Working on a Sorc/Pal build myself, still really new to the game, but that won't stop me from responding
Plus I have a couple of related questions as well.
I'm not sure you need Force of Personality. With Divine Grace already giving all of your saves your CHA bonus (and I'm sure you'll be looking for CHA enhancing gear), I wonder if this feat could be better spent on something else (at least that was my reasoning). If not, maybe hold off on it until level 6 or 8 and slide up Weapon Focus and Power Attack to earlier slots? Extend? Maybe grab the mid-level WF armor feat since you're going to be so melee focused (and can get rid of most of the penalties before you hit your third caster level w/ enhancements)? I'm sure a more experienced player can give better insight on this.
Did not realize this about paladins but isn't divine grace a 2nd level ability and not in effect at 1st level.
This an honest question to you or anyone else. What is the purpose of the third level of Paladin for a WF? D.Health isn't helpful as you are already immune to disease. Is Aura of Courage/fear immunity that helpful? Would stocking up on potions to break/resist the effect be a simpler solution (assuming they are easy/inexpensive to come by)?
At 4th level you are still running around the harbor/market trying to finish things on Elite. The shaman and other spellcasters are usually throwing fear at you. It is the only spell you have to worry about as a WF with a low wisdom.
I'm also not sure how useful Hypnotism will be for you either, since I think it will be a fairly low DC Will save by the time you get it. Maybe one of the other 1st level buff or auto hit spells would make more sense.
Hypnotism is still a viable spell around 5th level. This toon is basicly going to try and solo alot of adventures. Self healing is a wonderful thing.
Far and away not an expert on this, just parroting out some of the comments I've seen while researching my build.