the vale quests on hard or better. All chests have a chance to drop a +2 tome if you're at least on hard. Also, the shroud on normal is a good place to try.

    I just noticed something in the quote 2 posts above me that I didn't notice matt had said before. No, you cannot sacrifice DPS and gain equal intimidate to a intimidate specialized fighter with a class that has no fighter or barbarian levels. Fighters and barbs get an enhancement line that boosts intimidate.

  5. #25
    Community Member maddmatt70's Avatar
    Join Date
    Mar 2006
    Posts
    5,808

    Default

    This thread is really not an accurate depiction of what goes on in game. There just are not many intimidate high ac sword and boarders running around. A current trend that you see alot of especially in the powergaming guilds is new rangers with monk splashes or people leveling up those builds. I have run with plenty of these builds myself and even without much gear they are dominant - I am not just talking about end game, but while they are leveling up. They can get some crazy ac at low. mid, and high levels without much gear...
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  6. #26
    Community Member Hadrian's Avatar
    Join Date
    Mar 2006
    Posts
    1,521

    Default

    Quote Originally Posted by maddmatt70 View Post
    This thread is really not an accurate depiction of what goes on in game. There just are not many intimidate high ac sword and boarders running around. A current trend that you see alot of especially in the powergaming guilds is new rangers with monk splashes or people leveling up those builds. I have run with plenty of these builds myself and even without much gear they are dominant - I am not just talking about end game, but while they are leveling up. They can get some crazy ac at low. mid, and high levels without much gear...
    An intimitank is very desirable in Shroud and VoD. They are rare, and that makes it easy for them to find a place. Ranger/Monks are great if you can gear them out. That is why you see them built by players in powergaming guilds, as you said. They can get their hands on the gear needed to make it work.

    Ranger/monks do not have DR, so they depend on extremely high AC to handle the aggro of a lot of hard-hitting attackers.

    This thread is an accurate description of what happens in game: 2-month-old players tend not to make the most expensive imaginable builds out at the time.
    Last edited by Hadrian; 09-02-2008 at 02:59 PM.

  7. #27
    Community Member Talon_Moonshadow's Avatar
    Join Date
    Apr 2006
    Posts
    9,033

    Default

    A short while back I made a new Drow Ftr that i think has promise.

    My goal was to give him ability scores that would qualify him for any fighter feat in the game.
    That way, I would never be one of those people who think there are no good feats after a certain lvl, cause i could always chose something to make him better in some way.

    I haven't gotten far with him, but I still think this is a good option.

    That said, the old splash Pal 3 is still a very good choice.
    And evasion is still the best feat in the game IMO.

    Not really the build stat you were asking for, but just a couple ideas to think about.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  8. #28
    Community Member maddmatt70's Avatar
    Join Date
    Mar 2006
    Posts
    5,808

    Default

    Quote Originally Posted by Hadrian View Post
    An intimitank is very desirable in Shroud and VoD.
    An intimidate tank is NOT desirable in the shroud unless they can do quality dps. More to the point sword and boarders are not desirable or optimum in the shroud.

    You know its funny, but the intimitank is not really so desirable in VOD either that people put forth. I have run close to 120 successful VODs (about 60-80 on elite). I can say that an intimitank can help on the second wave of orthons, but what I have found is often the intimitank will get sulus aggro away from the tank on sulu which can lead to a little bit more chaos and resources consumed. It is often better just to have a pack of 6 or so dps melee move as a group and mow down orthon after orthon without using some sort of intimidator to help mitigate damage. There is more consistency and certainty with the dps group. When working on the teleporting devils an intimidator helps a little, but the devils are dead quickly with wounders or vorpals so doesn't matter too much..
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  9. #29
    Community Member maddmatt70's Avatar
    Join Date
    Mar 2006
    Posts
    5,808

    Default

    Quote Originally Posted by Hadrian View Post
    They can get their hands on the gear needed to make it work.
    You keep saying this, but the only hard to get sought after gear for these builds is the icy rainment. Without the icy rainment these builds still have more ac then a sword and boarder especially against favored enemies.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  10. #30
    Community Member rpasell's Avatar
    Join Date
    Mar 2007
    Posts
    362

    Default

    Quote Originally Posted by maddmatt70 View Post
    This thread is really not an accurate depiction of what goes on in game. There just are not many intimidate high ac sword and boarders running around. A current trend that you see alot of especially in the powergaming guilds is new rangers with monk splashes or people leveling up those builds. I have run with plenty of these builds myself and even without much gear they are dominant - I am not just talking about end game, but while they are leveling up. They can get some crazy ac at low. mid, and high levels without much gear...
    Maybe not, which is why they are misunderstood. I get more "God I love Intimitank's" comments from Clerics, Casters, and to a lesser extent Barbs who like not getting hit. Generally the Cleric can concentrate on healing one person when I do get hit, and everyone else can bang away. The only problem I've run into so far is reflex saves against fire and lightning. That will probably be remedied later with pally levels but I'm not quite sure yet. One of the things that gets lost is there are enough feats available to take PA and CE as well as THF, so you can alternate between intim/tank and damage if you need to.

