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  1. #1
    Community Member foxrav's Avatar
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    Jan 2007
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    Smile wf evasion wizzy ...

    This is my build for the warforged evasion wizzy i took the bard for giggles cause i was bored -- enjoy

    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    metakadeez 
    Level 16 Chaotic Good Warforged Male
    (2 Rogue \ 13 Wizard \ 1 Bard) 
    Hit Points: 170
    Spell Points: 1074 
    BAB: 7\7\12
    Fortitude: 12
    Reflex: 18
    Will: 8
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             10                    10
    Dexterity             8                     9
    Constitution         18                    20
    Intelligence         18                    24
    Wisdom                6                     6
    Charisma              6                     6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance              -1                    20
    Bluff                -2                     0
    Concentration         8                    16
    Diplomacy            -2                     0
    Disable Device        n/a                   n/a
    Haggle               -2                     3
    Heal                 -2                    -0.5
    Hide                 -1                    -1
    Intimidate           -2                    -2
    Jump                  0                    17
    Listen               -2                    -2
    Move Silently        -1                    -1
    Open Lock            n/a                   n/a
    Perform              n/a                    3
    Repair                8                    24
    Search                6                     9
    Spot                  0                     0
    Swim                  2                     2
    Tumble                1                    11.5
    Use Magic Device     n/a                    0
    
    Level 1 (Wizard)
    Feat: (Selected) Insightful Reflexes
    Feat: (Wizard Bonus) Quicken Spell
    
    
    Level 2 (Wizard)
    
    
    Level 3 (Wizard)
    Feat: (Selected) Mental Toughness
    
    
    Level 4 (Wizard)
    
    
    Level 5 (Wizard)
    Feat: (Wizard Bonus) Empower Spell
    
    
    Level 6 (Wizard)
    Feat: (Selected) Improved Mental Toughness
    
    
    Level 7 (Wizard)
    
    
    Level 8 (Wizard)
    
    
    Level 9 (Rogue)
    Feat: (Selected) Maximize Spell
    
    
    Level 10 (Wizard)
    
    
    Level 11 (Wizard)
    Feat: (Wizard Bonus) Heighten Spell
    
    
    Level 12 (Wizard)
    Feat: (Selected) Spell Penetration
    
    
    Level 13 (Wizard)
    
    
    Level 14 (Wizard)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Lightning Reflexes
    
    
    Level 16 (Bard)
    Enhancement: Bard Extra Song I
    Enhancement: Bard Balance I
    Enhancement: Bard Tumble I
    Enhancement: Wizard Lineage of Elements I
    Enhancement: Wizard Lineage of Elements II
    Enhancement: Wizard Lineage of Elements III
    Enhancement: Wizard Lineage of Deadly Elements I
    Enhancement: Wizard Lineage of Deadly Elements II
    Enhancement: Wizard Lineage of Deadly Elements III
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Elemental Manipulation II
    Enhancement: Wizard Elemental Manipulation III
    Enhancement: Wizard Elemental Manipulation IV
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Energy of the Scholar III
    Enhancement: Wizard Energy of the Scholar IV
    Enhancement: Rogue Dexterity I
    Enhancement: Wizard Intelligence I
    Enhancement: Wizard Intelligence II
    Enhancement: Warforged Combat Training I
    Enhancement: Warforged Combat Training II
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Construct Thinking I
    Enhancement: Warforged Construct Thinking II
    Enhancement: Warforged Construct Thinking III
    Enhancement: Warforged Hardiness I
    Enhancement: Warforged Hardiness II
    Enhancement: Warforged Hardiness III
    fo sho ...

  2. #2
    Community Member Noctus's Avatar
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    Apr 2008
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    Default

    Why bard?
    Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)

  3. #3
    Community Member Sue_Dark's Avatar
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    Mar 2006
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    With dex that low, why? Most evasion builds are high dex builds that maximize their chances of avoiding damage. This looks like you wanted evasion so you splashed 2 rog and dont care if you make the save or not.
    Fyshie the Tasty, of Thelanis
    Notit of Khyber
    I may not like what you have to say, but I will defend to the death, your right to say it.

  4. #4
    Community Member hu-flung-pu's Avatar
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    Trap blast goggles fix the low reflex save problem.



    I'm more curious about the combat training. I don't think balance is that huge of a problem.

    And Construct thinking is the last thing you want on a wizard. You'll already have high will saves.

    There's a better opportunity for enhancements there, why not wand heightening and maximizing?

    Also, why no force manipulation? That has a greater impact on your repair spells and magic missile.

  5. #5
    Founder Aesop's Avatar
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    Quote Originally Posted by Sue Dark View Post
    With dex that low, why? Most evasion builds are high dex builds that maximize their chances of avoiding damage. This looks like you wanted evasion so you splashed 2 rog and dont care if you make the save or not.
    He has Insightful Reflex so his Reflex saves are off his Intelligence Bonus not Dex


    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  6. #6
    Founder Aesop's Avatar
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    I'd drop the Bard Enhancments and the Rogue Dex and take the third Wizard Int at least
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  7. #7
    Community Member
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    The end stats at level 16 are inaccurate. They do not have any items, and you did not spend your ability points for level 4, 8, 12 and 16.

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