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  1. #1
    Time Bandit Renegade66's Avatar
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    Default Shroud 5: Helpful Hint

    At this risk of appearing to brag, I'd like to offer a helpful hint for Clerics in Phase 5 of The Shroud.

    In almost every Shroud run I'm in, I'm seeing as many as 3 clerics blowing through their entire mana bar in a minute or so trying to heal the group in Phase 5. The melees then need to backoff while Clerics refill which to me is an annoying waste of time.

    I have a technique that has worked well for me and thought I'd share it here.

    1) Position Pit Fiend near the east side of the altar area.
    2) Mass heal and select one tank.
    3) Continuously run back and forth over the right corner of the Southeast pool, so you get a double mana hit.
    4) Have everything turned on. I use Quicken, Empower Healing, Maximize and Empower.
    5) When the group health gets to about 60% or so, cast a single Mass Cure Moderate Wounds. It will typically heal the group to 100%.
    6) Continue working the pool non-stop with mass cure mods thrown in as needed. If the group is taking a lot of dmg then throw an occassional Mass Cure Light.

    I'd say 9 of 10 times, I'm able to solo heal through completion and have mana left. Certainly a rare example, but just the other day, I solo healed and when the Pit Fiend died, I was at 100% mana. Meaning, I was able to heal and keep my mana bar topped off by working the pool.

    Just a helpful hint from your Uncle Ren.
    [RENEGADE (Monk) - LEGION - FOUNDER AUG 2005]
    Blutus, Bodak, Diablo, Guilloteen, Jellybean, Mantikor
    Marauder, Renaissance, Rigormortiss, Ungajinga, Valkyrie
    1st ww Tower/Vision/Abbot/Shroud, Epic VoN/Chrono, Reaver Xoriat * 1st capped Permatoon

  2. #2
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    Default same technique

    I do this with jestah all the time.. it works great.. i have enlarge as well so i can use the far pools while another clic does it near the altar if needed.. I have only had a full bar once at the end,, but i have solo cleric'd the shroud at least 6 times and this is always a handy way to do it...sure saves scrolls

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  3. #3
    Community Member Beherit_Baphomar's Avatar
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    People need this explained to them?

    Interesting...
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  4. #4
    Community Member Bunker's Avatar
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    Is it possible to Solo Cleric the Shroud? Sure it is.

    I think that there are a lot of factors to keeping the melee crowd on the Fiend in part 5 and solo healing. Some within the control of the Cleric and some not.

    Out of control:
    1. Melee that get hit less require less healing.
    2. Melee that are unaffected by fire (ie evasion, fire resist/prot, fire immune/absorb items) require less healing
    3. The faster you kill the Fiend, the less healing needed over time.

    In control:
    1. Is your cleric enhancements and feats geared toward healing?
    2. Metamagics? Everyone has different preferrance with metamagics. (personally, i dont' have many on. Spells cost less, and if they are potnet enough to start, you don't have to cast faster and stronger)
    3. Ability to multitask thru the spell/scroll/spell/scroll method to beat the cooldown timers.
    4. Using pools while doing your healing.

    I dont' think it is bragging. I have been witness to clerics that said they could handle it themselves and showed the total opposite. I too have also said the words "no problem, i have it handled" while showing a less then A+ effort at times. But with the proper reciept of those above notes and Bodak's comments, clerics will be able to find the process that works best for them.

    Quote Originally Posted by Beherit_Baphomar View Post
    People need this explained to them?

    Interesting...
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  5. #5
    Community Member liamfrancais's Avatar
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    Good job. I think as a cleric (I have one and she is level 11not quite shroud worthy yet ) I would have a hard time running back and forth and casting. I applaud your melee for keeping Artichokes in one spot that can be a challenge in it's on right.
    Liamfrancais- Human Pally 16 (Mythical), Balto-Drow Sorc 16 (Mythical), Baltaz-Drow Rgr 16 (Forgotten Legion), Adarforged-WF Barb 16 (Mythical), Bringit-Dwarf FTR/barb 12/4 (Just Me), Zudomon-Elf wiz 15 (Twisted Fate), Rudadonna-H clr 16 (Mythical)

  6. #6
    Community Member juniorpfactors's Avatar
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    Quote Originally Posted by Renegade66 View Post
    At this risk of appearing to brag, I'd like to offer a helpful hint for Clerics in Phase 5 of The Shroud.

    In almost every Shroud run I'm in, I'm seeing as many as 3 clerics blowing through their entire mana bar in a minute or so trying to heal the group in Phase 5. The melees then need to backoff while Clerics refill which to me is an annoying waste of time.

    I have a technique that has worked well for me and thought I'd share it here.

    1) Position Pit Fiend near the east side of the altar area.
    2) Mass heal and select one tank.
    3) Continuously run back and forth over the right corner of the Southeast pool, so you get a double mana hit.
    4) Have everything turned on. I use Quicken, Empower Healing, Maximize and Empower.
    5) When the group health gets to about 60% or so, cast a single Mass Cure Moderate Wounds. It will typically heal the group to 100%.
    6) Continue working the pool non-stop with mass cure mods thrown in as needed. If the group is taking a lot of dmg then throw an occassional Mass Cure Light.

    I'd say 9 of 10 times, I'm able to solo heal through completion and have mana left. Certainly a rare example, but just the other day, I solo healed and when the Pit Fiend died, I was at 100% mana. Meaning, I was able to heal and keep my mana bar topped off by working the pool.

    Just a helpful hint from your Uncle Ren.
    are there clerics that do it some other way?

    good summary, but this is a very tame raid now, it has been scaled down to reaver loot run, only thing left out...is if your the TANK in there and getting the MASS cures targeted on you ...dont be That guy who runs out...it causes DEATHS hang in there until the cleric tells you to back out

    jrp

  7. #7
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    Quote Originally Posted by juniorpfactors View Post
    are there clerics that do it some other way?
    Yes. There are clerics so confident in their team's power that they never bother trying to refill.

    If their confidence was misplaced, then it's possible they'd run into trouble later. (If that happens, the clerics normally drink a mana potion rather than admit they misjudged)

  8. #8
    Community Member juniorpfactors's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Yes. There are clerics so confident in their team's power that they never bother trying to refill.

    If their confidence was misplaced, then it's possible they'd run into trouble later. (If that happens, the clerics normally drink a mana potion rather than admit they misjudged)
    that or they simply cant handle running in and out of a pool?? lol and touching one mass heal button ?

    jrp

  9. #9
    Time Bandit Renegade66's Avatar
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    I'm consistently surprised at how poorly this "should be mundane by now" quest is healed. Yesterday, a cleric took over and darn near wiped the group. I asked what metas do you have turned on, she said "none. I was told to turn those off." Next run, the clerics are just standing outside the pool casting individual cures and heals until their mana disappeared a quick 30 seconds later. I still see consistent over healing by clerics and double up healing by multiple clerics. Rampant enough that I thought a simple to follow strat would be appreciated by those with less experience healing this raid.
    [RENEGADE (Monk) - LEGION - FOUNDER AUG 2005]
    Blutus, Bodak, Diablo, Guilloteen, Jellybean, Mantikor
    Marauder, Renaissance, Rigormortiss, Ungajinga, Valkyrie
    1st ww Tower/Vision/Abbot/Shroud, Epic VoN/Chrono, Reaver Xoriat * 1st capped Permatoon

  10. #10
    Community Member juniorpfactors's Avatar
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    for sure, i just wish those noobs would read the forums

    jrp

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