This build is 100% theoretical at this point, just tossing it out to see what everybody thinks. Let me say this much up front: I really don't care about staying centered. I will make an effort to find centering items come endgame, but couldn't care less along the way. This build is made with level 20 in mind in that I only want to ensure the 17 levels to get to Mass Heal.
Purpose:
1) Fully functional cleric
2) Great defenses (evasion, saves, AC)
3) TWF / Bow usage
Halfling Cleric 13 / Monk 2 / Paladin 1
Stats
Str 9 (5) + 1 tome + 6 item = 16
Dex 18 (8) + 2 enh + 2 tome + 6 item = 28
Con 11 (3) + 1 tome + 6 item = 18
Int 8 (0) + 2 tome = 10 (to keep UMD maxed at 1/2 ranks)
Wis 18 (16) + 2 tome + 2 enh + 4 levels + 6 item = 32
Cha 8 (0) = dump stat
I chose Paladin for a couple reasons:
1) All Martial weapons
2) Free double-dip Wisdom for bonus SP (110 if my math is right)
3) 1 AC/Saves for free
Class order: Cleric 2 / Monk 1 / Paladin 1 / Cleric 2 / Monk 2 / Cleric 3-13
I have to do it this way because of Feat selection problems. The only 2 feats I can take at level 1 are Mental Toughness and Extend, both of which are only available to a Cleric at level 1. I may delay Paladin till level 10 or maybe 12 when stat damaging is more effective and/or I get Imp Crit.
Feats
1 Mental Toughness
M1 Finesse
3 TWF
M2 Dodge
6 Extend
9 Imp TWF
12 Imp Crit: Pierce
15 Grt TWF
"Beholder" AC
10 base
7 bracers
4 raiment
1 alchy on robe
11 wis
9 dex
5 protection
2 natural (invaders ring)
4 shroud parrying
1 halfling
1 dodge
1 monk
56 total (52 with no raid loot, 49 w/o Raiment)
Common AC
3 bark from ranger
1 Paladin Grace (why it can be dispelled is beyond me)
60 total
Raided out / Buffed / twinked AC
3 Chattering Ring
1 +3 wis tome and the last enh point
1 +2 wis stance
4 Shield clicky / UMD'd wand
1 Armor Bracers +8
1 Haste
2 Recitation
73
Saves
8/4/8 Cleric
3/3/3 Monk
2/0/0 Paladin
4/9/11 Stats
1/1/1 Halfling
5/5/5 Resistance
1/1/1 Paladin Grace
4/4/4 GH
28/27/33 before enhancements
Planned Gear
Head: Minos Legens
Neck: +6 Con
Trnk: Kardin's
Gogg: Shroud Triple SP with Exist. Stalemate (+1 Int, +5 Cha skills)
Clok: +5 Protection
Belt: +6 Str
Glov: +6 Dex
Boot: FF / Striding
Brac: Bracers of Armor +7
Rin1: Greater False Life
Rin2: Invaders / Seal of Earth
Robe: Icy Raiment
I tried to minimze raid gear. Shroud is a gimme, really. Just a matter of 2 or 3 runs to get the shards.