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  1. #21
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    WF 10 Pally 6 Ranger

    don't have my stats on hand right now. I'll fill it out when I get home if I remember. Very effective and efficient build. Bladesworn is a nice boost, do not rely on it, but use it for effect when needed. 10 min cool down 1 min active.
    I drink harder than you, ride harder than you and if I have spare time I might just play this game too.
    Shinarel Arashin, Arishna, Tosshin, Castshin, A warforged named 5u3
    Please make "Reading Comprehension" a class skill for all forum posters

  2. #22
    Community Member hu-flung-pu's Avatar
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    Quote Originally Posted by turial
    Also I was wondering when someone would finally build a paladin that would take advantage of the monk WIS ac bonus to lessen the disadvantage of two-handed AC. Nice work.
    The bigger issue with splashing a monk level is balancing wisdom and charisma as a Paladin. 'Forged take hits to both.

    And on all of my Warforged Paladins at least, they have a 10 WIS, opting for a higher CHA for the aura buffs. And even then a +4 WIS item is all that's needed to cast spells. Which only gives you +2 AC. With a higher CHA I can reach that with out sacrificing BAB, and boost all my saves, not just my will.

    Edit2: Now, if you can make a Monk with 6 levels of Paladin for the Transformation, and LoH that might be worth something.

    Quote Originally Posted by Music Man
    He uses greatswords to benefit from the +1 Lord of Blades Enhancement.
    The +1 proficiency with Greatswords is nullified by your Barbarian and Fighter levels. So you can use it on other people I suppose.

    The trade off is you'll be expected to heal as a Cleric, maybe you can wand heal under the transformation, but even then it only lasts a minute, and it takes forever to whip out heals wasting your transformation. As someone else pointed out, you're better off just taking divine power.



    I'm thinking that it's such a situational enhancement, that it's not worth building a character around it, not like you can with other class enhancements. It's got the potential to be great, +4 stacking strength +4 natural AC, +4 damage with full fort. But the loot level out there is just insane. You can pull a mod Fort belt no problem. And the recharge time is too long for a short boost. If you can fit it in your character, go for it, if not, no big deal.

    Even if it is one of the coolest looking things on a Warforged.
    Last edited by hu-flung-pu; 08-14-2008 at 09:14 PM.

  3. #23
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    Quote Originally Posted by hu-flung-pu View Post
    The +1 proficiency with Greatswords is nullified by your Barbarian and Fighter levels. So you can use it on other people I suppose.

    The trade off is you'll be expected to heal as a Cleric, maybe you can wand heal under the transformation, but even then it only lasts a minute, and it takes forever to whip out heals wasting your transformation. As someone else pointed out, you're better off just taking divine power.



    I'm thinking that it's such a situational enhancement, that it's not worth building a character around it, not like you can with other class enhancements. It's got the potential to be great, +4 stacking strength +4 natural AC, +4 damage with full fort. But the loot level out there is just insane. You can pull a mod Fort belt no problem. And the recharge time is too long for a short boost. If you can fit it in your character, go for it, if not, no big deal.

    Even if it is one of the coolest looking things on a Warforged.
    You get the +1 to hit(basically grants weapon focus) with greatswords as part of the enhancement. The clickie part(Bladesworm Champion part) is just to hit your party members with to get the "what the hell is that?". Just gives the proficiency; greatsword(removes the -4 to hit if not proficient) to them not the weapon focus part iirc.

    Will agree, it situational at best though. If you are fighting an endboss, you better have an arcane backup repairing you or at least tell the clerics to not bother healing you. They get mad otherwise. It does look awesome on a WF though and with other buffs its fun to see your strength in the high 30s-40 if everything is going... at least for a min or so...

    It is another thing to click/hit/cast/activate on an already click/cast heavy class though. You can waste a good 15 or so seconds just buffing. Once and a while the fight will already be over if you try and get everything going.
    Last edited by llevenbaxx; 08-19-2008 at 01:30 PM.

