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  1. #21
    Community Member
    Join Date
    Jul 2006
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    240

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    Hopefully, at Barb 17 you will get Tireless Rage. No exhaustion ... my Dorf is dying for it!
    Paxx - 15 Cleric / 2 monk / 1 Pal, Armadal - 14 Barb / 2 Ftr, Charz - 16 Sorc, Blitzquake - 12 Sorc / 6 Rang / 2 Mnk, Slaash - 8 Ftr / 6 Rog / 2 Pal,
    Rumblequake
    - 15 Sor / 2 Mnk / 3 Pal, Anax - 12 Rgr / 2 Ftr / 2 Monk
    Khyber Server

  2. #22
    Community Member avatar28's Avatar
    Join Date
    Mar 2007
    Posts
    358

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    Quote Originally Posted by dior10276 View Post
    I didn't read any of the other posts, so, y not try to build this as 10/6 and take tempest ability. With this build you will get manyshot and itwf as granted ranger 6 feats, in addition if you take dodge mobility and spring attack you havae tempest build with 10% increased attack speed and plus 2 to your armor class while duel-wielding. At end game, you can get to 14 barb which will provide you with both improved crits. I only suggest this because I have a 3/2 build right now and that is my plan. My starting stats are almost identical and he is also human.

    He will be good with bow and damage along with gr8 duel wielding capabilities for melee.
    He will be great at melee, but mediocre with a bow.
    going 10/6 will net you alot of advantages for melee, but not so much for a bow. If you want to build a ranged toon for maximum effectiveness, this is not the way to go. You will suffer several disadvantages for the 10/6 split as opposed to the 14/2.

    -No indomitable will (+4 to will save)
    -No greater rage ( lose out on +2 CON, but you make up for the loss of 2 STR with ram's might though)
    -No power rage IV, no Extend rage IV (weaker, shorter rages)
    -16 fewer hitpoints.
    -weaker trap sense
    -no Crit Rage I or II (means 15% fewer crits)

    If you go 14/2, with a 40 str, and stick with a tier III bow for your main weapon and a bloodstone, it will go something like this on a crit.
    1d10+5+16+14+6+2d6+4d6+4d6 !!!
    (bow+BaB+Str mod+Bloodstone+holy+good burst+good blast)
    so that would be 156-333 damage on a crit.
    or averaging 48 damage per shot on a regular attack while raged.

    throw in many shot at level 16, that = 192 dmg per shot (average) or 624-1332 min-max crit.

    impressed?
    Last edited by avatar28; 07-10-2008 at 09:37 AM.

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