thinking of re-rolling my last original toon. this is what I am thinking of doing to him. Currently he is a level 9 fighter/level 2 paladin.
Any comments or suggestions are appreciated. Thank you in advance
Code:Character Plan by DDO Character Planner Version 2.96 DDO Character Planner Home Page Yoshikaru Level 16 Lawful Good Dwarf Male (8 Fighter \ 4 Paladin \ 4 Cleric) Hit Points: 333 Spell Points: 338 BAB: 15\15\20\25\25 Fortitude: 21 Reflex: 6 Will: 12 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 16) (Level 16) Strength 16 17 19 Dexterity 10 10 10 Constitution 16 18 20 Intelligence 10 10 10 Wisdom 14 15 16 Charisma 12 12 13 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 16) (Level 16) Balance 0 0 4 Bluff 1 1 1 Concentration 3 5 5 Diplomacy 1 1 1 Disable Device n/a n/a n/a Haggle 1 1 1 Heal 6 14 14 Hide 0 0 0 Intimidate 1 1 1 Jump 3 20 20 Listen 2 3 3 Move Silently 0 0 0 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 0 0 0 Search 2 5.5 7.5 Spot 2 3 3 Swim 3 4 4 Tumble n/a n/a n/a Use Magic Device n/a n/a n/a Level 1 (Paladin) Skill: Heal (+4) Skill: Search (+2) Feat: (Selected) Toughness Feat: (Automatic) Attack Feat: (Automatic) Aura of Good Feat: (Automatic) Defensive Fighting Feat: (Automatic) Dwarven Stability Feat: (Automatic) Dwarven Stonecutting Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe Feat: (Automatic) Giant Evasion Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Orc and Goblin Bonus Feat: (Automatic) Poison Save Bonus Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency (ALL) Feat: (Automatic) Smite Evil Feat: (Automatic) Sneak Feat: (Automatic) Spell Save Bonus Feat: (Automatic) Sunder Feat: (Automatic) Trip Enhancement: Dwarven Armor Mastery I Enhancement: Dwarven Armored Agility I Level 2 (Paladin) Skill: Heal (+1) Skill: Search (+0.5) Feat: (Automatic) Divine Grace Feat: (Automatic) Lay on Hands Enhancement: Dwarven Axe Damage I Enhancement: Paladin Charisma I Level 3 (Paladin) Skill: Heal (+1) Skill: Search (+0.5) Feat: (Selected) Weapon Focus: Slashing Weapons Feat: (Automatic) Aura of Courage Feat: (Automatic) Divine Health Feat: (Automatic) Fear Immunity Enhancement: Dwarven Constitution I Enhancement: Dwarven Toughness I Level 4 (Cleric) Ability Raise: CON Skill: Heal (+1) Skill: Search (+0.5) Feat: (Automatic) Magical Training Feat: (Automatic) Turn Undead Enhancement: Dwarven Axe Attack I Enhancement: Dwarven Faith I Enhancement: Cleric Energy of the Zealot I Level 5 (Cleric) Skill: Heal (+1) Skill: Search (+0.5) Enhancement: Dwarven Armored Agility II Enhancement: Cleric Wisdom I Level 6 (Fighter) Skill: Jump (+2) Feat: (Fighter Bonus) Power Attack Feat: (Selected) Two Handed Fighting Enhancement: Dwarven Toughness II Enhancement: Fighter Armored Agility I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Item Defense I Level 7 (Cleric) Skill: Heal (+1) Skill: Search (+0.5) Enhancement: Dwarven Axe Damage II Level 8 (Paladin) Ability Raise: CON Skill: Heal (+1) Skill: Search (+0.5) Enhancement: Dwarven Constitution II Level 9 (Fighter) Skill: Jump (+2) Feat: (Selected) Cleave Feat: (Fighter Bonus) Great Cleave Enhancement: Fighter Strength I Enhancement: Fighter Toughness I Level 10 (Cleric) Skill: Heal (+1) Skill: Search (+0.5) Enhancement: Dwarven Armored Agility III Enhancement: Dwarven Faith II Level 11 (Fighter) Skill: Jump (+2) Enhancement: Dwarven Axe Attack II Level 12 (Fighter) Ability Raise: STR Skill: Jump (+2) Feat: (Fighter Bonus) Stunning Blow Feat: (Selected) Weapon Specialization: Slashing Weapons Enhancement: Dwarven Tactics I Enhancement: Fighter Critical Accuracy II Level 13 (Fighter) Skill: Jump (+2) Enhancement: Dwarven Tactics II Level 14 (Fighter) Skill: Jump (+2) Feat: (Fighter Bonus) Improved Two Handed Fighting Enhancement: Fighter Strategy (Stunning Blow) I Enhancement: Fighter Toughness II Level 15 (Fighter) Skill: Jump (+2) Feat: (Selected) Toughness Enhancement: Fighter Strategy (Stunning Blow) II Enhancement: Fighter Toughness III Level 16 (Fighter) Ability Raise: WIS Skill: Jump (+2) Feat: (Fighter Bonus) Greater Two Handed Fighting Enhancement: Fighter Strength II