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  1. #1
    Community Member Uproar's Avatar
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    Default Which 32pt toon would you recommend I play?

    I am only 600pts off of my faction for 32pt build and I want to be certain to save the right items for my first l33t toon (j/k).

    Of course, I never build anything ordinary, so here are my two leading contenders that I think are unusual, but solid. Which would you build? Do the builds need tweaked?

    OPTION 1: Khopesh or Scimitar wielder. Extend or Improved Slash?
    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    Knight of the Holy Tempest, Level 16 Lawful Good Human Male
    (10 Paladin \ 6 Ranger) 
    Hit Points: 232
    Spell Points: 218 
    BAB: 16\16\21\26\26
    Fortitude: 22
    Reflex: 21
    Will: 13
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             13                    16
    Dexterity            15                    24
    Constitution         14                    18
    Intelligence         13                    14
    Wisdom               12                    14
    Charisma             12                    16
    
    Tomes Used
    +1 Tome of Strength used at level 1
    +1 Tome of Intelligence used at level 1
    +3 Tome of Strength used at level 15
    +3 Tome of Dexterity used at level 15
    +3 Tome of Constitution used at level 15
    +2 Tome of Wisdom used at level 15
    +2 Tome of Charisma used at level 15
    
                     Feat/Enhancement
                      Modified Skills
    Skills             (Level 16)
    Balance                  9
    Bluff                    3
    Concentration           20
    Diplomacy               15
    Disable Device           n/a
    Haggle                   3
    Heal                    11
    Hide                    16
    Intimidate              12
    Jump                    12
    Listen                   6
    Move Silently           15
    Open Lock                n/a
    Perform                  n/a
    Repair                   2
    Search                  11
    Spot                    11
    Swim                     7
    Tumble                   8
    Use Magic Device        12
    
    Level 1 (Ranger)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Heal (+4)
    Skill: Hide (+3)
    Skill: Jump (+4)
    Skill: Listen (+1)
    Skill: Move Silently (+3)
    Skill: Search (+1)
    Skill: Spot (+4)
    Skill: Swim (+4)
    Feat: (Human Bonus) Exotic Weapon Proficiency: Khopesh
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Selected) Weapon Finesse
    Feat: (Automatic) Attack
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency (ALL)
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    
    
    Level 2 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Hide (+2)
    Skill: Jump (+1)
    Skill: Move Silently (+2)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    Enhancement: Ranger Sprint Boost I
    Enhancement: Human Improved Recovery I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    Enhancement: Ranger Dexterity I
    
    
    Level 3 (Ranger)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Search (+3)
    Skill: Spot (+1)
    Feat: (Selected) Dodge
    Feat: (Automatic) Diehard
    
    
    Level 4 (Ranger)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Search (+2)
    Skill: Spot (+1)
    Enhancement: Ranger Favored Resistance I
    
    
    Level 5 (Ranger)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Construct
    Enhancement: Human Versatility I
    
    
    Level 6 (Ranger)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Intimidate (+2)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Mobility
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    
    
    Level 7 (Paladin)
    Skill: Concentration (+1)
    Skill: Diplomacy (+4)
    Feat: (Automatic) Aura of Good
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Smite Evil
    Enhancement: Human Versatility II
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Devotion I
    
    
    Level 8 (Paladin)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Diplomacy (+2)
    Skill: Intimidate (+1)
    Feat: (Automatic) Divine Grace
    Feat: (Automatic) Lay on Hands
    Enhancement: Human Adaptability Dexterity I
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage II
    Enhancement: Paladin Charisma I
    Enhancement: Ranger Dexterity II
    
    
    Level 9 (Paladin)
    Skill: Concentration (+1)
    Skill: Diplomacy (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spring Attack
    Feat: (Automatic) Aura of Courage
    Feat: (Automatic) Divine Health
    Feat: (Automatic) Fear Immunity
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Ranger Tempest I
    
    
    Level 10 (Paladin)
    Skill: Diplomacy (+1)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Turn Undead
    Enhancement: Paladin Devotion II
    Enhancement: Paladin Energy of the Templar I
    
    
    Level 11 (Paladin)
    Skill: Intimidate (+0.5)
    Skill: Use Magic Device (+2)
    Enhancement: Paladin Focus of Good II
    
    
    Level 12 (Paladin)
    Ability Raise: CON
    Skill: Intimidate (+0.5)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Automatic) Remove Disease
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Charisma II
    
    
    Level 13 (Paladin)
    Skill: Intimidate (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Extra Smite Evil I
    
    
    Level 14 (Paladin)
    Skill: Intimidate (+2)
    Skill: Tumble (+0.5)
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Energy of the Templar II
    Enhancement: Paladin Improved Turning I
    
    
    Level 15 (Paladin)
    Skill: Diplomacy (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Extend Spell
    
