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  1. #1
    Community Member SniptheShadow's Avatar
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    Default A splash of two ranger lvls...

    My main is a rogue and he is my first character playing this game. I have a dwarven fighter and I'd really like the twf ability; I think it looks very cool wielding two dwarven axes, like a food processor when they're hasted and swinging away.

    Anyway, I'm not sure this build is appropriate because of how I built him. I wanted the ranger experts to tell me if I should bother taking the two levels of ranger or just stay pure fighter and turtle up with shield and axe...

    Cargonar is right on the boarder of leveling to six. Here are his the ability scores:

    Str: 18 base (20 with item)
    Int: 10
    Wis: 10
    Dex: 12 base (13 with item)
    Con: 16 base (17 with item)
    Chr: 9

    Should I even bother with two levels of ranger for the twf? Can I? Not sure how how dex needs to be...?

    Thanks in advance!

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    Guilds -- Officer: Umber Hulks, Member: Knights of the Silver Dragon (KotSD)
    Characters: Nalinor (Human Rogue lvl 20), Cargonar (Dwarven Fighter lvl 11), Atlanon (Dwarven Fighter 11/Barb. 2). Beltakorr (Human Barb. 18/Fighter 2), Fleabite (Halfling Wiz. lvl 9), Skirahzalon (Drow Bard lvl 8).

  2. #2
    Community Member Hadrian's Avatar
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    You could get two-weapon fighting, but not improved or greater, and of course not Tempest. You wouldn't be swinging anywhere near the rate of those you see who are specialized for it.

    If you want to go that route, there are plenty of example builds that could give you idea, but I would probably restart now. If you're only level 6, it's not a big deal.

    If you are ok with not having TWF, just continue with your fighter and make a TWF later, or you could shift to more than 2 ranger levels. I think you need 11 to get all of the TWF feats, and that could allow an 11r/5f build, although it would be less than ideal.

    You'd need a lot more dexterity to be able to take the feats without the ranger levels. 17 base including only tomes and starting attributes
    Last edited by Hadrian; 07-23-2008 at 10:44 AM.

  3. #3
    Community Member SniptheShadow's Avatar
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    Thanks!

    I had a feeling this build wasn't quite right for that.

    I have already started an experimental build working from the other direction by taking ranger levels first. My problem is I don't know all I need to make a tempest build. I know I need Dodge, Mobility and Spring Attack as feats, plus a better Dex, but that's all I know for a tempest build.

    Here's the experiment I started:

    A 28-point build Drow Ranger:

    Str:14
    Int: 10
    Wis: 16
    Dex: 16
    Con:12
    Chr: 10

    I just got him to level 3 last weekend, and I already took Dodge as a feat.

    Is this a better start for a tempest build? And what else do I need to keep in mind as I level? Are there certain enhancements I need to take at specific levels? Skills? Anything else? I know with my low Int that this ranger build won't be ever utilized as a rogue for traps and/or locks.

    Thanks again.

    Snip
    Guilds -- Officer: Umber Hulks, Member: Knights of the Silver Dragon (KotSD)
    Characters: Nalinor (Human Rogue lvl 20), Cargonar (Dwarven Fighter lvl 11), Atlanon (Dwarven Fighter 11/Barb. 2). Beltakorr (Human Barb. 18/Fighter 2), Fleabite (Halfling Wiz. lvl 9), Skirahzalon (Drow Bard lvl 8).

  4. #4
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    Quote Originally Posted by SniptheShadow View Post

    Str: 18 base (20 with item)
    Int: 10
    Wis: 10
    Dex: 12 base (13 with item)
    Con: 16 base (17 with item)
    Chr: 9
    I haven't seen stats listed STR, INT, WIS, DEX, CON, CHA in a long time. Old school player aren't you?

    My main is a dwarf Barb 8/Ftr 6/ Rgr 2. I did not put any points into INT, WIS, or CHA at all -- everything went to STR, DEX and CON. I find I use rage seldom, uncanny dodge, etc. and if doing over I might go with fighter instead of barbarian for the additional feats.

  5. #5
    Community Member SniptheShadow's Avatar
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    Quote Originally Posted by Leyoni View Post
    I haven't seen stats listed STR, INT, WIS, DEX, CON, CHA in a long time. Old school player aren't you?

    My main is a dwarf Barb 8/Ftr 6/ Rgr 2. I did not put any points into INT, WIS, or CHA at all -- everything went to STR, DEX and CON. I find I use rage seldom, uncanny dodge, etc. and if doing over I might go with fighter instead of barbarian for the additional feats.
    Ha!

    I guess you caught me on that old school thing -- my bad. I didn't even realize I do that.

    Anyway, isn't a rocking AC like a -10 still!? lol

    Snip
    Guilds -- Officer: Umber Hulks, Member: Knights of the Silver Dragon (KotSD)
    Characters: Nalinor (Human Rogue lvl 20), Cargonar (Dwarven Fighter lvl 11), Atlanon (Dwarven Fighter 11/Barb. 2). Beltakorr (Human Barb. 18/Fighter 2), Fleabite (Halfling Wiz. lvl 9), Skirahzalon (Drow Bard lvl 8).

  6. #6
    Community Member Hadrian's Avatar
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    I'd say that your wisdom is a little high and your dex a little low.

    If I were you, I'd look at some example builds on this same forum. There is another player in an identical situation to you with his own post.

    http://forums.ddo.com/showthread.php?t=153673

  7. #7
    Community Member SniptheShadow's Avatar
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    Quote Originally Posted by Hadrian View Post
    I'd say that your wisdom is a little high and your dex a little low.

    If I were you, I'd look at some example builds on this same forum. There is another player in an identical situation to you with his own post.

    http://forums.ddo.com/showthread.php?t=153673
    Thanks, Hadrian!

    I will.

    Snip
    Guilds -- Officer: Umber Hulks, Member: Knights of the Silver Dragon (KotSD)
    Characters: Nalinor (Human Rogue lvl 20), Cargonar (Dwarven Fighter lvl 11), Atlanon (Dwarven Fighter 11/Barb. 2). Beltakorr (Human Barb. 18/Fighter 2), Fleabite (Halfling Wiz. lvl 9), Skirahzalon (Drow Bard lvl 8).

  8. #8
    Community Member kingfisher's Avatar
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    Quote Originally Posted by Leyoni View Post
    I haven't seen stats listed STR, INT, WIS, DEX, CON, CHA in a long time. Old school player aren't you?

    My main is a dwarf Barb 8/Ftr 6/ Rgr 2. I did not put any points into INT, WIS, or CHA at all -- everything went to STR, DEX and CON. I find I use rage seldom, uncanny dodge, etc. and if doing over I might go with fighter instead of barbarian for the additional feats.
    dood i was gonna say that reminded me of the old yellow AD&D sheets. nice call.

  9. #9
    Community Member baddax's Avatar
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    anyone remember the old school saves system? im drawing a blank on that one.
    how about comliness stat? not sure of the spelling.
    “If you know the enemy and know yourself you need not fear the results of a hundred battles" TsunTzu

  10. #10
    Community Member dior10276's Avatar
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    Default Look at other similar builds

    My advice:

    More dex and intell. Less strength. Take weapon finesse and put most of all extra stat points at level 4 8 12 and 16 into dex.
    I think the best advice would be to roll up your fighter to unlock Drow set 32 pt build.

    At this point, you get some nice extras for your build. They make nice dex based melee characters. You just need to make sure to add enough constitution so that you are not too low on hp's

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