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  1. #1
    Community Member MondoGrunday's Avatar
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    Mar 2006
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    519

    Default Bardbarian Build

    i've been toying with this multiclass build for a while now. i've actually built 3, only one is capped currently. The build i have now is a wf 12barbarian/2fighter/2bard .

    i cranked strength, con and cha at the start. he's a thf with great axes and falcions. I have weapon slashing feats and imp crit range. i have rage that puts my str at 38 (higher if someone casts it on me as well.) 48 con while raged which gives me 554 hp while raged.
    i put as many skill points into umd and repair and facsinate as possible. my umd can be self buffed (gird and can cast gh) to 43.
    my facs skill sits in the low 40s but i can easily hit @ level creatures consistently and most of the time on higher up creatures.
    he works extremely well in groups since he can cast reconstruct on himself.

    i'm thinking about making a new one with the total build as a 14 Barb/6 Bard. 14 barb gives me imp crit rage II and plenty of rages. the 6 bard would give me warchanter and with having rage i get extra bonuses for myself and -5 damage reduction to the GROUP with my song. I would lose 2 feats not going with any fighter which would hurt losing umd focus as this build has an extremely high umd for a fighter type. I gain the extra crit rage though .

    i'm basically wondering if anyone knows if there is any benefit to going 18 barbarian as to 14. I would gain several more bonuses to my songs thus gaining an extra few to hit and damage for the duration of my songs. Surely that would even out some of the crit loss if there is any at levels above 14. I know there should be , but will there be?

    Fascinate rules in pvp. My capped bard can't hit hard enough after i fasc them since she's healing spec'd. This Bardbarian fascinates as well and shares the same perform skill as my pure and can rage and stomp stuff out pretty quick.
    I went warforged for the immunities and no EXHAUSTION. Nice not have to really worry about under water action items, not that they'er hard to find, but you get what I mean.

    The bard can cast rage and blur at level 6 too, so that would come in very handy, plus some nice first level songs like the enchant and expiditious retreat. Nice perks! With 6 levels of bard compared to two, I'll get waaay more skill points to spend and buff up my umd even more. Necrosavant can cast restoration scrolls easily.

    Any suggestions please back up with evidence to support. I want opinions but I like them justified. And all you yappy pure barbs shaddap and go kill something via dps
    Guilds: Wrath of God & Keepers of the BorderlandPalladia Mors- Fighter 16 Vaevictis Asmadi-Bard 16 Darigaaz TheIgniter- Paladin10/Rogue4/Fighter1 Bladewing The Risen -Sorcerer 16 Necrosavant -Barb 12/Fighter2/Bard 2Mondo Grunday - Rogue 14/Ranger2 Spiritmonger-Barb14/Ranger2-Propaganda-Cleric3/Ranger2Serraangel -14 Wizard/RogueMortify - 14 Paladin/2Monk

  2. #2
    Stormreach Advisor
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    Jan 2006
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    11,237

    Default

    You won't lose that much (tireless rage is irrelevant for a WF). It's definitely a fun build, I'd do it if I were you. The main drawback is that in many raids you'll probably have a full bard who can do the bardic songs better than you, but when it's not the case, you'll definitely come in handy.

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