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  1. #21
    Community Member Pyromaniac's Avatar
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    Quote Originally Posted by Impaqt View Post
    AH may not be a Bug.... Unless You've tracked Items for an hour+ and Verified that the exact same item was listed this is rather hard to prove.
    I've seen this happen and bug reported it. First saw it happen months ago. Someone else is reporting a similar issue in another thread, so its not just me. Given its not been acknowledged, I figure this is the thread to put it in. I've seen this 5 times or so, so its not that common.

    See item on ah 2 days left
    Place low bid on item, there is no buyout on item
    Item appears in my bid window and is there normally over next 24 hours.
    All of a sudden item is in my bid window (and on AH) with 3 days left at a higher initial price (i.e. relisted).

  2. #22
    Community Member krud's Avatar
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    Feat: Quick Draw
    You can change armors faster, have less of a combat delay when changing weapons, and can draw and fire throwing weapons more rapidly

    issue - Quick Draw feat has no effect when changing armor.
    Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk

    Minimize expectations and you'll never be disappointed

  3. #23
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    Quote Originally Posted by DaveyCrockett View Post
    Yes, and I've seen that for Power Attack and Combat Expertise as well as Rage. Totally messes up your timing.
    I have seen this happen with multishot, haste booste, damage booste, attack booste, etc.. What I ave noticed is that if I start spamming it like crazy immediately, even though the cooldown timer is showing, it usually catches and gives me the buff. If I wait a second or two to panic then it does nothing. I have run into this a lot - I have a commonly used work-around and can reproduce it with regularity so I think it should be added.

  4. #24
    Producer Tolero's Avatar
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    Just to make sure we're on the same page about the Known Issues List... the list is not a representation of "bugs that we know about" it is a representation of bugs that we don't need further reports on. Some bugs we actually still want you to submit bug reports on because we're trying to get more information about the bug. In the cases of things that you're not sure if it's by design or if it's a bug, you can always stop by the QA lodge for Silthe or Thoon to help out. And in the case of something that is by design, but you just don't "like" it, that falls more under "feedback" than a "bug report." Hope this helps clarify.

  5. #25
    Founder Lifespawn's Avatar
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    Quote Originally Posted by Tolero View Post
    Just to make sure we're on the same page about the Known Issues List... the list is not a representation of "bugs that we know about" it is a representation of bugs that we don't need further reports on. Some bugs we actually still want you to submit bug reports on because we're trying to get more information about the bug. In the cases of things that you're not sure if it's by design or if it's a bug, you can always stop by the QA lodge for Silthe or Thoon to help out. And in the case of something that is by design, but you just don't "like" it, that falls more under "feedback" than a "bug report." Hope this helps clarify.
    does this mean you know about these or not?

    some by design or not?

    helpful post or not?
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  6. #26
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    Not sure this is exactly the same as the AOE (non-lag version) buff issue but its rather easy (and common) to recreate with greater teleport as anyone standing around the Titan Warded Chest can attest.
    Characters: Maels
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  7. #27
    Community Member Turial's Avatar
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    Quote Originally Posted by Tolero View Post
    Just to make sure we're on the same page about the Known Issues List... the list is not a representation of "bugs that we know about" it is a representation of bugs that we don't need further reports on. Some bugs we actually still want you to submit bug reports on because we're trying to get more information about the bug. In the cases of things that you're not sure if it's by design or if it's a bug, you can always stop by the QA lodge for Silthe or Thoon to help out. And in the case of something that is by design, but you just don't "like" it, that falls more under "feedback" than a "bug report." Hope this helps clarify.
    So why not have a list of all the non-exploit bugs and have a indicator next to them that says; More bug reports to aid in fixing bug or working on fix bug reports still helpful but not required.

    I have "bugs" that I have reported since early in the game and to date I and others haven't gotten any responce as to if its WAI or something that more information is required on.
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  8. #28
    Community Member Venar's Avatar
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    Vision of Destruction: Suulomares sometimes fails to spawn, or to come back down from ihs pedestal to fight.

    Action Points: The number of available action points displayed in the tool tip from the UI symbol (top right corner) is wrong. This affect mostly multiclass monks.

    Warforged Brute Fighting turns off Power Attack.

    Death penalty fails to go away until you relog.

  9. #29
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    Quote Originally Posted by Tolero View Post
    Just to make sure we're on the same page about the Known Issues List... the list is not a representation of "bugs that we know about" it is a representation of bugs that we don't need further reports on. Some bugs we actually still want you to submit bug reports on because we're trying to get more information about the bug. In the cases of things that you're not sure if it's by design or if it's a bug, you can always stop by the QA lodge for Silthe or Thoon to help out. And in the case of something that is by design, but you just don't "like" it, that falls more under "feedback" than a "bug report." Hope this helps clarify.
    Thanks for the feedback. I will try to make that distinction (between bugs and feedback) as long as this thread remains active and relevant. I'm hoping a concise list of the issues the forum contributors feel should be addressed will be helpful to your team, and I don't want this to be another flame post to air personal gripes or air negativity, I do want it to be constructive and useful. Please feel free to give me any other feedback that may make this a more positive and constructive thread.

    Thanks again

    Issip

  10. #30
    Community Member Kreaper's Avatar
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    Shopping
    Pawnbrokers reset inventory when the instance they are in resets (5 minutes). If someone is not leaving a toon logged in sitting in the pawn shop expect little to no available inventory due to the low traffic in these areas.

    Just to add to what Impaqt said, not only is this NOT a bug, they changed it to this during a mod. (At least I THINK it was a mod. ) I hated it when they did it and still do.

