Hopefully, at Barb 17 you will get Tireless Rage. No exhaustion ... my Dorf is dying for it!
Hopefully, at Barb 17 you will get Tireless Rage. No exhaustion ... my Dorf is dying for it!
Paxx - 15 Cleric / 2 monk / 1 Pal, Armadal - 14 Barb / 2 Ftr, Charz - 16 Sorc, Blitzquake - 12 Sorc / 6 Rang / 2 Mnk, Slaash - 8 Ftr / 6 Rog / 2 Pal,
Rumblequake - 15 Sor / 2 Mnk / 3 Pal, Anax - 12 Rgr / 2 Ftr / 2 Monk
Khyber Server
He will be great at melee, but mediocre with a bow.
going 10/6 will net you alot of advantages for melee, but not so much for a bow. If you want to build a ranged toon for maximum effectiveness, this is not the way to go. You will suffer several disadvantages for the 10/6 split as opposed to the 14/2.
-No indomitable will (+4 to will save)
-No greater rage ( lose out on +2 CON, but you make up for the loss of 2 STR with ram's might though)
-No power rage IV, no Extend rage IV (weaker, shorter rages)
-16 fewer hitpoints.
-weaker trap sense
-no Crit Rage I or II (means 15% fewer crits)
If you go 14/2, with a 40 str, and stick with a tier III bow for your main weapon and a bloodstone, it will go something like this on a crit.
1d10+5+16+14+6+2d6+4d6+4d6 !!!
(bow+BaB+Str mod+Bloodstone+holy+good burst+good blast)
so that would be 156-333 damage on a crit.
or averaging 48 damage per shot on a regular attack while raged.
throw in many shot at level 16, that = 192 dmg per shot (average) or 624-1332 min-max crit.
impressed?
Last edited by avatar28; 07-10-2008 at 09:37 AM.