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  1. #21
    Founder binnsr's Avatar
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    Quote Originally Posted by Artierius View Post
    4 Human Enhancement
    Where is this coming from?
    -=]ArchAngels[=-

  2. #22
    Community Member Artierius's Avatar
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    It's from the Human Deneith enhancement line

  3. #23
    Founder binnsr's Avatar
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    Quote Originally Posted by Artierius View Post
    It's from the Human Deneith enhancement line
    doh .. i always forget about that one since its not in the Enhancement Builder
    -=]ArchAngels[=-

  4. #24
    Community Member Reisz's Avatar
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    Default Intimidate score

    Currently at:

    19 Base
    3 Charisma Bonus
    13 Intimidate Ring
    2 Head of Good Fortune
    3 Skill Focus Intimidate
    2 Bull Headed
    2 Least Dragonmark of the Sentinel
    4 Fighter Intimidate Enhancement
    1 Human Denieth Enhancement
    3 Shroud Item

    52 Total unbuffed
    56 Greater Heroism
    60 Human Versatility
    62 Bard Song
    64 Recitation (does this stack)


    Still need +15 item and tier 3 shroud

  5. #25
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    I think we have heard from almost every intimitank builder in the game. I have seen about 3 intimitanks in game. They are more scarce than WF rangers.
    Phoenix Crusaders Kobacious Kobs Kobie Anzac-Aundair Testcase Kobdog Inkobnito

  6. #26

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    Quote Originally Posted by Jadeare View Post
    I think we have heard from almost every intimitank builder in the game. I have seen about 3 intimitanks in game. They are more scarce than WF rangers.
    That's not true. There are something like 6 of them in my guild.
    DDOwiki.com, #1 source for DDO information.

  7. #27
    Community Member Auran82's Avatar
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    Current buffed

    0 Base
    13 Charisma Bonus
    11 Emerald Claw necklace
    2 Head of Good Fortune
    6 Shroud Item
    4 GH

    36 total

    He's a sorc though so he prefers to use firewall

    Can intimidate shroud liutenants with that though, scary looking dress wearing drow.

  8. #28
    Founder binnsr's Avatar
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    Quote Originally Posted by Jadeare View Post
    I think we have heard from almost every intimitank builder in the game. I have seen about 3 intimitanks in game. They are more scarce than WF rangers.
    we had 3 different folks intimidating in the run out to the hound tonight ..

    I think Intimitanks are coming back into style..
    -=]ArchAngels[=-

  9. #29

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    Quote Originally Posted by binnsr View Post
    I think Intimitanks are coming back into style..
    It's because of Vision. We finally got to show off in a raid. Now, people know what we're capable of.

    Before, it was pretty much unknown. We just finally got a place to show our potential.
    DDOwiki.com, #1 source for DDO information.

  10. #30
    Founder vyvy3369's Avatar
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    Quote Originally Posted by Nikorr123 View Post
    hound is tough elite get a -12 to intimidate check (42 if you started at 54) and i believe he is right around 60 to grab could be mistaken.

    I dunno normal less than elite.
    Did a couple elite hound runs yesterday, and she was somewhere around 69 (57ish after the size penalty). For a long time I was running around with +37 or so, and recently did some moving around to get it up around +50. The trash mobs are still easy, but I do notice that I can get pretty much anything else consistently now. I think the earth ele in part 2 of the Shroud is still one of the highest DCs though on normal.
    Quote Originally Posted by vyvy3369 View Post
    "Fortune and glory, kid. Fortune and glory.
    - Henry Jones, Sarlona
    All done with Completionist (again) and Epic Completionist. First character to 30 on Sarlona* (before the rollback).

  11. #31
    Community Member Turial's Avatar
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    Quote Originally Posted by Borror0 View Post
    It's because of Vision. We finally got to show off in a raid. Now, people know what we're capable of.

    Before, it was pretty much unknown. We just finally got a place to show our potential.
    Its about time people realize how powerful intimidate is in this game on the right tank. Now turbine just needs to keep the pace with 1 raid boss + adds to really hammer it home to some people. I always laugh and die a little bit when I go into the hound and ask who has the highest intimidate and get a number like 20.

    Coolest one though was the acrobat 2 rogue who tanked the puppy.
    970 sp and counting
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  12. #32

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    Quote Originally Posted by Turial View Post
    Coolest one though was the acrobat 2 rogue who tanked the puppy.
    Want cool? Intimi-rogue with Acrobat II! That was neat so see.
    DDOwiki.com, #1 source for DDO information.

  13. #33
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    Default Intimidate

    What about the Maul of Malice?

    I know haveing an item with a higher + to your Intimidate Skill will outweigh the weapon, but the 20% incite bonus when attacking (obviously switch to it after you intimidate with your GS weapon).

    Also, you may want to include Prayer (+2 to your skill checks) AND Recitation (-1 to your enemies skill checks), that may give you a +3 bump.

    May not work, just throwing it out there.... Be gentle

    - J

    Stercus*Critheus*Okrist*Koffin~ all of Archmagi

  14. #34
    Community Member Laith's Avatar
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    Quote Originally Posted by Justan View Post
    What about the Maul of Malice?

    I know haveing an item with a higher + to your Intimidate Skill will outweigh the weapon, but the 20% incite bonus when attacking (obviously switch to it after you intimidate with your GS weapon).

    Also, you may want to include Prayer (+2 to your skill checks) AND Recitation (-1 to your enemies skill checks), that may give you a +3 bump.
    since intimidate seems to create "real" aggro (ie. the kind that remains even after 6seconds pass), it might be the case that the Maul of Malice makes this aggro "bigger".

    Unfortunately, it's a two-handed weapon (no shield/less AC), that doesn't do much damage compared to other options, so that 20% is just really making up for the deficiency in DPS.

    Prayer adds +1 skills, recititation doesn't add skills. If i recall -skills debuffs don't work on mobs (their skill values are static).
    Last edited by Laith; 08-25-2008 at 02:31 PM.

  15. #35
    Community Member Cold_Stele's Avatar
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    Question -

    Intimidation of 52 needed for Hound and 54 for Harry/Sally -

    Is that on normal?

  16. #36
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Borror0 View Post
    It's because of Vision. We finally got to show off in a raid. Now, people know what we're capable of.

    Before, it was pretty much unknown. We just finally got a place to show our potential.
    As you know, intimidate is very useful in MANY quests... I'm amazed more people don't use it...

    I use it all the time in Shroud Part 2.... I can keep the devil right where I want him... or any of the other lieutenants as well (last night I kept the troll swinging at me all turtled up, while the other fighter kept him from regenerating too fast - no need for a cleric for either of us, even though we had to wait a while for the other teams to get their guys prepped)

    It is a rare build that has it though... I'm still surprised (pleasantly!) when I see it go off on someone else in my party

  17. #37

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    Quote Originally Posted by Thrudh View Post
    As you know, intimidate is very useful in MANY quests... I'm amazed more people don't use it...
    I know that very well, but standing around and pressing intimidate is a pretty lame contribution to a party regardless of how powerful Intimidate.

    And yes, about Shroud part 2, Intimidate awesome for the Devil.
    DDOwiki.com, #1 source for DDO information.

  18. #38
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    Quote Originally Posted by Borror0 View Post
    I know that very well, but standing around and pressing intimidate is a pretty lame contribution to a party regardless of how powerful Intimidate.

    And yes, about Shroud part 2, Intimidate awesome for the Devil.

    I have it on my barb with the shaken effect. Too bad fighters didn't get that.

    I think the tank of tomorrow will be that hybrid DPS guy who can turtle up if necessary but that 'when necessary' is going to be a high intim or it isn't reliable enough.

    I would say mid 50's buffed is solid, low 40's for the once in a whiles.
    Main: Illuminati (Halfling Iron Monk), Stonewolf (Dwarf Pally), Vyking (TWF Barb), Illuminatrix (Batchick), Illumino (Drow Ranger), Fuji (Human Monk)
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  19. #39
    Founder vyvy3369's Avatar
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    Quote Originally Posted by Cold Stele View Post
    Question -

    Intimidation of 52 needed for Hound and 54 for Harry/Sally -

    Is that on normal?
    Normal Hound @ +53 (as listed on character sheet, -12 for size on actual rolls) I was failing on a 5, passing on a 6. Haven't had a chance to pinpoint Harry & Sally yet, but from what I recall it was pretty similar. Elite Hound was effectively either DC68 or 69 (failed on 67, passed on 69). Edit: apparently I wasn't paying enough attention, and it's 67 elite.
    Last edited by vyvy3369; 10-07-2008 at 09:21 PM.
    Quote Originally Posted by vyvy3369 View Post
    "Fortune and glory, kid. Fortune and glory.
    - Henry Jones, Sarlona
    All done with Completionist (again) and Epic Completionist. First character to 30 on Sarlona* (before the rollback).

  20. #40
    Community Member Auran82's Avatar
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    Quote Originally Posted by Illuminati View Post
    I have it on my barb with the shaken effect. Too bad fighters didn't get that.

    I think the tank of tomorrow will be that hybrid DPS guy who can turtle up if necessary but that 'when necessary' is going to be a high intim or it isn't reliable enough.

    I would say mid 50's buffed is solid, low 40's for the once in a whiles.
    My fighter either uses GTWF with khopeshes or turtles up with 60ac (with only CE turned on, not sure what he would get with external buffs) and 53 intimidate, still trying to get a +15 item and making some kind of shroud accessory.

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