I am only 600pts off of my faction for 32pt build and I want to be certain to save the right items for my first l33t toon (j/k).
Of course, I never build anything ordinary, so here are my two leading contenders that I think are unusual, but solid. Which would you build? Do the builds need tweaked?
OPTION 1: Khopesh or Scimitar wielder. Extend or Improved Slash?
Code:
Character Plan by DDO Character Planner Version 2.96
DDO Character Planner Home Page
Knight of the Holy Tempest, Level 16 Lawful Good Human Male
(10 Paladin \ 6 Ranger)
Hit Points: 232
Spell Points: 218
BAB: 16\16\21\26\26
Fortitude: 22
Reflex: 21
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 13 16
Dexterity 15 24
Constitution 14 18
Intelligence 13 14
Wisdom 12 14
Charisma 12 16
Tomes Used
+1 Tome of Strength used at level 1
+1 Tome of Intelligence used at level 1
+3 Tome of Strength used at level 15
+3 Tome of Dexterity used at level 15
+3 Tome of Constitution used at level 15
+2 Tome of Wisdom used at level 15
+2 Tome of Charisma used at level 15
Feat/Enhancement
Modified Skills
Skills (Level 16)
Balance 9
Bluff 3
Concentration 20
Diplomacy 15
Disable Device n/a
Haggle 3
Heal 11
Hide 16
Intimidate 12
Jump 12
Listen 6
Move Silently 15
Open Lock n/a
Perform n/a
Repair 2
Search 11
Spot 11
Swim 7
Tumble 8
Use Magic Device 12
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Hide (+3)
Skill: Jump (+4)
Skill: Listen (+1)
Skill: Move Silently (+3)
Skill: Search (+1)
Skill: Spot (+4)
Skill: Swim (+4)
Feat: (Human Bonus) Exotic Weapon Proficiency: Khopesh
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Weapon Finesse
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+2)
Skill: Jump (+1)
Skill: Move Silently (+2)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Enhancement: Ranger Sprint Boost I
Enhancement: Human Improved Recovery I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Dexterity I
Level 3 (Ranger)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Search (+3)
Skill: Spot (+1)
Feat: (Selected) Dodge
Feat: (Automatic) Diehard
Level 4 (Ranger)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Search (+2)
Skill: Spot (+1)
Enhancement: Ranger Favored Resistance I
Level 5 (Ranger)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Construct
Enhancement: Human Versatility I
Level 6 (Ranger)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Mobility
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 7 (Paladin)
Skill: Concentration (+1)
Skill: Diplomacy (+4)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Smite Evil
Enhancement: Human Versatility II
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Devotion I
Level 8 (Paladin)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Intimidate (+1)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Enhancement: Human Adaptability Dexterity I
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage II
Enhancement: Paladin Charisma I
Enhancement: Ranger Dexterity II
Level 9 (Paladin)
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Spring Attack
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Ranger Tempest I
Level 10 (Paladin)
Skill: Diplomacy (+1)
Skill: Use Magic Device (+2)
Feat: (Automatic) Turn Undead
Enhancement: Paladin Devotion II
Enhancement: Paladin Energy of the Templar I
Level 11 (Paladin)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+2)
Enhancement: Paladin Focus of Good II
Level 12 (Paladin)
Ability Raise: CON
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+2)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Automatic) Remove Disease
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Charisma II
Level 13 (Paladin)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+1)
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Extra Smite Evil I
Level 14 (Paladin)
Skill: Intimidate (+2)
Skill: Tumble (+0.5)
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Energy of the Templar II
Enhancement: Paladin Improved Turning I
Level 15 (Paladin)
Skill: Diplomacy (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Extend Spell
Level 16 (Paladin)
Ability Raise: DEX
Skill: Concentration (+2)
Skill: Diplomacy (+2)
Skill: Heal (+1)
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Redemption I
Enhancement: Paladin Heal I
Enhancement: Paladin Heal II
OPTION 2: Or my second thought is a WF semi-pure Barbarian with a splash of rogue for added versatility:
Code:
Character Plan by DDO Character Planner Version 2.96
DDO Character Planner Home Page
Uncaged Construct Barbarian, Level 16 Chaotic Good Warforged Male
(14 Barbarian \ 2 Rogue)
Hit Points: 312
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 10
Will: 2
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 17 24
Dexterity 14 16
Constitution 17 25
Intelligence 13 14
Wisdom 6 6
Charisma 6 6
Tomes Used
+1 Tome of Intelligence used at level 1
+3 Tome of Strength used at level 15
+1 Tome of Dexterity used at level 15
+3 Tome of Constitution used at level 15
Feat/Enhancement
Modified Skills
Skills (Level 16)
Balance 6
Bluff -2
Concentration 7
Diplomacy -2
Disable Device 10
Haggle -2
Heal -2
Hide 4
Intimidate 15
Jump 22
Listen 7
Move Silently 5
Open Lock 7
Perform n/a
Repair 2.5
Search 18
Spot 2
Swim 3
Tumble 2
Use Magic Device 17
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Hide (+3)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Mithral Body
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip
Feat: (Automatic) Warforged Resistances
Level 2 (Barbarian)
Skill: Intimidate (+5)
Skill: Jump (+1)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Fast Movement
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Enhancement: Rogue Haste Boost I
Enhancement: Barbarian Sprint Boost I
Enhancement: Rogue Faster Sneaking I
Enhancement: Warforged Brute Fighting I
Enhancement: Warforged Damage Reduction I
Enhancement: Warforged Healer's Friend I
Level 3 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+4)
Feat: (Selected) Two Handed Fighting
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Enhancement: Barbarian Constitution I
Enhancement: Warforged Constitution I
Level 4 (Barbarian)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+3)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Trap Sense
Level 5 (Barbarian)
Skill: Disable Device (+2)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Rogue Skill Boost I
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Willpower I
Enhancement: Barbarian Willpower II
Level 6 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Search (+2)
Feat: (Selected) Combat Expertise
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Barbarian Improved Damage Reduction I
Enhancement: Barbarian Extend Rage II
Level 7 (Rogue)
Skill: Disable Device (+2)
Skill: Search (+3)
Skill: Use Magic Device (+5)
Feat: (Automatic) Evasion
Enhancement: Rogue Dexterity I
Level 8 (Barbarian)
Ability Raise: STR
Skill: Intimidate (+2)
Skill: Jump (+2)
Skill: Listen (+2)
Enhancement: Barbarian Improved Trap Sense I
Enhancement: Warforged Constitution II
Level 9 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Repair (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Power Rage II
Level 10 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Search (+2)
Enhancement: Barbarian Extend Rage III
Level 11 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Search (+2)
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Willpower III
Level 12 (Barbarian)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Barbarian Constitution II
Level 13 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+2)
Feat: (Automatic) Greater Rage
Level 14 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+2)
Enhancement: Barbarian Constitution III
Level 15 (Barbarian)
Skill: Balance (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 16 (Barbarian)
Ability Raise: STR
Skill: Search (+2)
Skill: Use Magic Device (+1)
Feat: (Automatic) Indomitable Will
Enhancement: Barbarian Hardy Rage III
Enhancement: Barbarian Intimidation
Enhancement: Barbarian Power Rage IV
Enhancement: Warforged Construct Thinking I
Thoughts?