  11. #31
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    Quote Originally Posted by Kreaper View Post
    Just to add to what Impaqt said, not only is this NOT a bug, they changed it to this during a mod. (At least I THINK it was a mod. ) I hated it when they did it and still do.
    I cant ever remeber a time when the Pawnbrokers didnt reset after 5 minutes..... Just like every other Instance.....
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
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  12. #32

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    A separate list of bugs that you need more data on would be helpful. I'd be happy to try them out and give you data on it.
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  13. #33
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    Quote Originally Posted by Tolero View Post
    And in the case of something that is by design, but you just don't "like" it, that falls more under "feedback" than a "bug report." Hope this helps clarify.
    The reason things like this are called an "issue list" instead of a "bug list" is to acknowledge that it can contain things that are not considered as bugs by the designers, but which some customers might still take issue with. Thus it would be helpful if you intentionally include entries representing intentional behavior that players might misunderstand or dislike, both to more quickly inform the users of the situation, and also cut down on spurious incoming bug reports.

  14. #34
    Producer Tolero's Avatar
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    Quote Originally Posted by Venar View Post
    Vision of Destruction: Suulomares sometimes fails to spawn, or to come back down from ihs pedestal to fight.
    Has anyone had this happen extremely recently (like within the past few days)? This is a case of one where we believe you, we've even seen the screenshots that users have of when it happened to them, and then all of a sudden *foof* reportings on it just sort of dried up, and we also haven't been able to get it to happen to us.

    As far as reporting on issues...
    Sometimes just because an issue is common and reports are getting filed doesn't mean that it's easy for us to fix or understand what is causing it so that we can fix it (especially because sometimes something can be broken, but broken in a different way behind the scenes even though the visual result is the same to the end-user). It's like having many detectives all working a mystery case, and even though you have eye-witness reports, it doesn't tell you "who done it". Then one day a witness provides a vital piece of the puzzle that helps to solve the case. Other times it's one of those situations where to fix something, we have to do it "by hand". Just ask Keeper about those pesky ladders! The only way to fix them was to track them down, one culprit at a time, do to some technical mumbo jumbo that caused them to break in the way that they did.

  15. #35
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    Quote Originally Posted by Tolero View Post
    Has anyone had this happen extremely recently (like within the past few days)? This is a case of one where we believe you, we've even seen the screenshots that users have of when it happened to them, and then all of a sudden *foof* reportings on it just sort of dried up, and we also haven't been able to get it to happen to us.
    * scanning notes *

    We had a run Tuesday where Sulu was not to be found after the first set of Orthons.

    I think reports are drying up because we have essentially stopped running it until the issue is resolved. We also tend to not report the same thing (from our POV) when it continues to happen.

    PS: As this represents 33% of the exisiting content for a significant portion of the playerbase - I hope it is being worked with some priority.
    Last edited by stockwizard5; 08-29-2008 at 02:34 PM.
    Characters: Maels
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  16. #36
    Producer Tolero's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    The reason things like this are called an "issue list" instead of a "bug list" is to acknowledge that it can contain things that are not considered as bugs by the designers, but which some customers might still take issue with. Thus it would be helpful if you intentionally include entries representing intentional behavior that players might misunderstand or dislike, both to more quickly inform the users of the situation, and also cut down on spurious incoming bug reports.
    A big part of defining things as "feedback" vs "bug" is... two different directions. If you file an "issue" as a "bug" but it's part of a design ... the QA guys are more than likely going to see it and go "by design," because that's their purpose. We in the community team however, part of our purposes is to aggregate an "issue" that is feedback back to the devs and impart "yes, it's by design, but they'd like it to be different." Now while that doesn't always guarantee that a design will be changed, it's brought up as a "here is something the users would like to make their day brighter," and we see what can be done vs everything else that must be done. Predominantly I just don't want users to get confused on trying to send their feedback through bug reporting tools as a "bug" rather than as a "suggestion/request/feedback". Feedback is never "by design" it's "about a design"

  17. #37
    Community Member Kreaper's Avatar
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    Quote Originally Posted by Impaqt View Post
    I cant ever remeber a time when the Pawnbrokers didnt reset after 5 minutes..... Just like every other Instance.....
    I can.


    Or maybe it was an alternate time line where things were slightly different.



    It happens.

  18. #38
    Founder Freeman's Avatar
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    Quote Originally Posted by Kreaper View Post
    I can.


    Or maybe it was an alternate time line where things were slightly different.



    It happens.
    I still remember when the jewelry and clothing brokers were in House J and House P. They were perpetually empty, since not many people would hang around there hoping something good would show up. I think they got a little better after they got moved to the tent.
    Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
    Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).

  19. #39
    Lamannia Coordinator Thoon's Avatar
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    Quote Originally Posted by Venar View Post
    Vision of Destruction: Suulomares sometimes fails to spawn, or to come back down from ihs pedestal to fight.
    If you are still experiencing issues in Vision of Destruction relating to Suulomades not making an appearance, or leaving the arena during the battle, please do report a bug on it. At this point we are still trying to gather information on this issue.

    Personally, I have attempted to reproduce this more times than I can count in the last week. Both internally, and on live -- in actual parties with people as an actual player, on multiple servers (yeah, I actually do play DDO) -- I have not experienced the issue.

    Any more information you, the community, can provide on this issue will help us resolve the issue as quickly as we can.

    And please, only submit a bug report for a new occurrence (since the Monday downtime). For the record, we have received not a single bug report on this since before the downtime. I also checked with In Game Support, and they have received exactly zero reports on the issue since before the downtime. I doubt that no one is running it any more, as I was able to find groups for it earlier in the week.

  20. #40
    Community Member Beherit_Baphomar's Avatar
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    /immortalmode command wont work, please fix this for my characters...listed in sig.

    Thank you,

    Beherit 'The Troll' Baphomar.
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    Quote Originally Posted by Grace_ana View Post
    At least I'm not on G-Land.

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