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  1. #1
    Community Member Forceonature's Avatar
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    Default Weapon Choice for Intimidate Tanks

    Here's a question I've been pondering recently with my lvl 16 Intimitank: Do I keep the status quo with my weapons, or try and gain a little more damage? I originally planned around IC: bludgeon to work with shield bash (which doesn't work) and warhammers. I've been pretty effective, considering I'm a tank build of course, but I'm about to craft my GS weapon. As a casual player, it takes longer for me to acquire ingredients, so I obviously want to do use them sparingly (and create one good weapon).

    Herer is my "golf bag" of weapons that I swap around, depending on the battle:

    +2 Vorpal battleaxe of PG (good for a CE guy with low DPS like myself)
    Smiter/Banisher/Disruptor warhammer for specific scenarios
    +4 Cursespewer of PG warhammer to curse bosses and such
    +2 Paralyzer of Parrying warhammer for a paralyzer and extra AC
    +5 Transmuting Adamantine warhammer to bypass DR
    And a few others depending on the situation

    Here's my dilemma. Do I go ahead and build a +5 Holy/Holy burst/+4AC GS warhammer, or should I craft something else to cause a little more damage like a khopesh (requiring a feat swap), scimitar, etc.?

  2. #2
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    I guess it depends on how truly casual a player you are. If you can ever get a hold of 24 larges, making a Mineral 2 for transmuting with AC on the third tier would be a great long-term goal. Short of that, the triple positive AC weapon will hit most things just fine. If you don't have a feat to swap for khopesh, just make a weapon you'll be happy with (warhammer I guess since you've got IC: Bludgeon). Scimmy would be neat, too, but you'd need to pick up IC: Slash to make it more effective, obviously. Either would be unique - I don't see many (any?) folks running around with either of those GS weapon types.

    For what it's worth, my intim build uses khopeshs. I went triple positive for my one AC weapon and will long term add a Mineral 2. Between those two weapons, I can probably dump the majority of my weapons on the AH.

  3. #3

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    Quote Originally Posted by Forceonature View Post
    Do I go ahead and build a +5 Holy/Holy burst/+4AC GS warhammer, or should I craft something else to cause a little more damage like a khopesh (requiring a feat swap), scimitar, etc.?
    Just one comment, if you're about to craft a +4 AC weapon, I'd advise you to try to gather 24 larges, rather than 12, and make a Mineral II. the reason behind that is that you'll need that weapon in many places, where you may have to bypass DR to do any kind of decent damage. Besides, it'll be keen so you won't need to swap a feat.

    I'd advise Scimitar, for myself.
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  4. #4
    Community Member Thrudh's Avatar
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    My barbarian/fighter already has a Mineral II Greataxe for when DPS is needed...

    I'm currently working on a Smoke II Khopesh for when he wants to play defensively...

    This is Air + Fire + Air/Fire... I figure it's the best out there for a "defensive" weapon.... It gives +4 AC and permanent 20% blur, and 2 charges of Displacement (lasting about 1:30 each)...

    Damage wise, it's a +5 khopesh with shock and flaming burst... nothing that great, but okay.... The real problem is you have to collect 24 large ingrediants instead of 12... JUST for 20% blur (permanent, undispellable blur though)
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    When you stop caring about xp/min this game becomes really fun. Trust me.
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    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  5. #5
    Community Member Reisz's Avatar
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    I went with a mineral 2 Khopesh, the x3 crit is great with a bloodstone.

    Acid, Good Burst, +4 Insight
    X2 stoneskin clicky
    Transmuting, Keen, and Slicing (extra 1d4 if it can bleed)
    I also put a force crit ritual on it for an extra 1d4.

    Some might say Holy, Acid Burst is more damage, but Acid, Good Burst in more reliable.

  6. #6
    Community Member Forceonature's Avatar
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    Quote Originally Posted by Borror0 View Post
    Just one comment, if you're about to craft a +4 AC weapon, I'd advise you to try to gather 24 larges, rather than 12, and make a Mineral II. the reason behind that is that you'll need that weapon in many places, where you may have to bypass DR to do any kind of decent damage. Besides, it'll be keen so you won't need to swap a feat.