    BTW currently level 8 with 28 Inimidate, 48 AC with C/E, +5 Addy FP, and +5 Steel Tower Shield, and 33 Blocking DR.


    BTW...BTW... I have only taken 1 level of Shield and armor mastery so far so that will be another point of AC when I can afford the AP cost.
    Last edited by rpasell; 09-02-2008 at 03:36 PM.
    “Logic is the anatomy of thought” Locke

    Tyaen - Cleric 20
    Ghallanda

  11. #31
    Community Member Talon_Moonshadow's Avatar
    Join Date
    Apr 2006
    Posts
    9,033

    Default

    End game, apparently is now only one quest...........

    And if you don't build your guy for that quest starting at lvl 1, you are gimped.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  12. #32
    Community Member krud's Avatar
    Join Date
    Jun 2006
    Posts
    873

    Default

    Quote Originally Posted by maddmatt70 View Post
    This thread is really not an accurate depiction of what goes on in game. There just are not many intimidate high ac sword and boarders running around. A current trend that you see alot of especially in the powergaming guilds is new rangers with monk splashes or people leveling up those builds. I have run with plenty of these builds myself and even without much gear they are dominant - I am not just talking about end game, but while they are leveling up. They can get some crazy ac at low. mid, and high levels without much gear...
    Your description may be accurate for what goes on in powergaming guilds, but there is a world out there that isn't just powergaming. Just because Monk/ranger the latest craze among powergamers doesn't mean there aren't any other viable builds out there. This isn't about what build is most uber, it's about what will fit with what the OP requested. A high AC rgr/monk will work, as will an intimitank. They both got their strong suits. However, from my experience (which is not based on leveling up twinked out toons with fellow powergaming guildies) is that a good intimitank is very group friendly, and can dish out sufficient dps to be succesful. A good intimitank will benefit everyone in group, even if everyone else has average builds. The only way the rgr/monk can help is by going hero, which may be fine if you are the rgr/monk, but doesn't help everyone else in the group participate.
    Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk

    Minimize expectations and you'll never be disappointed

  13. #33
    Community Member maddmatt70's Avatar
    Join Date
    Mar 2006
    Posts
    5,808

    Default

    Quote Originally Posted by Talon Moonshadow View Post
    End game, apparently is now only one quest...........

    And if you don't build your guy for that quest starting at lvl 1, you are gimped.
    Naw.. As I said in my post I have run with ranger/monks at all levels. I am leveling up a cleric (level 11 right now). I have seen these ranger monk splash builds do some fabulous stuff during the course of my leveling. I have also run with some of these builds in the vale quests and they are excellent there as well. They can also solo alot of the content without using many resources which is something else that nobody on this thread has mentioned.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  14. #34
    Community Member krud's Avatar
    Join Date
    Jun 2006
    Posts
    873

    Default

    Quote Originally Posted by maddmatt70 View Post
    Naw.. As I said in my post I have run with ranger/monks at all levels. I am leveling up a cleric (level 11 right now). I have seen these ranger monk splash builds do some fabulous stuff during the course of my leveling. I have also run with some of these builds in the vale quests and they are excellent there as well. They can also solo alot of the content without using many resources which is something else that nobody on this thread has mentioned.
    There you have it in a nutshell; the rgr/monk is all about the individual, the intimitank is all about the group. Different approaches to getting the task done. One is "follow me while I slash my way through everything", the other is "follow me and do whatever you do best". Much will depend on what kind of mindset the rest of your group has. If they all have that hero disposition, then the twf rgr/monk will work for you. If you prefer to do the group thing an intimitank is a good bet.
    Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk

    Minimize expectations and you'll never be disappointed

  15. #35
    Community Member maddmatt70's Avatar
    Join Date
    Mar 2006
    Posts
    5,808

    Default

    Quote Originally Posted by krud View Post
    There you have it in a nutshell; the rgr/monk is all about the individual, the intimitank is all about the group. Different approaches to getting the task done. One is "follow me while I slash my way through everything", the other is "follow me and do whatever you do best". Much will depend on what kind of mindset the rest of your group has. If they all have that hero disposition, then the twf rgr/monk will work for you. If you prefer to do the group thing an intimitank is a good bet.
    So a party should have totally defined pigeonholed roles. That is really what you are saying. I mean how boring can you make the game.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  16. #36
    Community Member Tulsa_Doom's Avatar
    Join Date
    Mar 2006
    Posts
    151

    Default Selfless Play

    Guess it just depends on what you are aiming for in game. Sure the ranger/monk is about killing stuff, thats why I play. To kill imaginary monsters and have fun with other ppl in the same vein. I dont buy the intimitank is all about the group idea, I think a more adequate description is that they have a dependent/symbiotic relationship with the rest of the party to eliminate the aggro they have garnered. Sometimes I think ppl make this game too complex, sometimes its just kill the mob and open the chest. Intimitanks illustrate a way for groups to use tactics in a tried and true way but to say you cant have tactics with a ranger/monk or whatever other class doesnt spell out the need for an intimitank but a need for better tactics. I havent partied with Riott (he rarely pugs with his main) but I have played with decent intimitanks and can honestly say I prefer the dpsers. Players have so many resources at this point that I think these arguments are academic at best. I have played just about every type of melee out there and intimitanks arent that fun to me. If the idea is to remain static, take a beating and be the center of all the mobs while other ppl whack at them, count me out. But if you like that tactic, have fun with it.

