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  1. #1
    Community Member
    Join Date
    Jun 2008
    Posts
    15

    Default Feats and Enhancements!

    I've been messing around with my drow cleric and the basic concept of him is to be able to do decent CC and Healing as well as have some Rapier-n-Board damage when necessary So far this is what I came up with:

    Enhancements
    Drow Melee Damage I
    Drow Melee Damage II
    Cleric Energy of the Zealot I
    Cleric Energy of the Zealot II
    Cleric Energy of the Zealot III
    Cleric Energy of the Zealot IV
    Cleric Life Magic I
    Cleric Life Magic II
    Cleric Life Magic III
    Cleric Life Magic IV
    Cleric Wisdom I
    Cleric Wisdom II
    Cleric Wisdom III
    Cleric Prayer of Life I
    Cleric Prayer of Life II
    Cleric Prayer of Life III
    Cleric Prayer of Incredible Life I
    Cleric Prayer of Incredible Life II
    Cleric Prayer of Incredible Life III
    Cleric Wand and Scroll Mastery I
    Cleric Wand and Scroll Mastery II
    Cleric Wand and Scroll Mastery III
    Cleric Wand and Scroll Mastery IV
    Cleric Spell Penetration I
    Cleric Divine Vitality I
    Cleric Extra Turning I

    Feats intended on taking are:
    MT
    IMT
    Quicken
    Maximize
    Empower Spell
    Extend

    Was thinking of dropping the Prayer of Life and Incredible Life lines as well as IMT for Empowered Healing and its enhancement.
    What do you guys reckon? Please feel free to drop me any suggestions! Tyvm

    Just for reference my base stats are
    Str 12
    Dex 10
    Con 12
    Int 10
    Wis 18
    Cha 12 (Wish I had dropped this to 10 and put the 2 pts in Str or Con :/)

  2. #2
    Community Member transtemporal's Avatar
    Join Date
    Feb 2007
    Posts
    1,846

    Default

    Whats the reasoning behind the wand and scroll mastery? That would just encourage me to buy more wands and scrolls! I would buy a few more levels of spell pen myself (you've maxed wis so your spells will have decent DCs, enough to make casting them worthwhile). Maybe an extra level of DV.

    Its personal preference, but I dropped empower healing for maximise and dropped the healing crit enhancements.

    The reason I dropped empower healing is its just too wimpy. It only works on healing spells, gives a 50% boost. Whereas Maximise works on all spells except Heal, gives a 100% boost. It costs a lot to cast with it on, but dammit, I don't care! The numbers spell for themselves, especially blade barrier numbers... mmmm.

    Dropped the healing lines because I can't rely on crits to heal people when it gets hectic. I heal aiming to get them to 90% to 100%, if I get a crit its wasted healing.
    Some toons with Cow in the name, and some without.

  3. #3
    Community Member Tigsen's Avatar
    Join Date
    Feb 2006
    Posts
    147

    Default

    Quote Originally Posted by transtemporal View Post
    Whats the reasoning behind the wand and scroll mastery?
    In high-end raids, most especially when run on elite, using wands and scrolls to heal is often a necessity. Getting the most out of each wand charge or scroll used can be the difference between party wipe or success, not to mention it reduces the number of charges/scrolls you have to use if you're getting 40% more effect out of eachone.

    Quote Originally Posted by transtemporal View Post
    Dropped the healing lines because I can't rely on crits to heal people when it gets hectic. I heal aiming to get them to 90% to 100%, if I get a crit its wasted healing.
    From what I've read, the critical healing is mainly useful when used in conjunction with the Mass Cure XXX healing line. When you're in Shroud and casting Mass Cure on 4 fighters all tanking Big Red your Mass Cures will not normally be taking the tanks up to 90% or 100% health... but if you get a crit with the cast it might. This is also where Empower Healing seems to work best... I agree, it doesn't help much with a Heal spell as a normal Heal, if cast when the target is around 50% health, will normally top them off, so adding 50% to that just doesn't do much... but with Mass Heals it can make it much easier to keep a group of tanks up and running.

    Tigs
    --------------
    Current characters on Sarlona: Tigson - Level 16 cleric, Tigsen - Level 16 cleric, Tigzard - Level 5 wizard, Tigsan - Level 4 monk

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