    I'd advise Scimitar, for myself.
    Yeah, I always keep coming back to the mineral II in my planning. I'm just trying to talk myself into waiting that long to acquire the larges to get it.

  7. #7
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    Quote Originally Posted by Borror0 View Post
    Besides, it'll be keen so you won't need to swap a feat.
    Ahh, good point, I keep forgetting about this effect on it. Good call Borror0.

  8. #8

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    Quote Originally Posted by Forceonature View Post
    Yeah, I always keep coming back to the mineral II in my planning. I'm just trying to talk myself into waiting that long to acquire the larges to get it.
    How many capped/Shroud-ready characters do you have?
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  9. #9

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    Quote Originally Posted by Reisz View Post
    Some might say Holy, Acid Burst is more damage, but Acid, Good Burst in more reliable.
    Depends how you put it.

    While Acid Burst and Good Burst damage more mobs, those mobs aren't much of a threat. Really, what mobs are Neutral and much of a treat? I don't see any. Most mobs where you really want AC and DPS against are... Evil. Then, there is the fact that most nasty mobs at end game are resistant to Acid damage too...
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  10. #10
    Community Member Forceonature's Avatar
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    Quote Originally Posted by Borror0 View Post
    How many capped/Shroud-ready characters do you have?
    Currently just one, but I'm getting another one shroud ready. What works out better, the warhammer with its x3 crit, or the scimitar with its better crit range but only x2 crit?

    I've got some good loot items i'll try to sell. That should help me get enough materials for a Mineral II weapon.

    What do you and Riott use with your tanks?

  11. #11
    Founder Riot's Avatar
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    I have a Triple Positive Longsword, and the Mineral 2 Longsword.

    Both with +4 AC on the third Tier.

    my answer, BOTH. =P
    Riott Ad Infinitum ~20 Fighter ~ 67 AC unbuffed ~ "Riott, AC Intimi-Tank Build"
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    "Build a man a fire, keep him warm for the rest of the day. Light a man on fire, and he's warm for the rest of his life."

  12. #12
    Community Member Forceonature's Avatar
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    Quote Originally Posted by Riot View Post
    I have a Triple Positive Longsword, and the Mineral 2 Longsword.

    Both with +4 AC on the third Tier.

    my answer, BOTH. =P
    How often does the disruption property go off on the triple-positive?

  13. #13
    Founder Riot's Avatar
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    It's so-so. It's not often and it's not rare... But when it does goes off things die....... Again technically....
    Can't recall anything ever resisting it.
    Riott Ad Infinitum ~20 Fighter ~ 67 AC unbuffed ~ "Riott, AC Intimi-Tank Build"
    Founder of the Twilight Avengers ~ Khyber Server ~ Owner of the Ultimate Gaming Table
    "Build a man a fire, keep him warm for the rest of the day. Light a man on fire, and he's warm for the rest of his life."

  14. #14

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    Quote Originally Posted by Forceonature View Post
    Currently just one, but I'm getting another one shroud ready.
    Well, took me around 20 runs, spread on multiple characters, to get my 24s.

    Quote Originally Posted by Forceonature View Post
    What works out better, the warhammer with its x3 crit, or the scimitar with its better crit range but only x2 crit?
    Do you have any weapon specialisation?

    Quote Originally Posted by Forceonature View Post
    I've got some good loot items i'll try to sell. That should help me get enough materials for a Mineral II weapon.
    Mineral II Dwarven Axe. (Holy, Acid Burst)

    I'll probably also make a Holy, Good Burst Great Axe for those times where DPS is better.
    (And also for the True Resurection clickie.)
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  15. #15
    Community Member Tanka's Avatar
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    Whenever I get my Intimitanka capped I'll be building two longswords:

    Mineral 2
    Lightning 2

    The triple-Positive is tempting, but I'd rather get the chance for a ~600pt Lightning Bolt to strengthen my aggro.
    Person Æ, Sarlona
    Tanka (Elf Tempest Trapper) .:. Darani (Aasimar Inquisileric) .:. Raelyth (Elf Artifonk)

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