  17. #37
    Community Member krud's Avatar
    Join Date
    Jun 2006
    Posts
    873

    Default

    I'm just saying it's a different approach.

    The rgr/monk is all about maximizing his own dps. As madd said "They can also solo alot of the content without using many resources". He can help the quest along by killing the mobs faster, but the build itself is not about group tactics. Even in groups they still operate in solo mode, meaning their own dps doesn't add to what any other party member is doing. It doesn't mean they can't use group tactics, but the build doesn't add anything more to group tactics than any other dps build does. If you have a bunch of like minded people you are able to just plow thru content fast and reach the "goal".

    The intimitank is all about employing group tactics. That is how it works best. Squishy casters, and rogues do not worry as much about drawing aggro. The intimitank gives up being the uber dpser so others can max their dps potential, without the worry of getting pounded in return. That doesn't mean an intimitank can't do any damage, 40% less dps will still kill mobs. Give them cleave and great cleave and you get even more hits on the gathered mobs. Plus, as rpasell did, you can always set yourself up to deal more dps when turtling isn't needed and more damage output is needed.

    these are just two options available to the OP. To claim that "all the powergamers are doing it, so you should too" and dismiss everything else is ridiculous. I am not claiming one build to be better than the other, just pointing out how an intimitank can help a group and how it could fill the needs he listed.
    Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk

    Minimize expectations and you'll never be disappointed

  18. #38
    Community Member Tulsa_Doom's Avatar
    Join Date
    Mar 2006
    Posts
    151

    Default Two things

    First I think madd was just referring to a trend not necessarily negating the other ways to get it done. I dont think he ever said this is the way powergamers are getting it done and everyone else should follow suit. Maybe I overlooked something.

    Two in the days of wf wizards and dwarven rogues bursting with over 300 hps I think you make the contribution bigger than it is. Those btw are just 2 examples of better builds of traditionally weaker classes. I mean in a sense you are saying an intimitank can make squishy or maybe poorly built characters better. Theres another way around that. Build a better character.


    PS Most good intimitanks sacrifice enough in potential dps that they cant really turn it off or on.

  19. #39
    Community Member Hadrian's Avatar
    Join Date
    Mar 2006
    Posts
    1,521

    Default

    Quote Originally Posted by maddmatt70 View Post
    You keep saying this, but the only hard to get sought after gear for these builds is the icy rainment. Without the icy rainment these builds still have more ac then a sword and boarder especially against favored enemies.
    AC 8 bracers and the chattering ring are both rare, and as said, the ranger/monk is more dependent on AC due to the lack of DR.

    Also, you do not have full ranks of intimidate or UMD, nor do you have intimidate enhancements without barb or fighter levels, so if you want to use either of those, you'll need to compensate with things like a green steel +5/6 charisma skills item, 7-fingered gloves, etc. That, of course, means that you'd need to have a cleansed green steel item if you wanted to wear the popular mineral 2 cloak while having a useful intimidate.

    My post on AC said that it costs the same for either build to make a +4 insight weapon. That was not supposed to mean that it costs the same to equip either build with weapons. A TWF needs pairs of matching weapons. If you're swinging one ineffective weapon at a target, you're losing that DPS advantage that you claim. That means 2 GT disruptors, 2 vorpals, 2 stat damagers (extreme expense if you want to go with w/p), 2 mineral 2s or lightning 2s, etc. Making an extra green steel weapon is extremely expensive in the current game. The 24 large ingredients required to make a mineral 2 full DPS weapon have a market value roughly around 3 million plat.
    Last edited by Hadrian; 09-03-2008 at 08:20 AM.

  20. #40
    Community Member
    Join Date
    Jul 2008
    Posts
    4

    Default

    Quote Originally Posted by maddmatt70 View Post
    Try the below build except go with dwarf instead of elf. The advantage is you get tempest, evasion, wisdom to ac, nice dps, nice natural saves, dwarven hit points, etc..

    checking..http://forums.ddo.com/showthread.php?t=149322

    Hey Matt I was looking at this build. You recommended I go dwarf instead of elf, would I need to change much regarding starting stats and enhancements? By going dwarf would i need to focus more on Dwarven Axe attack/dmg and choose slashers over piercers with the focus on using Dwarven Axes?

    Sorry if the question seems ignorant. I've only played a human character so Racial Enhancements are completely unknown to me atm.

    I would prefer to play a dwarf just because of personal taste. So the option would fit me better.

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload