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  1. #1
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    Impaqt's Avatar
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    Default Trapsmith WF BattleCaster

    Dunno how much time I'll put into this guy right away, but I think the concept is Solid...
    I've seen a Lot of WF Battle Arcanes.... Builds here and In-Play, but I havent seen one that Combines all the skillsets this one has effectively. Expensive for sure..... A Lot of Grinding of the Shroud will be required.... But Overall, I think it could be a very fun build.


    Evasion
    Rogue Skills
    HP's
    Nasty Firewall
    Self-Repairing
    Stealth
    Self Buffage
    Solid To Hit and Damage Potential

    Level 16 Chaotic Good Warforged Male
    (2 Fighter / 3 Rogue / 11 Wizard)
    Hit Points: 189
    20 Heroic Durability
    44 L11 Wiz
    20 L2 Fighter
    18 L3 Rogue
    128 Con Bonus
    10 Dragonic
    18 Toughness
    05 Fighter Tough
    ---
    263
    18 Minos
    30 GFL
    ---
    311
    45 Shroud HP Item
    ---
    356
    16 Rage Spell
    ---
    372

    Spell Points: 995+
    485 L11 Wizard
    80 EotS
    160 Int Bonus
    170 MT/IMT
    100 PopX
    ----
    995
    ---
    200 Tier 3 Shroud
    ----
    1195


    BAB: 9/9/14
    9 BAB
    11 STR Bonus
    5 Weapon
    4GH
    1 Haste
    ---
    +30 First Swing Self Buffed


    +35 With Madstone/Tensors/Divine Power Clicky

    Fortitude:
    Reflex:
    Will:
    3/3/7 L11 Wiz
    1/3/1 L3
    3/0/0 L2 Fighter
    8/8/2 Attributes
    4/4/4 Resistance Item
    ------
    19/18/14
    4/4/4 GH
    2/2/2 Head
    -----
    25/24/20

    Attributes:
    {32}Strength 17+2 Tome =1 Fighter +4 Levels +6 Item +2 Rage
    {16}Dexterity 9+1 Tome +6 Item
    {26}Constitution 16 +2 Tome +2 Forged+6Item
    {26}Intelligence 16 +2 Tome +2 WIz +6 Item
    {14}Wisdom 8+6 Item as Needed
    {06}Charisma 6 6

    Tomes Used
    +2 Tome of Strength used at level 1
    +1 Tome of Dexterity used at level 1
    +2 Tome of Intelligence used at level 1

    Skills

    {66+}Disable Device
    19 Ranks +8INT +15Item +7tools = 49 +4 GH +3Bracers +2 Boost +2 Head +6 Shroud =66

    {40+)Hide
    15Ranks +15 Item +3Dex +1Rge ENh =34 +4 GH +Invisibility

    {40}Move Silently
    15Ranks +15 Item +3Dex +1Rge ENh =34 +4 GH

    {40+}Open Lock
    11 Ranks +15Item +1Rogue +7Tools =34 +4 GH =44 +2Head +d20

    {46+}Search
    15 Ranks +8 INT +15 Item =38 +4 GH +2 Boost+2 Head +6 Shroud Item

    {38+}Spot
    12 Ranks +15 ITem +1RGe +2Wis =32 +4 GH +2Head


    Level 1 (Rogue)
    Feat: (Selected) Toughness

    Level 2 (Fighter)
    Feat: (Fighter Bonus) Power Attack

    Level 3 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Insightful Reflexes

    Level 4 (Wizard)

    Level 5 (Wizard)

    Level 6 (Wizard)
    Feat: (Selected) Stealthy

    Level 7 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell

    Level 8 (Wizard)

    Level 9 (Rogue)
    Feat: (Selected) Quicken Spell

    Level 10 (Wizard)

    Level 11 (Wizard)

    Level 12 (Rogue)
    Feat: (Selected) Mental Toughness

    Level 13 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons

    Level 14 (Wizard)

    Level 15 (Wizard)
    Feat: (Wizard Bonus) Empower Spell
    Feat: (Selected) Improved Mental Toughness

    Level 16 (Wizard)

    Enhancement: Rogue Skill Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Wizard Improved Maximizing I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Disable Device I
    Enhancement: Rogue Hide I
    Enhancement: Rogue Move Silently I
    Enhancement: Rogue Spot I
    Enhancement: Wizard Lineage of Elements I
    Enhancement: Wizard Lineage of Elements II
    Enhancement: Wizard Lineage of Deadly Elements I
    Enhancement: Wizard Lineage of Deadly Elements II
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Elemental Manipulation II
    Enhancement: Wizard Elemental Manipulation III
    Enhancement: Wizard Elemental Manipulation IV
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Energy of the Scholar III
    Enhancement: Wizard Intelligence I
    Enhancement: Wizard Intelligence II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Toughness I
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Wizard Wand Mastery I
    Enhancement: Wizard Wand Mastery II
    Enhancement: Wizard Wand Mastery III
    Enhancement: Wizard Wand Mastery IV
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Inscribed Armor I
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Power Attack II
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  2. #2
    Community Member Varr's Avatar
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    Default

    Lol, I think deap down I must dislike fighters. When I see all builds like this I instantly go to the 'get rid of the fighter levels.' Could ya go 13/3 and take improved crit at level 15 instead of 13, getting rid of say.......stealty and improved mental toughness as the two lost feats? Lose 1 str, so a 30 str with +1 tome till a +3 gets ya back to 32. Would require you to use a level one spell slot mostly for masters touch for the big weapon I would think your wanting to swing. Would lose 17 hp's (If hp are big, the could also drop mental toughness keeping the mana bar about the same thanks to the two extra caster levels and pick up a second toughness feat to wash the hps.) Would gain eventual level 9 spell capability at 17/3.........plus other caster goodies.
    Last edited by Varr; 08-15-2008 at 04:59 PM.
    Varr's all over. Cannith Varr getting the love currently.

  3. #3
    Hall of Famer
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    Impaqt's Avatar
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    Default

    I'll most likely throw another rogue level in this build to top off skills before level 20. Masters touch is nice.. But can be dispelled.

    Level 8 spells were incredibly unexciting.... I'm not holding my breath for level 9 spells.... and I'm also not focusing on any spells that have SR or DC's.. Just Buffs, rays, Firewall, and Clouds/Fogs.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  4. #4
    Community Member Electric_Pulses's Avatar
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    88

    Default um uh

    what are you going to start your stats at? what will they reach at lvl 16? what will your ac be? If you can't get hit it helps w/ melee especialy if you are gonna use something that prevents you from casting spells (madstone/tensers)

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