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  1. #1
    Community Member maddmatt70's Avatar
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    Default Spellsingers are better then Warchanters in VOD

    There I said it and yes I know it is hard to believe, but I think it is actually more useful to save the party mana then to add +2 to damage and +1 to hit in that quest. Since the events that occur are based on the horned devil's health (a little extra dps is less useful) and the mana saved can be huge in there spellsingers trump warchanters in the quest. Hangover my healing spellsinger bard absolutely rules in there..
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  2. #2
    Community Member nochipatzin's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    There I said it and yes I know it is hard to believe, but I think it is actually more useful to save the party mana then to add +2 to damage and +1 to hit in that quest. Since the events that occur are based on the horned devil's health (a little extra dps is less useful) and the mana saved can be huge in there spellsingers trump warchanters in the quest. Hangover my healing spellsinger bard absolutely rules in there..
    Agree
    Nochipatzin: bard (Sir ever) Quetzalcoatl: sorcerer (god of wind) Ekapltzin: barb. (Son Quetzalcoatl) Tepatiatzin (Clr coming soon like turbine coming soon :P)

  3. #3
    Community Member CSFurious's Avatar
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    Default game constantly evolves

    a few months ago everyone was hating spellsingers

    anyway, you do not even need a warchanter in the shroud anymore, i.e., good groups on norm kill the fiend in 2 rounds

  4. #4
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    Quote Originally Posted by CSFurious View Post
    a few months ago everyone was hating spellsingers

    anyway, you do not even need a warchanter in the shroud anymore, i.e., good groups on norm kill the fiend in 2 rounds
    There was a time that you NEEDED a warchanter in the Shroud?

    Wow, who knew???

  5. #5
    Community Member CSFurious's Avatar
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    Default oh sure

    certain groups will still sit there waiting for their magic bard before they go in

    Quote Originally Posted by Aspenor View Post
    There was a time that you NEEDED a warchanter in the Shroud?

    Wow, who knew???

  6. #6
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Aspenor View Post
    There was a time that you NEEDED a warchanter in the Shroud?

    Wow, who knew???
    Hey I love Bards. If you think you are too good for bard songs then boo you.. Besides I like to kill Harry in one round...
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  7. #7
    Founder Freeman's Avatar
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    I love bards, but I can't think of a single quest where one is needed. In fact, the only class that I can think of that is needed is a cleric, and that's only in a very limited number of quests, such as VOD. 99% of the quests can be completed without any particular class. That being said, a good bard can make just about any quest much easier, whether it is a Warchanter or Spellsinger. I think there are even still a couple of Virtuosos out there as well.
    Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
    Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).

  8. #8

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    By the original poster's logic, this would also mean the Way of Harmonious Balance monks should be coveted for their Aligning the Heavens finishing move.

    After all, it does stack with Spellsinger.
    Server - Thelanis
    Diaries of a True Reincarnate (Wizard, Sorcerer, Melee, Divine, Artificer, Druid)

  9. #9
    Community Member Cedrica-the-Bard's Avatar
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    Default Good to know

    Glad I have both.

  10. #10
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    Quote Originally Posted by maddmatt70 View Post
    Hey I love Bards. If you think you are too good for bard songs then boo you.. Besides I like to kill Harry in one round...
    LOL

    Way to take the entire post COMPLETELY out of context. I didn't say I was too good for bard songs, what I SAID was:

    Quote Originally Posted by Aspenor
    There was a time that you NEEDED a warchanter in the Shroud?
    You might want to try reading a post and understanding what it says before hitting that REPLY button.

    P.S. You can beat Harry in one round without a bard with enough DPS.

  11. #11
    Community Member miceelf88's Avatar
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    Default hmm

    My impression from the spellsinger and warchanter builds I have seen is that a typical warchanter tends to produce more than a +2/+1 over a typical spellsinger. Warchanters tend to maximize inspired damage and attack. Spellsingers not so much. That probably doesn't affect matt's main point, but it's not such a small difference in attack/damage bonuses.

  12. #12
    Founder Freeman's Avatar
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    Quote Originally Posted by miceelf88 View Post
    My impression from the spellsinger and warchanter builds I have seen is that a typical warchanter tends to produce more than a +2/+1 over a typical spellsinger. Warchanters tend to maximize inspired damage and attack. Spellsingers not so much. That probably doesn't affect matt's main point, but it's not such a small difference in attack/damage bonuses.
    I don't think most bards maximize the Inspired Attack line. Six action points for only +1 to attack just isn't worth it to me, so I never take the last Inspire Attack enhancement. Warchanters may do it, since mine isn't high-level yet, but Spellsingers really can't afford it. The damage line is cheaper though, so I always have it maxed. Most melee-types don't really need that extra +1 to hit, but the extra damage is always helpful.
    Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
    Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).

  13. #13
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by MrCow View Post
    By the original poster's logic, this would also mean the Way of Harmonious Balance monks should be coveted for their Aligning the Heavens finishing move.

    After all, it does stack with Spellsinger.
    As a matter of fact my spellsinger and a monk did a Vod run the other day and he constantly backed up and gave the caster/clerics the mana boost and I constantly kept spellsong up. It is a pretty potent combo..
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  14. #14
    Community Member Tuney's Avatar
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    Well wether i'm currently a warchanter , spellslinger or Virtiouos , YES i switch between the 3 as I feel like it! I always max all the song enchancements other then Bravery because really that isn't that much needed anymore at the point I am at and extra songs due to knowing most quests and I'm able to keep my 3/3/4 songs going with fasinate/enthrall if needed. It might not be worth for the others to hit but I like the extra to hit for my self hehe. You can never be sure when you'll be getting them low rolls that extra +1 will make a diffence. Main reason I can afford it though is because I don't need that final CHA line due to if i did would put me at 31 cha.

    But the main thing I like about Warchanter is that 5/- DR sure it doesn't stop a lot but over a long period that damage reduction can stop quite a bit of damage.

  15. #15
    Community Member Dark-Star's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    As a matter of fact my spellsinger and a monk did a Vod run the other day and he constantly backed up and gave the caster/clerics the mana boost and I constantly kept spellsong up. It is a pretty potent combo..
    In fact when the raid was over and I asked to contribute to the clerics, not one had used a potion or scroll.
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  16. #16
    Community Member Frodo_Lives's Avatar
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    Default

    Both are very good specialties and either are welcome in any party I'm forming for any quest.

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