  4. #24
    Founder Hvymetal's Avatar
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    I ahve it on my Cleric, it is semi-usefull when I need to melee and like to make the party wonder how a Cleric got Tensors Transformation
    R.I.P. E.G.G. 3/4/08

  5. #25
    Community Member BelVic's Avatar
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    Is it dispellable by beholders or not ? I am making battle cleric and sometimes situation when you stripped from divine power not very fun. ( thinking this ability can be usefull to fight beholders and even Velah )
    Fairytales don't teach us that dragons exist, but rather that dragons can be beaten.

  6. #26
    Founder Camulus's Avatar
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    Well, I started a WF that is going to end up Cleric 7/ Barbarian 11/ ?? 2? just so I can have Greater Rage on top of the Bladesworn Transformation. So far he is Cleric 5/Barb 1, using spells to spot heal, or if *the* cleric of the group, going into wand whipping. Pretty much trying to get the most self-buffing I can get so when you get to the end boss I'm swing like crazy for atleast 60 seconds. Dunno how it'll end up, but should be interesting getting there.
    Camulus level 13 TR WF Frenzied Berzerker - Argonnessen
    Member of the Order of the Silver Dragons
    www.silverdragons-lair.net

  7. #27
    Hero Hellllboy's Avatar
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    Quote Originally Posted by hu-flung-pu View Post
    Overall not a bad trade off. But I'd like to see it last a bit longer, another minute would make it an awesome enhancement. Maybe bladesworn transformation 2 increases duration and another +2 to STR AC and damage?
    I think they changed the duration from a 60 sec. enhancement to a "per level" enhancement-so at higher levels it lasts longer in EU.

  8. #28
    Community Member Zuldar's Avatar
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    Here's something I've been thinking of.

    favored soul 12 / barbarian 6 / fighter 2
    warforged

    str 46 18+6item+5levels+6rage+2ragepot+1enhancement+2fren zy+4bladesworn+2tome
    dex 8
    con 38 18+6item+6rage+2ragepot+4enhancements+2tome
    int 8
    wis 6
    cha 22 12+6item+3enhancements+1tome

    feats
    1adamantine body
    f1power attack
    f2cleave
    3toughness
    6two handed fighting
    9improved critical slashing
    12improved two handed fighting
    15extend
    18quicken

    to hit
    9 fvs
    6 barb
    2 fighter
    18 str
    5 weapon
    4 gh
    3 df
    3 dp
    1 weapon focus
    -10pa
    41 to hit

    damage
    2d6+2d6vicious+24str+20pa+3df+4bladesworn+2weapons pec+5weapon
    4d6+58 17-20x2

    Toss some raid loot or greensteel and it'll be a decent damage dealer, with the ability to self heal and self buff.
    Chaotic evil means never having to say you're sorry.

  9. #29
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    Thumbs up

    Quote Originally Posted by Zuldar View Post
    Here's something I've been thinking of.

    favored soul 12 / barbarian 6 / fighter 2
    warforged

    str 46 18+6item+5levels+6rage+2ragepot+1enhancement+2fren zy+4bladesworn+2tome
    dex 8
    con 38 18+6item+6rage+2ragepot+4enhancements+2tome
    int 8
    wis 6
    cha 22 12+6item+3enhancements+1tome

    feats
    1adamantine body
    f1power attack
    f2cleave
    3toughness
    6two handed fighting
    9improved critical slashing
    12improved two handed fighting
    15extend
    18quicken

    to hit
    9 fvs
    6 barb
    2 fighter
    18 str
    5 weapon
    4 gh
    3 df
    3 dp
    1 weapon focus
    -10pa
    41 to hit

    damage
    2d6+2d6vicious+24str+20pa+3df+4bladesworn+2weapons pec+5weapon
    4d6+58 17-20x2

    Toss some raid loot or greensteel and it'll be a decent damage dealer, with the ability to self heal and self buff.
    Nice! +1

    Have you considered Pal6/Monk2? You would get some additional benefit out of the CHA that way and free up a feat without Addy body.

    Or just Pal instead of Barb? Heck even Ftr6/Pal2 has potential. Definitely a sweet concept, thanks!

  10. #30

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    Works really well on this build. I've leveled it up to 8 so have all the rogue and pally levels. Now working on the Kensai

    Sword Golem: Kensai Evasion Juggernaut

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