    
    Level 16 (Paladin)
    Ability Raise: DEX
    Skill: Concentration (+2)
    Skill: Diplomacy (+2)
    Skill: Heal (+1)
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Redemption I
    Enhancement: Paladin Heal I
    Enhancement: Paladin Heal II
    OPTION 2: Or my second thought is a WF semi-pure Barbarian with a splash of rogue for added versatility:
    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    Uncaged Construct Barbarian, Level 16 Chaotic Good Warforged Male
    (14 Barbarian \ 2 Rogue) 
    Hit Points: 312
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 16
    Reflex: 10
    Will: 2
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             17                    24
    Dexterity            14                    16
    Constitution         17                    25
    Intelligence         13                    14
    Wisdom                6                     6
    Charisma              6                     6
    
    Tomes Used
    +1 Tome of Intelligence used at level 1
    +3 Tome of Strength used at level 15
    +1 Tome of Dexterity used at level 15
    +3 Tome of Constitution used at level 15
    
                     Feat/Enhancement
                      Modified Skills
    Skills             (Level 16)
    Balance                  6
    Bluff                   -2
    Concentration            7
    Diplomacy               -2
    Disable Device          10
    Haggle                  -2
    Heal                    -2
    Hide                     4
    Intimidate              15
    Jump                    22
    Listen                   7
    Move Silently            5
    Open Lock                7
    Perform                 n/a
    Repair                   2.5
    Search                  18
    Spot                     2
    Swim                     3
    Tumble                   2
    Use Magic Device        17
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Hide (+3)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Mithral Body
    Feat: (Automatic) Attack
    Feat: (Automatic) Composite Plating
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Light Fortification
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency (ALL)
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Feat: (Automatic) Trip
    Feat: (Automatic) Warforged Resistances
    
    
    Level 2 (Barbarian)
    Skill: Intimidate (+5)
    Skill: Jump (+1)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rage
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Enhancement: Rogue Haste Boost I
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Warforged Brute Fighting I
    Enhancement: Warforged Damage Reduction I
    Enhancement: Warforged Healer's Friend I
    
    
    Level 3 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+4)
    Feat: (Selected) Two Handed Fighting
    Feat: (Automatic) Damage Reduction
    Feat: (Automatic) Uncanny Dodge
    Enhancement: Barbarian Constitution I
    Enhancement: Warforged Constitution I
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Listen (+3)
    Skill: Use Magic Device (+0.5)
    Feat: (Automatic) Trap Sense
    
    
    Level 5 (Barbarian)
    Skill: Disable Device (+2)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Enhancement: Rogue Skill Boost I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Willpower I
    Enhancement: Barbarian Willpower II
    
    
    Level 6 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Search (+2)
    Feat: (Selected) Combat Expertise
    Feat: (Automatic) Improved Uncanny Dodge
    Enhancement: Barbarian Improved Damage Reduction I
    Enhancement: Barbarian Extend Rage II
    
    
    Level 7 (Rogue)
    Skill: Disable Device (+2)
    Skill: Search (+3)
    Skill: Use Magic Device (+5)
    Feat: (Automatic) Evasion
    Enhancement: Rogue Dexterity I
    
    
    Level 8 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Skill: Listen (+2)
    Enhancement: Barbarian Improved Trap Sense I
    Enhancement: Warforged Constitution II
    
    
    Level 9 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Repair (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Two Handed Fighting
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Power Rage II
    
    
    Level 10 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Search (+2)
    Enhancement: Barbarian Extend Rage III
    
    
    Level 11 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Search (+2)
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Willpower III
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Greater Two Handed Fighting
    Enhancement: Barbarian Constitution II
    
    
    Level 13 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Greater Rage
    
    
    Level 14 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+2)
    Enhancement: Barbarian Constitution III
    
    
    Level 15 (Barbarian)
    Skill: Balance (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Search (+2)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Indomitable Will
    Enhancement: Barbarian Hardy Rage III
    Enhancement: Barbarian Intimidation
    Enhancement: Barbarian Power Rage IV
    Enhancement: Warforged Construct Thinking I
    Thoughts?

  2. #2
    Community Member Beherit_Baphomar's Avatar
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    What class do you play now?

    I played a paladin first, then a barb and I wanted a change, so built a cleric and a sorc...

    Id recommend going to something completely different for a 32point build. If yer melee now go caster.
    Binding is Admitting Defeat ~ Yndrofian
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    Quote Originally Posted by Grace_ana View Post
    At least I'm not on G-Land.

  3. #3
    Hall of Famer
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    Impaqt's Avatar
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    THe Tempest Paly Is the better build, but still could use some work. The Evasion THF barb is pretty confused if ya ask me.

    You seem incredibly optomistic regarding +2/+3 Tomes for a player that doesnt even have 1750 favor yet.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

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  4. #4
    Community Member Uproar's Avatar
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    I mainly play a pure WF Fighter at the moment. I also dabble in WF monks. I have some builds for battle sorceror in mind, but decided to bench those as so far I just can't seem to enjoy casters and I'm thinking my fascination with tanking casters is just an excuse to make a melee again.

  5. #5
    Community Member Uproar's Avatar
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    Quote Originally Posted by Impaqt View Post
    You seem incredibly optomistic regarding +2/+3 Tomes for a player that doesnt even have 1750 favor yet.
    Understand. Obviously they may never see a +3 -- but +2s are probably doable (I've managed to get my hands on two already via auction house trading).

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