Hey all. I recently had a baby so my play time has been quite limited. Even when I get to play I have to be ready to drop the game at a moments notice. Thus, I've been thinking of good solo'ing builds lately. This toon started off as a WF but I like the halfling version better I must say.
Retribution- Jorasco Special Forces
by Valiance
Race: Halfling
Class: Sorc12/Pali2/Monk2
Alignment: Lawful Good
12 STR 20 (+6 divine power+2 Favor Tome,)
16 DEX 26 (2 racial, +2 tome, +6 Item)
14 CON 22 (+6 Item, +2 tome)
9 INT 10 (plus 1 tome)
11 WIS 20 (+6 Item, +1 class, +2 tome)
16 CHA 34 (3 class, 4 level ups, 2 tome, 3 shroud, 6)
HP:
48 Sorc
20 Pali
16 monk
20 Heroic Durability
96 Con Mod
30 Greater False Life
10 Favor
5 Enhancement – Patient Tortoise
45 Greenweave
18 Toughness Helm
-----
308
Sp:
870
252 sorc cha
55 pali wis
525 shroud item
110 energy of dragonblood 3
---
1812 sp
UMD
9 ranks
12 cha
4 shroud item
4 GH
3 Cartouche
----
34
Concentration
AC:
10 Base
8 bracers
4 Shield spell
8 Dexterity
5 Wisdom
1 Alchemical
5 Protection
4 dodge Icy rainments
3 Dodge (ring)
3 Natural (Barkskin Potion)
1 Monk (Level 1)
4 Insight
1 Haste
1 Pali Aura
1 halfling
59 dual wielding with shield spell
Saves:
F/R/W
+4/4/8 sorc
+3/3/3 Monk
+3/0/0 pali
+12/12/12 div grace
+6/8/5 Stats
+3/3/3 Nightshield
+1/1/1 Alchemical
+4/4/4 GH (from girds)
+1/1/1 Aura
+0/1/0 halfing enhance
+0/1/0 haste
37/38/37 2 more on each if i'm wearing my Kardin's Eye or the Head
Feats:
1. Maximize
3. Empower
6. dragon mark
9. dragon mark
12. dragon mark
15. improv crit pierce?/ maybe heighten
monk feats:
1 wpn finesse
2 toughness/precision/power attack?
Attack: (baseline)
+9 BaB
+8 Dex
+5 Green Steel Rapier
+4 Greater Heroism
+2 Competence (Spectral gloves or Hound ring)
+1 Haste
+1 Halfing bonus
--------------
+30
+7 with divine power clickie
37
Base Damage:
5 wpn + 5 str + (5 power attack)= 10-15 plus backstab
Healing Marks
9 light- 41/per
7 med- 130/per
5 heal- 225/per
1 LOH- 144/per
[halfling] - Cunning I (1)
[halfling] - Cunning II (2)
[halfling] - Cunning III (3)
[halfling] - Dexterity (Halfling) I (2)
[halfling] - Dexterity (Halfling) II (4)
[halfling] - Extra Dragonmark I (1)
[halfling] - Extra Dragonmark II (2)
[halfling] - Extra Dragonmark III (3)
[halfling] - Extra Dragonmark IV (4)
[halfling] - Guile I (1)
[halfling] - Guile II (2)
[halfling] - Guile III (3)
[halfling] - Luck (Reflex) I (1)
[monk] - Disciple of Breezes (1)
[monk] - Way of the Patient Tortoise I
[monk] - Wisdom I (2)
[sorcerer] - Charisma I (2)
[sorcerer] - Charisma II (4)
[sorcerer] - Charisma III (6)
[sorcerer] - Elemental Manipulation I (1)
[sorcerer] - Elemental Manipulation II (2)
[sorcerer] - Elemental Manipulation III (3)
[sorcerer] - Energy of the Dragonblooded I (1)
[sorcerer] - Energy of the Dragonblooded II (2)
[sorcerer] - Energy of the Dragonblooded III (3)
[sorcerer] - Lineage of Deadly Elements I (1)
[sorcerer] - Lineage of Elements I (1)
[sorcerer] - Lineage of Elements II (2)
[sorcerer] - Lineage of Elements III (3)
Gear:
Helm: Minos Legions (Toughness, Heavy Fort)->CHA 6 helm once I get greensteel item made and Reaver Napkin
Armor: Icy Rainments
Belt: Greater False Life
Boot: FF of divine power
Bracer: AC Bracers
Gloves: Greensteel mineral 2 (protection and fort)
Neck: +6 Constitution
Trinket: Kardon’s Eye/Bloodstone/Head of Good Fortune
Goggle: Sneak Attack goggles (5/8)
Cloak: reaver napkin
Ring1: Hound ring (6 dex, +2 hit, tumble)
Ring2: +6 wis ring
Summary: Ok so this toon is a near full service sorc with 34 cha. Defense is pretty nice with 60ish AC and almost 40 saves plus evasion. When and
if I do get hit I have some pretty sweet self healing through use of the dragonmarks. Level 6 spell will probably be flesh to stone. The goal is to be
able to solo almost anything and I think I should be able to do that. Spell pen will be a bit low but he will be dual wielding vorpal kama's, and probably
sword and boarding a wounding of puncturing dagger or SS. Let me know what you think.